ProMeleeFighter
Smash Rookie
- Joined
- Jul 18, 2013
- Messages
- 2
Hello, wanted to ask you as you see the future of competitive SSBB: tournaments, KDD ... etc.
Thank you.
Thank you.
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Melee isn't popular because it takes more skill than other smash games. If anything that is totally irrelevant. I don't play games because they require a lot of skill, I play games that are fun. Melee is the most successful Smash for a reason, but you really don't seem to know what that reason is.im guessing it will die. melee stayed alive because to anyone that's not a total noob its obvious that it takes more skill than any of the other smash bros games.
Melee isn't popular because it takes more skill than other smash games. If anything that is totally irrelevant. I don't play games because they require a lot of skill, I play games that are fun. Melee is the most successful Smash for a reason, but you really don't seem to know what that reason is.
I see project M continuing to grow, but vBrawl is kinda dead, even though I do love me some Zamus whip *** kickin.
Haha, not for me, her intense air comboing made her the funnest character to play IMO.Let's be honest here, after the first few days the whole Zero Suit Samus thing lost it's luster.
I personally prefer Brawl over Melee and I can even see that it'll be dead upon SSB4's release. It's never been much of a competitive game anyways, it wasn't made to be a hardcore competitive game either.So many biased melee players opinions in this thread.
brawl haters don't deserve to live (✿◠‿◠)
I would say gotta laugh at those that think more techskill = a better game
... Actually it's a stand alone game, but I get what you are saying, even though I hope it's not true.Brawl will be overtaken by Super Smash Bros 4 because Brawl is a flawed game, tripping and the Metaknight tier blatantly make it flawed as a game. Smash 4 is most likely an expansion pack to Brawl aka a patch.
Brawl was fun, but it will ultimately be remembered as the most flawed member of the Smash series.
That is a hard case to make.No, 64 probably would be due to N64 limitations. No air dodging, Pika's on his own teir, etc.
That is a hard case to make.
Brawl has RCO lag, random tripping, input lag, Metaknight (Far more powerful relatively than Pikachu in 64), Infinite deminsional cape, broken ledge mechanics (planking, Sharking, scrouging), a ridiculously disparate risk to reward ratio and much MUCH more.
The game is flawed to an extent that it is beyond comparison with little flaws in the other smash games (crouch canceling and ledge occupancy in Melee, high hitstun and extremely weak shield in 64)
A heavy combo game doesn't make a game inherently flawed (look at Marvel).Guaranteed kill combos or just ridiculous combos like Falcon's u-air spam. No other Smash installment had as many guaranteed kill combos as 64. Especially on Hyrule Castle.