I would like to share with you folks my 3D cartography. I love building worlds. Since 1998, I've wanted to expand upon Ocarina of Time's Hyrule. Now that I've finally learned my way around Sketchup, I've been working on maps. I will update this thread often, though I cannot promise any degree of frequency. I hope you enjoy my work!
—Sheikah Shrine
The Sheikah Shrine is carved in the façade of the highest mountain in the Snowpeak region. I will re-imagine the icy region from Twilight Princess as I see fit for insertion into Ocarina of Time's world. This is an ancient Sheikah temple built high above Hyrule, its watchful eye gazes upon the land below. What awaits within the Sheikah Shrine? Contrary to its climate, this will not be an "Ice Temple". I have plans for the interior that I'm eager to begin work on so I will keep you folks posted!
—Rainwind Jungle
Here is my newest effort. Once in-game, expect an endless thunderstorm to plague the forest. Trying out more naturalistic formations rather than architectural (though you can expect to see some temple ruins later). I'm heavily inspired by the Flooded Forest from Monster Hunter 3. I more or less want to remake that as filtered through my imagination. While it is incredibly young and far from what I want, I'm really happy with how the tropical forest texture turned out. It's the only texture not made from pre-existing OoT files, and yet it seems to fit right in. Custom made. I'll definitely use it more often.
Stay tuned for more!
—Sheikah Shrine
The Sheikah Shrine is carved in the façade of the highest mountain in the Snowpeak region. I will re-imagine the icy region from Twilight Princess as I see fit for insertion into Ocarina of Time's world. This is an ancient Sheikah temple built high above Hyrule, its watchful eye gazes upon the land below. What awaits within the Sheikah Shrine? Contrary to its climate, this will not be an "Ice Temple". I have plans for the interior that I'm eager to begin work on so I will keep you folks posted!
—Rainwind Jungle
Here is my newest effort. Once in-game, expect an endless thunderstorm to plague the forest. Trying out more naturalistic formations rather than architectural (though you can expect to see some temple ruins later). I'm heavily inspired by the Flooded Forest from Monster Hunter 3. I more or less want to remake that as filtered through my imagination. While it is incredibly young and far from what I want, I'm really happy with how the tropical forest texture turned out. It's the only texture not made from pre-existing OoT files, and yet it seems to fit right in. Custom made. I'll definitely use it more often.
Stay tuned for more!