Gotta love how after every balance patch, the game becomes more slower paced from by making it difficult for any character to get kills in this game and by worsening the frame data for a lot of characters. At the rate we're going with these balance patches, five years from now this game might literally become Brawl 2.0 because all the best characters in the game will have so much end and ****ty followups it'll be way slower paced. I am so annoyed his forward smash now has more end lag. Why the **** are the developers hell bent on balancing this game through massive nerfs instead of majorly buffing the cast? A lot of outsiders who don't play this game would probably find it more entertaining to watch if the game was faster paced, yet this game's pace is progressively getting slower through more end lag and making all the good characters struggle to get a single kill. It's bull****. When the 3DS version came out, everyone felt so fluid, able to all sorts of cool combos, etc. But every ****ing update keeps making a lot of the best characters less fun to play as. I loved how Diddy was such a fluid, fast character with an excellent combo. His down throw now sucks. The point of using down throw in this game has primarily been for combo followups. Now it looks like we'll mostly have to rely on up throw because that now has less knockback...which makes me further wonder why the **** they nerfed down throw so much if they were just going to lower the knockback to up throw. Doesn't make any damn sense.