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clink on down b

chrisdailly

Smash Rookie
Joined
Aug 13, 2014
Messages
4
dose anyone know what moves down b clink with and if there are different ones for the air or any other variables
 

-Wheat-

Smash Rookie
Joined
Jan 28, 2015
Messages
7
Another thing to note - If you jump just before you Down B you get the aerial cyclone which has a hitbox covering Luigi's feet which will clank with Marth's Dtilt iirc.
 

Verda Stelo

Smash Apprentice
Joined
Feb 2, 2014
Messages
112
Location
Atlanta, GA
Like most everything in the Marth matchup it's a "50/50" though. Will Marth dtilt or will he grab? You lose one and put yourself in an advantageous situation in the other. And Marth can react to it pretty easily. It's a really strong gimmick though.
 

Vist

Smash Champion
Joined
Jan 13, 2003
Messages
2,059
Location
Pasadena, Maryland
Like most everything in the Marth matchup it's a "50/50" though. Will Marth dtilt or will he grab? You lose one and put yourself in an advantageous situation in the other. And Marth can react to it pretty easily. It's a really strong gimmick though.
That's true. I just didn't really think about the low hitbox sticking around after landing and putting that together with clanking. Maybe it's more reliable for other situations like a peach trying to downsmash vs grounded approaches.
 

Roukiske

Smash Journeyman
Joined
Oct 13, 2014
Messages
377
Location
CA
I know you can clank Samus missles. Useful against my Spamus friend.
 

Dire Creeper

Smash Apprentice
Joined
May 13, 2014
Messages
147
Location
Hickory, NC
NNID
Dire_Creeper
Another thing to note - If you jump just before you Down B you get the aerial cyclone which has a hitbox covering Luigi's feet which will clank with Marth's Dtilt iirc.
Does the feet hitbox stay there when you land or does it disappear?

Edit: Nvm it does.
 
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