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Doctor Mario's Pills SFX

ChiePet

*~About That BASS.~*
Joined
Jul 28, 2014
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365
Location
Richmond, VA
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ChiePet
For a while now, finally mustering up the strength to post about it, my game's had one significant problem:

Doctor Mario's Pills all sound like Coins, not the classic pill noise, not even the original throw has a sound byte. Any way to fix this? I'm pretty familiar with Texture swapping and the like, but have no idea what went wrong to have this happen. Thanks!

EDIT: I've tried swapping the entire Mario folder over again with no positive results, and I've tried to defrag it as well.
Would swapping in a new SFX Folder work?
 
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