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Malfunctioning controls

SmashFighter64

Smash Cadet
Joined
Feb 10, 2015
Messages
38
In Project M 3.5, I found some issues with the controls while I was playing with the Wii Remote. Most of the issues include:
-Holding down a button when charging a Smash Attack or special move (e.g. Fox's reflector) will randomly release the button.
-While walking, sometimes it will randomly turn into a dash
-Holding down any button will randomly be release
-Small input lag between some button inputs

I don't know if this affects the Gamecube controller, but I found these issues annoying, since I can't properly play with the Wii Remote. It would be nice if someone found a fix regarding these issues.
 

SmashFighter64

Smash Cadet
Joined
Feb 10, 2015
Messages
38
I'm using the Brawl disc to play Project M. What basically happens is that every time I star walking, the character I'm playing as will start running and every time the character is running, they will stop even though I didn't release the directional button. This also happens whenever I hold down a Smash Attack or a special move like Fox's Reflector.
 

MaxThunder

PM Support
Joined
May 27, 2008
Messages
1,962
Location
Norway=)...
The wiimote alone has known to be problematic in PM, but wiimote+nunchuck works perfectly for me and a friend... both using wiis with usb-loader...
 

Lorenzo The Comic

Smash Journeyman
Joined
Oct 28, 2010
Messages
256
Location
some place pronounced like a Pokémon Website
NNID
OutboundKid
So, after injecting another game into my USB drive... I've no idea how I did it, but last time I played the button-release issue didn't occur at all. I went into Training Mode to practice Wave Shining, the game would let me fully charge my up smash.

And then the next time I start PM, the issue came back...
 
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