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UNCC's Brawl of the Summer (BotS)

V1CE

Smash Champion
Joined
Sep 23, 2010
Messages
2,268
Location
The Smang House in Trollingwood, NC
For questions/directions/etc. - Call Steve (V1CE) at 516-459-8694

Please post in this thread if you plan to bring either a full or partial setup.
I......Location [LOC]
II.....Parking [PAR]
III....Times, Fees, and Payouts [TIM]
IV....Rules [RUL]
V.....Setups [SET]
VI....Dining [DIN]
VII...Attendance and Interested List [ATT]

I. Location [LOC]
Cone University Center, Room 112 & 114
9025 University Road
Charlotte, NC 28262​

II. Parking [PAR]
Parking is free on the weekends. Park in the Cone Deck, which is right beside the Cone University Center Here is a picture of the area.

III. Times, Fees, and Payouts [TIM]


12:00 PM - Doors open and registration begins
1:00 PM - Brawl Doubles Begins
1:00 PM - Marvel Starts
4:00 PM - Brawl Singles Begins
4:00 PM - Melee Doubles Begins
7:00 PM - Melee Single Begins
7:00 PM - Project M Begins
10:00 PM - Doors close and WE ARE OUT OF THE BUILDING.

$5 Venue Fee

Brawl
$10 Singles Entry
$20 Doubles Entry ($10 per person)

Melee
$10 Singles Entry
$10 Doubles Entry ($5 per person)

Project M
$5 Singles

UMvC3
$10 Entry (maybe 5 depending how many people)

Door fee will be reduced to $3 if you bring a partial setup (System w/game OR TV/Monitor)
Door fee will be waived completely if you bring a full setup (System w/game AND TV/Monitor)
Note: Only CRT TVs for Smash events will be accepted

Payout for all events will be 60/30/10 split of the pot.​

IV. Rules [RUL]
These are the Rules for all games:

[collapse="Rules"]General Rules

Brawl

- 3 Stocks
- 8 Minute Time Limit
- Items set to “Off” and “None”
- Pause set to “Off”
- Meta Knight’s infinite dimensional cape tactic is banned.
- All infinites and chain grabs are legal.
- There is a 50 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
- The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
- In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
- If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters. The only other exception to this is the game ending from a Bowser or Ganon Suicide tactic, where the initiator of the move wins.

Modified Doubles Rules
- Team Attack set to “On”
- Life stealing is allowed.
- In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
- In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
- If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
- DOUBLE MK IS BANNED

Set Procedure
- Player Priority is determined if it can not be agreed on. (See below for details)
- Each Team selects one controller port to use for each Player.
- Each Team selects one character for each Player. A double blind pick may be called by any player.
- The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
- The first match is played.
- The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
- The Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
- The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
- The Team that won the previous match chooses one character for each Player.
- The Team that lost the previous match chooses one character for each Player.
- The next match is played.
- Repeat steps 6-11 for all proceeding matches.

Determining Player Priority
- If there is a dispute in controller port selection or initiating Stage Strike use the following method:
- Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
- Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).

Stage List
Starters
- Battlefield
- Final Destination
- Smashville

Counterpicks
- Lylat
- Yoshi's Island
- Pokemon Stadium 1
- Frigate (doubles only)
- Delphino (doubles only)
- Halberd (doubles only)
- Castle Seige (doubles only)

Conduct Rules
- In the event pause is left on accidentally and is pressed, immediately call over the Tournament Organizer or an assistant. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
- Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
- You are responsible for your own controller. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
- The Tournament Organizer has the right to save/record any tournament match if possible and has the right to upload said match.

Marvel

-2/3 Matches 99 seconds (3/5 for Winners, Losers and Finals)
-Double Elimination
-Winner keeps the same teams, assist, and order
-Loser may change teams and assist

Melee and Project M

1. 4 Stocks
2. 8 Minute Time Limit
3. Pause is set to “Off”
4. Items set to “Off” and “None”
5. Wobbling / Blizzobbling is legal.
6. Any action that can prevent the game from continuing (i.e., Ice Climbers’ Freeze Glitch or Mewtwo’s Soul Stunner., etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
7. Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
8. The act of stalling is banned: stalling is intentionally making the game unplayable: Such as continuing infinite’s (wobbling/blizzobbling) past 300%, and reaching a position that your opponent can never reach you. Peach’s wall-bombing, or Jigglypuff’s rising pound can be only be used as recovery tactics.
9. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
10. Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.
11. In the event of a match going to time, the winner will be determined by:

*
o Who ever has more remaining stock left.
o If stocks of both players are the same, the winner will then be determined by who ever has less percent.
o If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters, and same stage.

Doubles Modified Rules


1. Team Attack set to “On”
2. Items set to “Off”
3. Pause is set to “Off”
4. Life stealing is allowed.
5. In the event of a game going to time, the winner will be determined by which ever team has more remaining stock.
6. In the event of a game going to time and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.

Set Procedure Advanced Slob Picks

1. Priority is determined if it can not be agreed on. (See below for details)
2. Each Player/Team selects one controller port to use for each Player.
3. Each Player/Team selects one character for each Player. A double blind pick may be called by any player.
4. The first game is played on a Stage selected from the 5(five) Neutral Stage List by the Stage Striking Method. The order of stage striking will be 1-2-1 (Player/Team 1 strikes one stage, followed by Player/Team 2 striking two stages, with Player/Team 1 then striking one of the two remaining stages).
5. The first match is played.
6. The Player/Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
7. The Player/Team that lost the previous match announces the stage for the next match from either the Neutral Stage List or the Counterpick Stage List. Any Stage named as a “Stage Ban” by the either Player/Team may not be selected. No Stage may be used by a Player/Team that has already won on that Stage in this set unless agreed upon but both parties. (Modified Dave’s Stupid Rule)
8. The Player/Team that won the previous match chooses their character(s).
9. The Player/Team that lost the previous match chooses their character(s).
10. The next match is played.
11. Repeat steps 6-11 for all proceeding matches until a winner is determined.

Project M will have buffer OFF
Project M Stagelist:
For the 1st match, stage strike the starter list in 1-2-2-1-1-2 fashion. After the 1st match, each player bans a stage group for the remainder of the set (Players may counterpick a stage from the group they banned, and both players may ban the same group). The player who lost the previous match chooses a stage, then the player who won chooses their character, then the player who lost chooses their character.

Starters:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Dreamland (64)
Yoshi's Story (Melee)
Fountain of Dreams (singles only)
SSE: Jungle (doubles only)

Counterpicks:
Group 1:
Final Destination
Smashville
Green Hill Zone
Dracula's Castle

Group 2:
Battlefield
Pokemon Stadium 1
Pokemon Stadium 2

Group 3:
Yoshi's Story (Melee)
Yoshi's Island (Brawl)
Wario Ware
Fountain of Dreams

Group 4:
Dreamland (64)
Skyworld
Rumble Falls
SSE:Jungle (teams only)

Group 5:
Kongo Jungle (64)
Halberd
Brinstar
Metal Cavern (singles only)
Hyrule Temple:M (teams only)

[/collapse]​

V. Setups [SET]
This is a list of people who are bringing a TV and/or a Wii.

TV's
Venue
Venue
Venue
Venue

Wii
archer

VI. Dining [DIN]
Off campus there are a number of fast food places, pizza places, and other restaurants.​

VII. Attendance and Interested List [ATT]
NC


Out of State
 

Uncle

Novus Ordo Seclorum
Joined
Sep 22, 2008
Messages
1,480
Location
North Carolina
Cone Center closes at 10 now? Finishing this on time might get tough.

Anyway, Danny, Lenny, and I should be here.
 

V1CE

Smash Champion
Joined
Sep 23, 2010
Messages
2,268
Location
The Smang House in Trollingwood, NC
I got this... I hosted multiple events like this with about 100 people so i can handle this... I just need your help as players to be professional and be on time... bring setups and make it enjoyable... I will keep bracket moving so let me know if you leave etc... I will DQ people if they hold up bracket to long.
 

Sane

Smash Cadet
Joined
Feb 28, 2011
Messages
33
Location
Apex, NC
Hey Uncle why you showing love for Lenny and not for Zach? You know we bros

Edit: post #20 GG Everyone!
 

Gryphy

Smash Cadet
Joined
Feb 28, 2010
Messages
28
Location
ECU
Gq and I are trying to come to this from Greenville. At least one, maybe 2 confirmed setups with us too.
 

Dotcom

Smash Lord
Joined
Dec 21, 2005
Messages
1,403
Location
In the jawn, with the jawn.
Yeah, don't know if any of you guys know me....
But currently looking for Transportation from Orangeburg( South Carolina -__-.) Here's hoping I come across something cheap.
 
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