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That reverse up-b kill tho. That's some Marth technology, lmaoGimr said:
- none of these combos can be Air dodged out of except for the last part of the goofy battlefield combo where I take him around every platform
- when you slip off of a platform or edge after getting hit you cannot tech the ground. all of those jab lock setups were legit
- the up-air on FD to 3 pills was in there to show what to do when someone misses a tech after a fast aerial (Which happens a lot)
Don't worry, they will make one sooner or later.I need a Rosalina & Luma of one of these, because I really want to play as them, but they just seem to complex/confusing.
Yeah, if it is a human opponent, then it really needs a good strategyIt's pretty standard looking since it's in training, but I loved that last one though.
Too bad Mario is much betterDr. Mario prescribed a combo to build up that KO in your WiiU system.
In Smash 4 a good number of aerials with 15 frames of landing lag or less can be combo'd out of upon landing. Also, not counting Megaman's Nair which is the only move to have literally no landing lag, the lowest in the game is 9 frames of landing lag.That landing lag seems so minimal...
Are you being sarcastic?This is some super legit MLG stuff right here
Yup but just landing in Smash has 4 frames of lag unless you do it at a peak of a jump or on an upward moving plat . 9 frames of landing lag is pretty minimal. Basically 5 more frames than usual. So really anything in the 5-14 range is going to feel pretty lagless as it is only up to 10 frames more than standard landing.In Smash 4 a good number of aerials with 15 frames of landing lag or less can be combo'd out of upon landing. Also, not counting Megaman's Nair which is the only move to have literally no landing lag, the lowest in the game is 9 frames of landing lag.
Dr Mario's landing lag is as follows:
Nair - 12
Fair - 28
Bair - 16
Uair - 14
Dair - 24
The average human reaction time is 12 frames, or a fifth of a second, so to the naked eye something like the landing lag of Doc's Nair can be hard to notice. I've seen so many accounts of people saying that moves have no landing lag when they could just go to Training mode and set the speed to 1/4 to prove themselves wrong lol.
So yeah, /pointlessexplanation