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Texture and Vertex Hack Database & How-to Thread

Discussion in 'Brawl Workshop' started by jackharvest, May 2, 2009.

  1. jackharvest

    jackharvest Smash Apprentice

    Joined:
    Mar 19, 2009
    Messages:
    121
    Location:
    usa
    Before we start...THE GUIDE ON HOW TO USE TEXTURES IS LOCATED ON THE SECOND POST OF THIS TOPIC by Falco400. This explains how to use character and stage textures. For strap menu textures, put them in .../pf/menu/strap/ and call it StrapEn.pac



    Introduction
    For anyone who wanted all the texture websites in one easy, accessible place, here we are. You can recommend certain websites or show your collections for me to put in the OP. No more switching back and forth through threads to find the right website, here is a convenient list! A strikethrough indicates the website is currently dead. Please tell me if they have moved!

    Firstly...
    [​IMG]
    Brawl Vault: the web's largest collection of smash hacks!

    The Big Sites
    These are the biggest and most useful texture databases on the internet.​


    Forums | BrawlVault | YouTube Channel
    Two cats, one goal. Two of the largest Brawl texture websites on the internet have joined together, creating the largest site yet! Collaboratively containing a huge percentage of the most widely downloaded textures, this should be your number one stop for texture hunting. The Roster and massive Texture Gallery are full of goodness, with downloads in plain sight. Most of their creations are located in BrawlVault.

    Although it may not look it at first glance, this place has a LOAD of textures. It comes NUMBER TWO out of the most popular texture sites. Clicking "The Roster" and "Stages" will get you previews, check the creator of the one you like, and find his collection in the "downloads" link I have above. Most of their creations can be located within BrawlVault.

    Stack Smash
    Downloads
    As big as Kitty Corp, SS was the largest site for texture hacks before the merger of KittyCorp: MeowMix. Their rate of updates have slowed, but their quality has not. Follow the link above and click "The Roster", "The Battlefields", or "Weaponry and Support" to view their textures. When you find one you like, go to downloads and find the file that matches with the picture. They are also supporters of BrawlVault - so you'll find their newer stuff there.

    The Mid Sites​

    While not a gargantuan as some of the sites above, these sites still have plenty of quality content.

    Das Donkey Team
    Das Donkey creates what I like to call the "gourmet" textures. They are stunning and extremely detailed. They don't update often at all. You'll find their creations located within BrawlVault as well.

    Dairantou Glitchforce, or DGF, is large, has a big team, and is generally pretty well-known (don't ask me how I hadn't heard of it). Some of their textures aren't that impressive IMO, but they make up with tons of other ones, and almost every other type of file replacement hack out there, including music! They are consistently updating and taking requests, so check them out.

    That's right. It's the Smash Enigmas. Although I really don't understand their name, they have a quickly expanding variety of high-quality character and stage textures. Some of the entries just aren't available to download any of them yet, and according to their Q&A, some of them never will be. :(

    This site has gone from small to large, with quite a few quality item, character, and stage textures. All the downloads can be found in their updates.

    The Small Sites​

    These small websites are home to smaller texture teams.

    If you can understand the title, by all means visit this site: it's full of creative anime textures. All downloads can be found on the roster page.

    Galaxia Darkness is well stocked with music, characters, stages, and even attack hacks galore! This is complemented by a well-organized downloads page where ALL of their textures can be found.

    Legendary Smash Team is currently very small, sporting a very small amount of textures and no downloads. However, these textures a very nice, so stay tuned for more (and downloads)!

    Electronic Core is well stocked with cool textures, and its growing team is continually updating as we speak. Browse through the Roster or Main page to find a texture you like, and you'll find a link waiting for you on the Downloads page.

    Larger than meets the eye, Smashers Inc. is full of some pretty cool textures. Check the creator of the texture you want, and you can find their collection on the downloads page.

    Br4wlBreakers
    Br4wlBreakers is usual texture site, many of their projects are still in production. Head to the "Downloads" section for each member's Mediafire archive, though you must look at the rest of the website to preview them.

    Another smaller site that has not released too many textures yet; it has just started providing downloads too their detailed roster. Chaos Control also has it's own Texture Manager program, so if you're interested in textures, definitely check it out.

    Small but consistently updating, Bonzai has plenty of textures on the production line. They seem to really like Sega, and available downloads can be found on the "Downloads" page.

    The newly renovated Metal Militia has lots of characters, and even stages! You just need to look through the blog entries or roster and check if there's a download; only some of the artists have made releases. MM is also NOW RECRUITING!

    Its crazy awesome textures draw you in, only to find you can only download a few of them!!! Whatever, they should be available soon.

    Despite the plural name, this site's FAQ states it is a one-man team. No downloads yet, but the updates look promising.

    Has lots of nifty characters, and even stages! Simply click "\PN Selection/" and select who you want, and there will be a download link there in the entry.

    Epic Smash Bros.GT is a small website with several character and a few stage textures, but they also have their own forums and BRSTM collection! They are still fairly new, but are accepting new members. Downloads can be found under "The Roster", although some of the links are broken.

    Continually updating with :psycho: textures, all EST's downloads can be found on the downloads page.

    Collections​
    These are home to individual people's textures. They update sporadically.

    Check out his large variety of character textures.

    C.O.M.E.T. ~ Collection Of Melbourne's Epic Textures
    Original and intriguing, definitely check these out.

    Peachkid's Textures
    Mostly Touhou textures, all Peach. Check them out!

    A collection of cookieM0Nster's stage textures he uses from different websites.


    It's like cookieM0Nster's collection, but 10% more ULTIMATE.


    knuxrouge's small but inspired SWF-exclusive texture creations. Contains a STRAP SCREEN TEXTURE!

    Character Select Portraits
    Some websites have them with the download, but a package of commonly used ones is HERE.
    CyberMario likes this.
  2. jackharvest

    jackharvest Smash Apprentice

    Joined:
    Mar 19, 2009
    Messages:
    121
    Location:
    usa

    Phantom Wings has granted us a great ability, to be able to edit Brawl's textures without the need of burning a disc! It took him an arduous amount of work to do it and I honestly think he deserves a lot of credit so, once again, thanks Phantom Wings!

    Guide:

    You're going to need a few things before doing any of this:

    The latest version of Gecko OS
    An SD Card
    The Homebrew Channel
    An SD Card Reader
    Code Manager

    Once you have all the necessities here's what you need to do:

    1. Put Gecko OS (once unzipped) into a folder in your SD Card called "apps" (should be in the root of the card) and drop the Gecko OS folder into there (if it is not a folder and just three files, create one and put the three files in there).

    2. Create a folder called "codes" in your SD Card (outside of the apps folder you created earlier).

    3. Open code manager and get one of the codes below (based on your region, PAL, NTSC, or NTSC-J) and set up your .gct (If you don't know how to do this, just ask someone in the thread, I'm sure they can help! Or you can just create a text file and import it into the code manager).


    NTSC:
    Code:
    File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
    E0000000 80008000
    225664EC 00000000
    0401BFE0 4858BE20
    065A7E00 00000070
    38A00067 38810020
    3CE0805A 60E37C18
    4BE52531 38A0007F
    3883FFE8 38610020
    4BE52521 38A00068
    60E47C18 38610020
    9421FF80 BC410008
    38610088 4BA74DB9
    7C7C1B78 2C030000
    4082000C 38210080
    4800001C B8410008
    38210080 4BE524E5
    38610008 4BA742E1
    7C7C1B78 4BA741E8
    040223E0 48585BC0
    065A7FA0 00000028
    80010044 3C608001
    6063581C 7C001800
    4082000C 7FDDC850
    3BDEFFE0 93DB0008
    4BA7A424 00000000
    0401CD0C 4858B1F4
    065A7F00 00000038
    2C030000 4182000C
    4BA7DD51 4BA74E04
    80780008 2C030000
    41820014 8118000C
    7C634214 7C7B1850
    48000008 8078000C
    4BA74DE0 00000000
    043EE9D8 48000014
    043EEBD4 48000014
    043D8B9C 48000018
    043E9B4C 38600000
    043E9D38 38600000
    043D8C80 60000000
    80000000 80406920
    80000001 805A7C00
    8A001001 00000000
    045A7C10 2F525342
    045A7C14 452F7066
    80000001 805A7B00
    8A001001 00000000
    065A7B10 0000000F
    2F525342 452F7066
    2F736F75 6E642F00
    041C6CE0 483E0D20
    065A7A00 00000028
    9421FF80 BC410008
    3C60805A 60637B1F
    4BE52931 B8410008
    38210080 4BE52995
    4BC1F2C4 00000000
    065A7900 00000078
    9421FF80 7C0802A6
    9001000C BC810010
    9421FF00 7C872378
    54B2BA7E 7CD33378
    38800000 9081000C
    90810010 90610014
    90810018 3880FFFF
    9081001C 38610020
    90610008 7CE43B78
    38A00080 4BE529F5
    38610008 4BA752A1
    60000000 80210000
    B8810010 8001000C
    7C0803A6 80210000
    4E800020 00000000
    043E399C 481C3F04
    065A78A0 00000010
    80BC0020 7CA59214
    3A400000 4BE3C0F4
    043DBAEC 481CBDE4
    065A78D0 00000018
    800302A4 2C130000
    41820008 7E609B78
    3A600000 4BE3420C
    041CDF7C 483D9884
    065A7800 00000098
    818C0014 9421FF80
    BC410008 3D009034
    61089D94 7C034000
    4082003C 7C882378
    3C60804D 60630000
    3C80805A 60847B00
    7CC53378 38C04200
    80E40080 2C070000
    40820014 60000000
    480000B9 2C030000
    41820010 B8410008
    80210000 4BC26724
    70A501FF 3868FFFF
    3C80804C 6084FFFF
    7C842A14 38A04001
    38A5FFFF 8C040001
    9C030001 2C050000
    4082FFF0 B8410008
    80210000 4BC2670C
    141CCF90 483DA770
    065A7700 00000048
    9421FF80 BC410008
    7FE3FB78 3C80805A
    60847B00 38A00000
    38C04000 480001E5
    90640080 807F0008
    907A0014 907A005C
    907A0074 B8410008
    80210000 807F0000
    4BC25854 00000000
    E0000000 80008000
    PAL - Functional for standard textures, causes crashes/glitches with CSPs:
    Code:
    File Replacement v2.1a' PAL [Phantom Wings, Y.S.]
    225683EC 00000000
    C201C3A8 00000017
    38A00067 38810020
    3862E8F8 3D80803F
    618CD148 7D8903A6
    4E800421 38A0007F
    3883FFE8 38610020
    3D80803F 618CD148
    7D8903A6 4E800421
    38A00068 3882E8F8
    38610020 9421FF80
    BC410008 38610088
    3D808001 618CCE7C
    7D8903A6 4E800421
    7C7C1B78 2C030000
    4082000C 38210080
    48000034 B8410008
    38210080 3D80803F
    618CD148 7D8903A6
    4E800421 38610008
    3D808001 618CC50C
    7D8903A6 4E800421
    7C7C1B78 3D808001
    618CC3AC 7D8903A6
    4E800420 00000000
    C201CF94 00000007
    2C030000 41820018
    3D808002 618C5BFC
    7D8903A6 4E800421
    48000008 8078000C
    3D808001 618CCF98
    7D8903A6 4E800420
    60000000 00000000
    043EEE04 48000014
    043EF000 48000014
    043D8FC8 48000018
    043E9F78 38600000
    043EA164 38600000
    043D90AC 60000000
    80000000 80409728
    80000001 805A99C0
    8A001001 00000000
    065A99D0 00000008
    2F525342 502F7066
    E0000000 80008000
    NTSC-J:
    Code:
    File Patch Code v3.5.1 (NTSC-J) [Phantom Wings, Ported by ‚ׂë]
    E0000000 80008000
    2256606C 00000000
    0401BFE0 4858B9A0
    065A7980 00000070
    38A00067 38810020
    3CE0805A 60E37798
    4BE52525 38A0007F
    3883FFE8 38610020
    4BE52515 38A00068
    60E47798 38610020
    9421FF80 BC410008
    38610088 4BA75239
    7C7C1B78 2C030000
    4082000C 38210080
    4800001C B8410008
    38210080 4BE524D9
    38610008 4BA74761
    7C7C1B78 4BA74668
    04022360 48585C40
    065A7FA0 00000028
    80010044 3C608001
    6063550C 7C001800
    4082000C 7FDDC850
    3BDEFFE0 93DB0008
    4BA7A3A4 00000000
    0401CD0C 4858AD74
    065A7A80 00000038
    2C030000 4182000C
    4BA7E1D1 4BA75284
    80780008 2C030000
    41820014 8118000C
    7C634214 7C7B1850
    48000008 8078000C
    4BA75260 00000000
    043EEA50 48000014
    043EEC4C 48000014
    043D8C14 48000018
    043E9BC4 38600000
    043E9DB0 38600000
    043D8CF8 60000000
    80000000 80406490
    80000001 805A7780
    8A001001 00000000
    045A7790 2F525342
    045A7794 4A2F7066
    80000001 805A7B00
    8A001001 00000000
    065A7B10 0000000F
    2F525342 4A2F7066
    2F736F75 6E642F00
    041C6D58 483E0CA8
    065A7A00 00000028
    9421FF80 BC410008
    3C60805A 60637B1F
    4BE524A5 B8410008
    38210080 4BE52509
    4BC1F33C 00000000
    065A7900 00000078
    9421FF80 7C0802A6
    9001000C BC810010
    9421FF00 7C872378
    54B2BA7E 7CD33378
    38800000 9081000C
    90810010 90610014
    90810018 3880FFFF
    9081001C 38610020
    90610008 7CE43B78
    38A00080 4BE52569
    38610008 4BA752A1
    60000000 80210000
    B8810010 8001000C
    7C0803A6 80210000
    4E800020 00000000
    043E3A14 481C3E8C
    065A78A0 00000010
    80BC0020 7CA59214
    3A400000 4BE3C16C
    043DBB64 481CBD6C
    065A78D0 00000018
    800302A4 2C130000
    41820008 7E609B78
    3A600000 4BE34284
    041CDFF4 483D980C
    065A7800 00000098
    818C0014 9421FF80
    BC410008 3D009034
    61089D94 7C034000
    4082003C 7C882378
    3C60804D 60630000
    3C80805A 60847B00
    7CC53378 38C04200
    80E40080 2C070000
    40820014 60000000
    480000B9 2C030000
    41820010 B8410008
    80210000 4BC2679C
    70A501FF 3868FFFF
    3C80804C 6084FFFF
    7C842A14 38A04001
    38A5FFFF 8C040001
    9C030001 2C050000
    4082FFF0 B8410008
    80210000 4BC26784
    141CD008 483DA6F8
    065A7700 00000048
    9421FF80 BC410008
    7FE3FB78 3C80805A
    60847B00 38A00000
    38C04000 480001E5
    90640080 807F0008
    907A0014 907A005C
    907A0074 B8410008
    80210000 807F0000
    4BC258CC 00000000
    E0000000 80008000
    4. Save the .gct as "RSBE01.gct" and save it to the codes folder. You're set now with the codes. (If you are PAL, call it "RSBP01.gct", and NTSC-J call it "RSBJ01").

    5. Now here's the tricky part everyone seems to have trouble with understanding. It is not very hard to understand at all, read carefully. Make the following directory (meaning folders) in your SD Card:

    NTSC-U: private/wii/app/RSBE/pf/fighter
    PAL: private/wii/app/RSBP/pf/fighter
    NTSC-J: private/wii/app/RSBJ/pf/fighter

    Now, inside fighter you would create a specific folder for each character based on how their names are stored on the disc, the list for that is below.

    Code:
    Captain Falcon:	captain
    King Dedede:	dedede
    Diddy Kong:	diddy
    Donkey Kong:	donkey
    Falco:		falco
    Fox:		fox
    Mr. Game & Watch:gamewatch
    Ganondorf:	ganon
    GIGA Bowser:	gkoopa
    Ike:		ike
    Kirby:		kirby
    Bowser:		koopa
    Link:		link
    Lucario:	lucario
    Lucas:		lucas
    Luigi:		luigi
    Mario:		mario
    Marth:		marth
    Meta Knight:	metaknight
    Ness:		ness
    Peach:		peach
    Pikachu:	pikachu
    Captain Olimar:	pikmin
    Pit:		pit
    Ivysaur:	pokefushigisou
    Charizard:	pokelizardon
    PokÈmon Trainer:poketrainer
    Squirtle:	pokezenigame
    Ice Climbers:	popo
    Jigglypuff:	purin
    R.O.B.:		robot
    Samus:		samus
    Sheik:		sheik
    Snake:		snake
    Sonic:		sonic
    Zero Suit Samus:szerosuit
    Toon Link:	toonlink
    Wario:		wario
    Warioman:	warioman
    Wolf:		wolf
    Yoshi:		yoshi
    Zelda:		zelda
    Green Alloy:	zakoball
    Yellow Alloy:	zakochild
    Blue Alloy:	zakogirl
    Red Alloy: 	zakoboy
    So, a directory for Captain Falcon would look like this: private/wii/app/RSBE/pf/fighter/captain

    6. Once you have all the folders you want for the characters you want textures for, visit a few texture sites (listed below) to grab cool textures you like (this list will likely grow over time):

    Stack Smash
    Kitty Corp.

    7. Once you have the textures you want, you need to name the texture file the color you want to replace. Each number represents a color of that character, so, 00 = default, 01 = first color, 02 = second color and so on. Now, the order of the colors can be quite confusing for each character so here is a convenient list of that below.

    Code:
    Captain Falcon
    00-Original
    01-Blood Hawk
    02-Green
    03-Blue
    04-Black
    05-Pink
    
    Dedede
    00-Original
    02-Green
    03-White
    04-Grayscale
    05-Purple
    06-Pink
    
    Diddy Kong
    00-Original
    02-Green
    03-Blue
    04-Pink
    05-Yellow
    06-Purple
    
    Donkey Kong
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Black
    05-White
    
    Falco
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Black
    05-Yellow
    
    Fox
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Black
    05-White
    
    Ganondorf
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Grandpa Ganon
    05-Brown
    
    Ike
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Another Kind Of Green
    05-Yellow
    
    Kirby
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Yellow
    05-White
    
    Bowser
    00-Original
    01-Red
    03-Blue
    04-Black
    05-Pimp Gold
    06-Brown
    
    Link
    00-Original
    01-Red
    03-Blue
    04-Dark
    05-White/Light Blue
    06-Yellow
    
    Lucario
    00-Original
    01-Red
    02-Green
    04-Light Blue
    05-White
    
    Lucas
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Claus
    05-Pink/Purple
    
    Luigi
    00-Original
    01-Red
    02-UNUSED-Blue
    03-Blue
    04-Fire Luigi
    05-Orange
    06-Waluigi
    
    Mario
    00-Original
    02-Green
    03-Jumpman
    04-Wario
    05-Black
    06-Fire Mario
    
    Marth
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Black
    05-White
    
    Meta-Knight
    00-Original
    01-Red
    02-Green
    03-Blue
    04-White
    05-Pink
    
    Ness
    00-Original
    02-Green
    03-Blue
    04-Bumble-Bee
    05-Fuel
    06-Mr.Saturn
    
    Peach
    00-Original
    01-Red
    02-Green
    03-Blue
    04-White
    05-Daisy/Yellow
    
    Pikachu
    00-Original
    01-Cap
    02-Bandana
    03-Googles
    
    Olimar
    00-Original
    01-Red
    02-Green
    03-Blue
    04-White
    05-Dirty Helmet (Yellow and Black)
    
    Pit
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Gold
    05-Black
    
    Pokemon Trainer
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Light
    
    Ice Climbers
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Dark
    05-Light
    
    Jigglypuff
    00-Normal
    01-Flower
    02-Sleep Hat
    03-Japan Hat
    04-Trainer Cap
    
    ROB
    00-Original
    02-Green
    03-Blue
    04-Pink/Purple
    05-Yellow
    06-NES
    
    Samus
    00-Original
    01-Pink
    02-Green
    03-Fusion/Blue
    04-Gravity Suit/Purple
    05-Dark Suit/Black
    
    Zelda
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Black
    05-Ocarina of Time colors
    
    Snake
    00-Original
    01-Red/Black
    02-Green
    03-Blue
    04-"IDK WTF this is" camo
    05-Wild Feline camo
    
    Sonic
    00-Original
    01-Red
    02-Green
    04-Gold
    05-Black
    
    Toon Link
    00-Original
    01-Red
    03-Blue
    04-Purple
    05-NES Link
    06-Dark
    
    Wario
    00-Original (WarioWare)
    01-Red (WarioWare)
    02-Green (WarioWare)
    03-Blue (WarioWare)
    04-Black & Red (WarioWare)
    05-Orange & Blue (WarioWare)
    06-Original (Overall)
    07-Red (Overall)
    08-Green (Overall)
    09-Blue (Overall)
    10-WarioLand 2 color (Overall)
    11-WarioLand 3 color (Overall)
    
    Wolf
    00-Original
    01-Red
    02-Green
    03-Blue
    04-Black
    05-Red & White
    
    Yoshi
    00-Original
    01-Red
    03-Blue
    04-Yellow
    05-Pink
    06-Light Blue
    Here's an example of what a Captain Falcon texture file would be named if it were replacing his 01 color: FitCaptain01.pcs

    And here's what the directory would look like with that finally included: private/wii/app/RSBE/pf/fighter/captain/FitCaptain01.pcs

    Every character does NOT need their .pac file but, you need to name the .pac file the same way you named the .pcs file except without the .pcs extension (just the .pac extension instead) so Captain Falcon's .pac file would look like this: FitCaptain01.pac (of his first color, you need to change the number according to what you set it to for the .pcs, this is merely an example, it will not always be 01). The characters who DO need their .pac files are below:

    Code:
    Samus/ZSS
    Zelda/Sheik
    PT
    Bowser
    Wario
    .pac files are mostly used for the other modes outside of versus modes, so, you do not need them if they are not the characters above. The reason why the characters above need them are for their transformations, otherwise, the textures get lost in the sea of the abyss when you transform or switch (PT). Also, for ZSS, you may need to use a CSS code with her to get her to work better (as her textures need to be loaded from the CSS if you are using v 1.1).

    8. If your textures did not work, make sure your directory is set up accordingly or you didn't mess up on the color choice, check EVERY color if you really don't know which one you put it on. The codes DO work, you're just doing something wrong.

    9. Otherwise, you have done it! Congratulations! You have successfully put textures on your Wii! These textures are in no way permanent, you have to load the codes each time you want access to them and NOBODY WILL SEE THEM ONLINE UNLESS THEY HAVE THE SAME CODES ON AS YOU AND THE SAME TEXTURES AS YOU! Also, Gecko OS has a 256 line limit (due to the Wii's RAM limit) so please try not to add anymore codes than that after the texture codes have been applied. Textures also do not show up in replays if you watch them without the codes on (in other words, the replays do not store texture data). However, Snapshots DO save the textures even without the codes on (this is obvious) so you can show off to your friends that you can do texture hacking now!

    And no, this does not work for custom music.

    Can't seem to follow when I mention where the files go? Or, you can't figure out HOW to make the .gct? Watch this awesome video guide below by illinialex24!

    Click here

    Stage Texture Guide

    Steps 1-4 from the character texture guide still apply so skipping to Step 5.

    5. Make the following directory: private>wii>app>RSBE>pf>stage>melee

    6. Your texture needs to be named like this: STG[insert name here].pcs

    7. Load up Brawl through Gecko OS and you should be good to go. If you are having any problems, ask questions in this thread.

    Code:
    Battle Field		STGBATTLEFIELD.PAC
    Yoshi's Island		STGCRAYON.PAC
    Delphino Plaza		STGDOLPIC.PAC
    75m			STGDONKEY.PAC
    Big Blue (Melee)	STGDXBIGBLUE.PAC
    Corneria (Melee)	STGDXCORNERIA.PAC
    Jungle Japes (Melee)	STGDXGARDEN.PAC
    Green Greens (Melee)	STGDXGREENS.PAC
    Onett (Melee)		STGDXONETT.PAC
    Pokemon Stadium (Melee)	STGDXPSTADIUM.PAC
    Rainbow Cruise (Melee)	STGDXRCRUISE.PAC
    Temple (Melee)		STGDXSHRINE.PAC
    Yoshi's Island (Melee)	STGDXYORSTER.PAC
    Brinstar (Melee)	STGDXZEBES.PAC
    Distant Planet		STGEARTH.PAC
    Mario Bros.		STGFAMICOM.PAC
    Final Destination	STGFINAL.PAC
    Port Town Aero Dive	STGFZERO.PAC
    Green Hill		STGGREENHILL.PAC
    Flat Zone 2		STGGW.PAC
    Halberd			STGHALBERD.PAC
    Summit			STGICE.PAC
    Rumble Falls		STGJUNGLE.PAC
    Mario Circuit		STGKART.PAC
    Warioware, Inc.		STGMADEIN.PAC
    Luigi's Mansion		STGMANSION.PAC
    Mushroomy Kingdom 1	STGMARIOPAST_00.PAC
    Mushroomy Kingdom 2	STGMARIOPAST_01.PAC
    Shadow Moses Isle (Rex)	STGMETALGEAR_00.PAC
    Shadow Moses Isle (Ray)	STGMETALGEAR_01.PAC
    Shadow Moses (Gecko)	STGMETALGEAR_02.PAC
    New Pork City		STGNEWPORK.PAC
    Norfair			STGNORFAIR.PAC
    Bridge of Eldin		STGOLDIN.PAC
    Frigate Orpheon		STGORPHEON.PAC
    Skyworld		STGPALUTENA.PAC
    Pictochat		STGPICTCHAT_en.PAC
    Pirate Ship		STGPIRATES.PAC
    Hanenbow		STGPLANKTON.PAC
    Pokemon Stadium 2	STGSTADIUM.PAC
    Spear Pillar (Dialga)	STGTENGAN_1.PAC
    Spear Pillar (Palkia)	STGTENGAN_2.PAC
    Spear Pillar (Cresselia)STGTENGAN_3.PAC

    Music

    About Yoshi's Island (Brawl) Obstacle Course: When you replace E06 you must also replace E07 and cut the song at its half point. What's the reason? Well, if you just replace E06, when it changes to Winter Obstacle Course will still play! Then when it changes back to Spring or Summer, it goes back to the song you replaced E06 with. Why cut it in half? Because the season will change and if you don't, then the song will just start over again when Winter comes... and that won't sound pretty. Or you could also just change E07 to a different song and have 2 songs on YI (Brawl) Obstacle Course.

    The other solution for this is to use Phantom Wing's My Music Swap code to switch Obstacle Course with a song you haven't changed yet and then replace that song accordingly on YI (Brawl) and than you won't have to deal with E07 at all.

    Special Thanks: Phantom Wings, Igglyboo, Nuke (for his awesome homebrew application Gecko OS making this all possible!), and Link for his awesome code manager and WiiRD application that allows users to hack the Wii and make awesome codes like these!
  3. CloneHat

    CloneHat Smash Champion

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    Only some, depending on the website.
  4. illinialex24

    illinialex24 Smash Debater

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    Yeah, none on Stack Smash do, I don't believe EliteSmash does either, and many on Kitty Corp don't have them either.
  5. Wolf of Ice

    Wolf of Ice Smash Apprentice

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  6. CloneHat

    CloneHat Smash Champion

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  7. Recoil

    Recoil Smash Journeyman

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  8. sMexy-Blu

    sMexy-Blu Smash Lord

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  9. Wolf of Ice

    Wolf of Ice Smash Apprentice

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    Ah, how could I forget Das Donkey? They should be releasing in a few weeks. Since they don't update often, four textures takes longer than you'd expect.

    Meowmix has some amazing textures =) Definitely the best tiny team.
  10. Recoil

    Recoil Smash Journeyman

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    Personally, I really thought the DasDonkey textures are worth the wait. They look pretty detailed.

    You can also add FitArtex, which is a team a part of StackSmash I believe.
  11. Wolf of Ice

    Wolf of Ice Smash Apprentice

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    I agree. I just wish they moved a little faster =P
  12. FireKirby7

    FireKirby7 Smash Lord

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  13. CloneHat

    CloneHat Smash Champion

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    A lot of those are really too small to be in the OP, IMO. Maybe I'm just lazy. :p
    If people recommend individual websites I'll usually add them, as long as they're more than like 2 textures (it's a lot easier than going down a huge list at once).
  14. Finman702

    Finman702 Smash Journeyman

    Joined:
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    Some of My textures...

    UPDATE!!!

    Cyclops (5/7):
    V...1? or...Final? I say this because there are errors, but Im not completely sure on how to fix all of them, so if you know...let ME know... thanks =]... PICS!!!!!
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    Thats me failing at trying to make it look like he shot the laser.XD
    [​IMG]
    If anyone knows how to fix that line please share. =\
    [​IMG]
    FS eyes are a little f'ed up again DX...

    Cyclops: http://www.mediafire.com/?dmr3mktzyjz

    Japanese Superman (5/4):
    Wasn't actually gonna post this one, it is just a joke texture XD, but oh well...A few major problems, Cape Emblem, Chest Emblem, Deail in General... but here it is. Not sure if I will finish this one or not, we will see.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Japanese Superman V1: http://www.mediafire.com/?zglzzrzyh1j

    ZSS For Iron Man (5/1):
    Not great, simple recolor just incase you wanna transform...

    [​IMG]
    [​IMG]
    [​IMG]

    ZSS Iron Man: http://www.mediafire.com/?ilzcmnqzwzd

    Pit Arrows (5/1):
    YAAAAAAAAAYYYYYY!!!!! (Thanks VILE!!!)
    (Put them in as you would a normal texture: pf>Fighter>Pit)

    [​IMG]
    Green: http://www.mediafire.com/?zazxyodhtzo
    Green Slash Fixed: http://www.mediafire.com/?mymkgxkutmz
    [​IMG]
    Yellow: http://www.mediafire.com/?njzn32gjmmm
    Yellow Slash Fixed: http://www.mediafire.com/?jmymzze3ymu
    [​IMG]
    White: http://www.mediafire.com/?yjuyczmzkyu
    White Slash Fixed: http://www.mediafire.com/?xtyymzmnrnm
    [​IMG]
    Red: http://www.mediafire.com/?knjjwfzkndv
    Red Slash Fixed: http://www.mediafire.com/?deehyimngdd
    [​IMG]
    Pink: http://www.mediafire.com/?zzowhgtg0ro
    Pink Slash Fixed: http://www.mediafire.com/?njmz2mdq0tt
    [​IMG]
    Grey: http://www.mediafire.com/?ondxf5fxn4q
    Grey Slash Fixed: http://www.mediafire.com/?nayqfqkymjw
    [​IMG]
    Black: http://www.mediafire.com/?kvqykdmrfdi
    Black Slash Fixed: http://www.mediafire.com/?hzynmdytyjf
    (Thanks for testing yingyay)


    Iron Man (5/1):
    I figured my last super hero texture has done the best, so I decided to make another!

    [​IMG]
    Iron Man joins the Brawl!
    [​IMG]
    Some leg detail.
    [​IMG]
    Morph ball...? Guess Iron Man learned some new tricks.
    [​IMG]
    PEW PEW!!!
    [​IMG]
    Awesome Laser!!!
    [​IMG]
    Uh-oh, looks like all that power caused a short circuit...
    [​IMG]
    Time to ditch the suit...
    [​IMG]
    AND IT'S... Zero Suit Samus?
    Yeah i couldn't think of anything to put, so if you have any wonderful ideas please share. And if not I will Probably end up doing a simple recolor. Yeah i did a simple recolor...^^^^^^

    Iron Man: http://www.mediafire.com/?mzwommtz4zh

    Reptar (4/28):
    To be honest i think this one was pushing it, it didn't come out great, but Rugrats is great so I'm posting it anyway...

    [​IMG]
    Blue spine...
    [​IMG]
    Orange eyes...
    [​IMG]
    Green Skin...
    [​IMG]
    err...uhh...Shoes...
    [​IMG]
    And a purple mouth.

    Reptar: http://www.mediafire.com/?ihzotmyimmy

    Fierce Deity Ness (4/27):

    [​IMG]
    He's gonna getcha!!!
    [​IMG]
    Epic pose.
    [​IMG]
    Traded in his sword for a bat.
    [​IMG]
    WHAT'S THAT!?
    [​IMG]
    Safe!!!
    I'm Thinking about making his hat white to be more "accurate" but I think i like it like this, so we will see.

    Fierce Deity Ness: http://www.mediafire.com/?bni0zmzyewt

    Gold & Silver Yoshi(4/26):
    [​IMG]
    The golden egg.
    [​IMG]
    Dun Dun DUN!
    [​IMG]
    A not so golden egg.
    [​IMG]
    So pretty...
    [​IMG]
    He found his tail!!!

    Gold Yoshi: http://www.mediafire.com/?ggw0iyzjtz1

    [​IMG]
    Just standin'
    [​IMG]
    Bad a** pose
    [​IMG]
    Silver egg.
    [​IMG]
    KICK!!

    Silver Yoshi: http://www.mediafire.com/?2zzzemizzii

    Shark Lucas(4/23):
    [​IMG]
    8)
    [​IMG]
    Creepy shirt!!!
    [​IMG]
    Not so fancy stick
    [​IMG]
    FWOOSH!!
    [​IMG]
    Full Body Shot
    [​IMG]
    Looks like he traded his hoola hoop for PSI!!!
    [​IMG]
    NOT THIS TIME NESS!!!
    [​IMG]
    FS eyes are f'ed up, but i dont know how to fix em, and i dont really care XD.

    Shark Lucas: http://www.mediafire.com/?gywtjrmzube

    Starman Ness(4/23):

    [​IMG]
    Nice backpack!
    [​IMG]
    ANOTHER STARMAN EMBLEM!?
    [​IMG]
    SMAAAASH!!
    [​IMG]
    Where can i get a shirt like that!?
    [​IMG]
    Full Body Shot XD
    [​IMG]
    More...starman emblems.......=]
    [​IMG]
    DAIR!!!
    [​IMG]
    whats that?

    Starman Ness: http://www.mediafire.com/?zyroogdjolv

    Green Arrow(4/20):

    [​IMG]
    PIT WITH A BEARD!?!
    [​IMG]
    A little zoomed out.
    [​IMG]
    Shield!!!
    [​IMG]
    You're not ready yet!
    [​IMG]
    Still no green arrows DX, if anyway gets any headway on this, let me know please. Kidding becasue VILE is a beast I got it working ^^^^^
    [​IMG]
    BAIR!
    [​IMG]
    Angle Ring.

    Green Arrow: http://www.mediafire.com/?lyynziduttz

    Photobucket: http://s288.photobucket.com/albums/ll195/Finman702/
    Check out my albums! There are some more pictures showing a few different angles and such, I also upload photos of new textures before posting em here sometimes XD...CHECK IT OUT!!!
  15. Meta Marth

    Meta Marth Smash Apprentice

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    great textures man!
    i really like iron man :)
  16. 5ive

    5ive Smash Champion

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    ****, these are really good. I'll be making sure to try out Iron Man Samus. Good Job.
  17. cookieM0Nster

    cookieM0Nster Smash Champion

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    Nice textures!!! I will try these out sometime!
  18. Almas

    Almas Smash Lord

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    Merging this thread with Clonehat's Texture Database thread for sake of cleanliness. I'm sure he'll be courteous enough to link to the post in his OP.
  19. Finman702

    Finman702 Smash Journeyman

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    ^^^^ Sorry if I posted it in the wrong place DX

    Thanks for the nice feedback guys =]
  20. Recoil

    Recoil Smash Journeyman

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    Requesting a Ironman and Green Arrow csp, cause the ones I make suck :[
  21. NeonTogepi

    NeonTogepi Smash Journeyman

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  22. jackharvest

    jackharvest Smash Apprentice

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    Why thank you~

    By the way, we should REALLY get this post stickied. I agree with the idea of not wanting to cruise around the entire smash workshop to find some of these places. ._.
  23. CloneHat

    CloneHat Smash Champion

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    Good stuff Finman, but can you give me a link to the Mediafire page with everything on it?

    And JackHarvest, I think it will be stickied eventually, I'll ask Almas...
  24. Neb

    Neb Smash Lord

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    I have a question about the character select portraits. Do I send the ones I want into their chartacter specific folders in my "fighter" folder, where do I put them? And what is the difference between the "small" and "big" files. Is the small like the actual character face icon, and the big, the selected character portrait?
  25. jackharvest

    jackharvest Smash Apprentice

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    Well, I'm glad you asked. We've designed a complete walkthrough for CSP creation that has 22 pages of pdf picture goodness. Click below:

    http://meowmix.xtreemhost.com/?page_id=185

    Your question should be answered about half-way through the guide. Good luck. :)
  26. Finman702

    Finman702 Smash Journeyman

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  27. Recoil

    Recoil Smash Journeyman

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    What is the difference between Black Arrows, and Black Fixed?
  28. Finman702

    Finman702 Smash Journeyman

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    I fixed it.

    In black arrows, all the glowing goodness of pits sword when he attacks is gone, i fixed it in black fix, and they have returned.
  29. CloneHat

    CloneHat Smash Champion

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    I added the download link, Finman.

    If more people add their collections, I'll make a whole new section for them!
  30. Finman702

    Finman702 Smash Journeyman

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    Thanks =]
    I think that would be really cool, people need to get on that!!!
  31. Coffee™

    Coffee™ I need it....

    • Premium
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    Finman do you have a link to the actual Pit textures you have the arrow pictures with?
  32. Dark Sonic

    Dark Sonic Smash Hero

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    I have some questions about the Pit arrow textures.

    What If I want to have different colored arrows for different outfits? Like I want green arrows for green Pit (who would also have a texture on as well), but Black arrows for black pit, ect. What would I rename the files? Do I name them "fitpitXX.pac" (or .pcs) like a normal texture? Or fitpit(color)arrowXX.pac?

    And what about the slashes? They came with two files. Do I need to use the FitPit file that came with it, or can I replace that with my own textures? (or do I need to put them both?)
  33. Finman702

    Finman702 Smash Journeyman

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    You need Both, one is for when he draws the arrow in his bow and the other is for the fired arrow, they use seperate files. And sadly you can only use one color at a time. You put both files in pf\fighter\pit and you are done, they are named correctly etc.
    So I think I answered both of your questions, if you don't understand something ask and I will try to get back ASAP.
  34. illinialex24

    illinialex24 Smash Debater

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    Yep, you need:

    FitPit.pac and

    FitPitMotionEtc.pac

    both have to be named identically and you cannot have anything differing. Sorry.
  35. Bunny :3

    Bunny :3 as if.

    • Premium
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    3DS FC:
    2380-3247-9039
    NNID:
    Momochuu

    I registered for Kitty Corp. 3 times on 3 different emails and still haven't gotten a confirmation email. Is this just me?
  36. jackharvest

    jackharvest Smash Apprentice

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    This hasn't been stickied yet? I'm surprised.
  37. cookieM0Nster

    cookieM0Nster Smash Champion

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  38. Finman702

    Finman702 Smash Journeyman

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    Updated my post with 2 more textures, Japanese Superman and Cyclops =]


    That link just leads to myfiles, which would be the exact files of anyone who has a mediafire account. For example i click it and see all my textures...
    What I did for this, was upload all of them in a folder, then link to the folder.
  39. CloneHat

    CloneHat Smash Champion

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    Me too. This kind of topic is not much of a discussion one, it basically revolves around the OP. That's why it needs to be stickied, because posts don't keep it alive.
  40. cookieM0Nster

    cookieM0Nster Smash Champion

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    sure, i'll do that nao:

    http://www.mediafire.com/download.php?mm1zhm0kjm3

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