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Critique my Peach

MassProducedWaffles

Smash Cadet
Joined
Apr 29, 2014
Messages
25
Location
Sandy, Utah
Hey all, so ive been playing peach for about 1-2 months now and I finally got some stream footage of me playing. I realize many of the mistakes I made including careless rolling and bad stage control but I would like other peoples input on what I could improve on.
I have three matches on stream, the first one is http://www.twitch.tv/gamersabbey/b/620165393 starting @2:40. This was versing a pretty new player but I still know i couldve played it better.
The second and third set happen right after eachother, on this link http://www.twitch.tv/gamersabbey/b/620198263 starting @ 12:40. The samus I played was probably the best guy at the tourney so if you have any general matchup advice against samus along with what I could improve on that would be helpful. The second set was against a decent falco. I honestly think I couldve beat him or at least had a closer game but I did some silly things and did not punish very well.
So thank you all in advance, I really want to improve my peach gameplay and other peoples input could be very useful
 

Pippu

Smash Apprentice
Joined
Feb 7, 2015
Messages
109
Location
West Texas
NNID
BaffDurtum
3DS FC
4468-1508-6788
You got excellent turnip game, love how you pretty much always have one. A mistake you made a lot is that you rolled far too often. I would say defiantly work on using rolls very very rarely. Rolls are super situational moves. You should practice spot dodging but that as well is super situational and depends on your skill of reading your opponent. When you're up against experienced players you get punished very easily for rolling. Experienced players look at for this kind of stuff. Wave dash to space yourself. Rolling is not a good option for spacing. With a wave dash you can grab, attack, run, and jump out of. You have options with wave dashing. With a roll there's always a lag afterwords where you cannot do anything. This makes rolls super punishable and very unsafe to do.

At 8:16 and around 8:25 in the first video you missed perfect edge-guarding opportunities and just sorta stood there. I don't know if it was a bait, it didn't seem like it, but you could use some work on edge-guarding too. Peach's dair is super good for edge-guarding characters without high priority up b's, like Fox, Falco, C. Falcon, and Marth.

Also you should defiantly follow up for combos out of grabs more often. Instead of getting a turnip why not jump up for a bair or nair? Or if you really got some good reads or spacing on your opponent go for a fair after the grab. I noticed you down grabbed and just sorta stood there. I don't know if you were baiting an attack but you could have defiantly did a forward tilt or dash attack. I noticed you did this often. So I would say you should totally work on follow ups out of grabs. This really showed in the second video near the start. You side tilted Samus and didn't do anything, and then proceeded to down grab Samus and not do anything as well. Peach's aerial followups are great, with enough practice you can easily rack up 70+ damage and your opponent cant do anything. It's even easier to do these followups on stages with platforms.

In the first match in the second video you were on Fountain of Dreams which is such a good stage for Peach due to her dsmash. Platforms are Peach's friend use them to your advantage with combos, followups and your dsmash. Peach's dsmash is very dangerous, use it as much as you can to pressure your opponent and rack up points. How low the platforms get in FoD really help her dsmash because you can easily get into the sweetspot for it and rack up 50+ damage. Peach is very threatening to non-sword fighters on stages with platforms because of her dsmash. If you're winning don't approach, let them approach you, stand on the platform and just dsmash. It may sound cheap but it works

Another good thing about Peach is how you can easily pressure with her bair. Bair is so good for spacing and pressure. In the second video I noticed you had issues with pressuring. A good pressure combo for Peach is float>dair>nair. In the second set I saw you dair >float cancel>dsmash which was really good. Work on doing stuff like that more often

Also don't float right after being launched. If a player reads that you're going to do that they can easily punish you (especially C. Falcon players)

Also work on reading and finding patterns that players do to punish them. I noticed the Falco you went up against was very repetitive with his moves. You're excellent at shield grabbing and knowing when to shield. Although you do it too often so players will know that that's what you're going to do. Which means there wont go near you with your shield and either poke it or if a character has a ranged grab they'll grab you.

Things you're good at:
Turnips
Grabs
Shield Grabbing

Things to work on:
Follow Ups
Not rolling
Edge Guarding
Pressure
Spacing

There is a Peach matchup thread, it isn't complete but it's super useful and full or good info. It's also got a Samus matchup as well. The title of it it "VaNz Stuff.. about Peach (Tactical Discussion)" I can't post a link to it because I don't have enough messages but it is on smashboards.
 
Last edited:

MassProducedWaffles

Smash Cadet
Joined
Apr 29, 2014
Messages
25
Location
Sandy, Utah
Hey pippu, thanks for the critique! For the last week or so ive been really working on FCd ariels as quick as I can. Watching the matches made me realize how many bad rolls I do, and i will definitely work on it by using WDs and dash dance to space. I also need to work on following up immediately like you said. What is an optimal time to do a fc bair. Ive been trying to dash one way and bait them then quickly bair back at them. Again, thanks for all the advice and if you have anything else to add it would be much appreciated. I will continue to work on my Peach so hopefully I will get some more stream matches to see where I improved and what I still need to work on.
 

Pippu

Smash Apprentice
Joined
Feb 7, 2015
Messages
109
Location
West Texas
NNID
BaffDurtum
3DS FC
4468-1508-6788
Most optimal times to bair are when you're edge guarding, approaching, and going up to a platform or falling from a platform. The last option easily opens up for follow ups and can push your opponent away for time to get turnips. Also ground float>bair and follow with the bair is really good too.

I'm really glad I can help. I'm trying to get better at Melee. Watching other players and helping them improve is just as helpful to me as it is to you!
 
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