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Atlantic North Cusetown Beatdown 6 - Upstate NY Regional

Cusetown Beatdown 6 - Upstate NY Regional
Posted by TheManaLord
Cloud City Comics & Toys
Saturday, May 28, 2016 - 09:00 AM
Until: Saturday, May 28, 2016 - 10:00 PM
(Adjusted for timezone: America/New_York)
Categories

Upcoming dates
All times have been adjusted for the timezone: America/New_York

This event has expired and has no upcoming dates

TheManaLord

Smash Hero
Joined
Jun 4, 2006
Messages
6,283
Location
Upstate NY


Cusetown Beatdown 6 - Upstate NY Regional

Cloud City Comics and Toys
Shoppingtown Mall
3649 Erie Blvd E, Syracuse, NY 13214



SCHEDULE:
9:00AM Venue Opens for Setup and Warmups
11:30 - Registration for Project M Singles/Melee Dubs/Wii U Dubs Closes
11:45 - Project M Singles Bracket Begins
12:00 - Wii U Doubles Bracket Begins
12:00 - Melee Doubles Bracket Begins
2:00 - Registration for Melee, N64, Wii U Singles Closes
2:15 - N64 Singles Bracket Begins
2:30 - Melee and Wii U Pools Begin
7:00 - Melee/Wii U Singles Finals Brackets



There we will be no late registration. If you are travelling any distance it is up to you to plan accordingly and account for any delays. Three events per player.

Venue= $10
Singles entry for each game = $10
Doubles entry for each game = $10 per player


SINGLES PAYOUTS
32 or less
55/30/10/5

32 to 64
46/24/14/8/4/4

more than 64
44/23/13/8/4/4/2/2

DOUBLES PAYOUTS
32 or less teams
60/30/10

more than 32
50/25/17/8


Syracuse Smash stream link:
https://www.twitch.tv/syracusesmash


Event page:
https://www.facebook.com/events/1047217815348839/

Syracuse Smash Facebook Group:
https://www.facebook.com/groups/syracusesmash/

Rules:
All Events

* All pools sets are 2/3. Finals brackets top 8 singles will be best of five.
* Set Procedure: Each player will choose their character, double blind pick is available by request. Players will then strike from the starter stage list given, and play on the agreed upon stage. For each subsequent game, the winner will announce their stage ban(s), the loser of the previous game will choose the stage, the winner will chose their character, then the loser will chose their character.
* Modified Daves Stupid Rule: A player cannot go back to the stage he last won on in the set unless agreed
* If you are part of a crew or sub-region and do not wish to fight eachother in pools (or 1st round bracket if pools do not run), please enter with a crew or region tag, such as SYR | TheManaLord since my region is SYR (syracuse).
*Items are set to OFF and NONE
* If time runs out, the person with the highest number of stocks left wins. If the players have the same number of stocks when time runs out then the player with the lower % is awarded the victory. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.
* In the event that the game crashes or the TV or console loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise prevent the match from finishing that player will the match and may be disqualified at the Tournament Organizer's discretion.
* No excessive stalling. This is up to the judgment of the TO, but in general, stalling is considered making the game unplayable to artificially run the timer of a match (ie excessive infinite shino stall, peach bomber stall, luigi ladder, wobbling past 150%). Stalling is also banned in between games at the stage/char selection phase at discretion of TO.
* Players are not allowed to modify the length, nor change the other rules of the set without consulting the TO, even if both players agree. Any players found to be doing this will BOTH be disqualified, and face forfeiture of prize money. This does NOT include gentlemen's clause for stage selection.
*You cannot play for another player via wireless controller or switching controllers or risk match forfeiture.
* Any players colluding or manipulating the bracket will also be disqualified and face forfeiture of prize money.
* TOs have full discretion to override or change rules as they see fit, when circumstances warrant it.

MELEE
* 4 Stock, 8 Minute games
* Starter Stages: Final Destination, Battlefield, Fountain of Dreams, Yoshi's Story, Dreamland 64
* Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
* Counterpick Stages: Pokemon Stadium
*In doubles, FoD is replaced with PS
* Each Player gets one stage ban in a 2/3 set, no bans in a 3/5 set

PROJECT M

*4 Stock, 8 Minute games
* Starter Stages: Battlefield, Smashville, Pokemon Stadium
* Loser of RPS will strike a stage then RPS winner will choose stage
* Counterpick Stages: Dreamland, Final Destination, Yoshi's Story, Green Hill Zone, Fountain of Dreams
* Each Player gets two bans in a 2/3 set, one ban in a 3/5 set

SMASH FOR WII U
*System must be updated to newest balance patch and have DLC
* 2 Stock, 6 Minute games. Doubles - 3 stock, 8 min
* Customs are set to OFF
* Players must pick a similar color to their team color in doubles
* Starter Stages: Final Destination, Battlefield/Miiverse, Smashville, Dreamland 64, Town and City
* Striking will be performed in a 1-2-1 manner, first strike is determined by RPS
* Counterpick Stages: Lylat Cruise
* Each Player gets one stage ban in a 2/3 set, no bans in a 3/5 set

N64
* 4 Stock, 8 Minute (use cell phone timers unless playing on everdrive)
* Dreamland Only
* Winner of a game selects character for next match first, then loser selects character, then Dreamland​
 
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