Isn't that describing a more neutral stage?
Relative to FD? Sure! Relative to BF? Depends, what's the matchup? If your starters are BF, SV, FD in Brawl, and most top tiers would
counterpick you to one of those stages, how is that neutral?
Smash is basically described as Omega, BF, SV and TaC.
Yes, WTF is this indeed. Smash is basically described as
every stage in the game. We can't have that, of course, because some stages are broken (you know,
actually broken, as in unable to support competitive play due to degenerate or randomizing elements). But to say something like this just baffles me. These aren't bonus stages in Soul Calibur 3 that can only be picked in Special mode. Battlefield is a stage. So is Wrecking Crew. So is Palutena's Temple. So is Halberd. So is Port Town. So is Smashville. So is Norfair. Whether you like to admit it or not, the ability to adapt to variety (and, yes,
some randomness) is built into the game at a fundamental level, and we can't remove that.
Hell, you know how many stages are
completely non-random in this game? A handful of omegas. That's because a player's starting location is random, and on Smashville, this can be the difference between that Shiek fair string carrying you offstage and carrying you onto the platform and straight to the blastzone; on Battlefield it can be the difference between being able to walljump and recover safely or not; on Town and City it can be the difference between getting clipped by a leaving platform and not getting clipped by a leaving platform.
The others are just extra that add a little more variety and are a little broken,
I think I've never heard someone dilute the term "broken" so extremely. No,
all stages other than those 4 are not a little broken. What does that even mean in this context? What are you even talking about? How can you possibly make this claim when we've played countless viable tournament matches on all of these stages? This is just the weirdest statement I've ever seen. How is something just "a little broken", anyways?
that's why I like the 3 starter system better with the others as CPs (I wouldn't mind 5 starters if there was a 5th one that was neutral enough, but there doesn't seem to be one), because everyone knows more stupid **** is going to happen on them.
I have seen more stupid **** on Smashville than on
any other stage other than Halberd. And I am including Pokemon Stadium, Kongo Jungle, and Piazza Delfino on that list. Look, it's really easy: if you don't **** up badly, you don't get stupided out.
At least give the chance to play on a normal stage game 1 and let players be able to CP at least one good stage.
"Normal".
Please explain what deliniates BF, SV, and FD from every other stage in the game, and then please explain why "normal" exists only approximately 3/50ths of the time.
Of course most people won't strike all the "better" stages, but it's theoretically possible and that is problematic. For my standards I could end up having 3 stages that I'd never play on and dispise for competitive play.
Has it ever occurred to you that
you just might not like Smash Bros very much? You seem pretty desperate to turn it into something it isn't. Look, I'm sorry, if you would never play on two thirds of the legal stagelist, then you're in the wrong game. It's not like they're running a hyperliberal list, either. You don't even have to contend with Pokemon Stadium, let alone stages like Yoshi's or Norfair. You're being really unreasonable.
If they want to do it that way they should at least get rid of stages that are fitting the "CP" creteria a little too much.
I wouldn't have a problem with them if they weren't as broken as they are. On Duck Hunt you can basically circle camp quite a few characters with some characters. Lylat has it's obvious bugs, Halberd has it's basically zero to death combo stuff because of it's small blastzone to the top... these would have to get rid of for such a system to be okay.
Actually, no they wouldn't, because depending on the matchup,
you can strike them. Does your character get camped out on Duck Hunt? Tough luck, sorry your character is awful, but strike it and it's gone. Worried about issues on Lylat and don't know how to play effectively on the stage? Feel free to strike it! Your opponent playing Diddy, ZSS, or Luigi? Strike Halberd and you're safe from his wrath... For now. See how cool this is? Sure, if your character sucks on the vast majority of stages, you might be SOL, but in that case you may just have a bad character or a bad matchup, and you shouldn't get two counterpicks per round just because your character is bad. And sure, if you only ever want to play on a small handful of stages because you
like them, you probably won't get to in round one. But why would it be fair to do that? The idea behind round one is to ensure an even playing field, and if you're getting the stage you want,
something has gone wrong.
Once again, it comes down to the same problem as ever - if there's a clear enough line in competitive viability* between FD/SV/BF/T&C and the rest of the stages, then the answer is
only play on those stages. Why should a stage be okay in round 3 and not in round 1? Answer: it shouldn't be.
*There really,
really isn't. I'm sorry, but you're just wrong about this one.