Bowser's Revenge 9: Judgement Day
A Project: M 2.5 Tournament
Please Note:
The venue closes at 8pm, so we'll be running things on a tight shift. Show up on time or we'll start without you! If you know you're going to be late, let me know via text/call before the event starts and I'll see if we can work you in afterwards.
The venue is a family store; moms with kids come in on Saturdays. Keep things PG-13!
When: starts 11AM Saturday, June 8th
Where: FX Game Exchange
3000 Custer Road, Suite 170
Plano, Texas 75075
What: Project: M Singles and Doubles.
Sethlon’s cell: 832-482-5588
Schedule:
11:30AM Registration opens
12:30PM Project M Doubles start
3:00PM Project M Singles Start
Setups: Unfortunately, I can no longer offer the venue fee discount for people who bring them. You should bring them anyways though; the more setups we have, the faster things will run, and the more friendlies/side events we can do!
Entry Fee:
Venue: $5 (2$ of which is going to a Texas Regional fund)
Singles: $5 per event
Doubles: $5 per person
Payout:
1st place: 60%
2nd place: 30%
3rd place: 10%
If there are less than 10 entrants for an event, payout will instead be 70/30.
Project M Ruleset:
1. 4 Stocks
2. 8 Minute Time Limit
3. Items set to “Off” and “None”
4. Buffer set to OFF
5. Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
6. In the event of a match going to time/sudden death, the winner will be determined by:
a. Whoever has more remaining stock left.
b. If stocks of both players are the same, the winner will then be determined by whoever has less percent.
c. If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters and same stage.
d. In the event of going to sudden death because of suicide kill move (such as Ganon's overB or Dedede's inhale), the player initiating the move will be declared the winner.
7. Sets will be best out of 3 games. Loser's Finals, Winner's Finals, and Grand Finals will be best out of 5.Addendum for Doubles
1. Team Attack set to “On”
2. Life stealing is allowed. (Note that lifestealing in Project: M is done by pressing A+B, rather than Melee's start)
3. In the event of a game going to time, the winner will be determined by:
a. Whichever team has more remaining stock.
b. If both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Character/Stage Selection Process
1. Blind Picks character selection.
2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 2 1 order.
3. The first match is played.
4. Winning player of the preceding match bans two stages.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.
*Dave’s Stupid Rule is in effect
Singles Stagelist:
STARTERS:
Battlefield, Dreamland, Final Destination, Pokemon Stadium 2, Smashville, Yoshi's Story (Melee), Fountain of Dreams (Singles Only), Yoshi’s Island Brawl (Doubles Only)
LEGAL STAGES:
All stages on the front page, minus SSE Jungle, Norfair, and Skyworld.
Other Rules
1. The Tournament Organizer is the arbiter of all disputes.
2. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
3. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
4. MikeHaze rule: No intentionally disrupting players, whether physically or vocally. This applies to EVERYONE, players and spectators. Simply talking to the players (and Hype moments) are exempt.
5. Gentleman's Clause: Any change to the rules is permitted if agreed upon by both players, except for the 8 minute time limit.
6. Textures are Cool Clause: We're usually pretty lenient with textures/custom music. You're welcome to bring your set up to the tournament with them, but please do not have any disruptive music, hard to see textures, or dramatically altered character models. If you have a problem with the set up you're playing on, notify the TO and we'll get it resolved ASAP.