DarkDragoon
Smash Champion
DATE:
Saturday April 18th - Sunday April 19th, 2015
VENUE:
*NEW VENUE*
Gameworks at Arizona Mills, 5000 S Arizona Mills Cir #669, Tempe, AZ 85282
PRE-REGISTER HERE:
https://www.mvgleague.com/mvg-event-registration
-Please make sure you're signing up for the correct games!
-By signing up for multiple games you acknowledge you may be asked to actively switch between games as necessary to keep the tournament on schedule.
-If you sign up for doubles claim your teammate HERE
-If you would like to withdraw or join another event, fill out the form HERE
Pricing:
$20 Venue Fee ( BEING RAISED TO $25 AFTER 2-19-2015 )
$10 per Event
$10 per Doubles Team
VENUE FEE INCLUDES:
You are ONLY allowed to enter any two(2) singles events and any two(2) doubles events maximum.
Schedule:
Saturday:
10:00AM Venue opens and Check-ins begin.
11:45AM Check-ins end, setup for tournaments begin.
12:00PM RR Pools Begin
6:00PM Teams Begin
11:00PM Projected End Time for all Day 1 events.
12:00AM Venue Closes.
Sunday:
-TBD-
*Scedule is subject to change as we get a better idea of attendance.
Rules
General
Event Setup:
Melee
Stages:
Counterpick Only: Pokemon Stadium
Smash 4 (Wii U)
Neutral Stages: Battlefield, Final Destination, Lylat Cruise, Smashville, Town and City.
Counterpick Only: Castle Siege, Delfino Plaza, Duck Hunt, Halberd, Skyloft, Omega-form stages
Project M
Stages:
Counterpick Only: Lylat Cruise, Yoshi's Island (Brawl), WarioWare, Final Destination, Norfair, Fountain of Dreams, Skyworld
What to Bring
-Bring your own controller!
-SETUPS!!! We need as many setups (TV, console, game disc, save data with all characters and stages) as possible to make this event run smoothly! If you have it (even if you don’t have all of it), bring it! (Make sure all Melee setups include a CRT TV, as any other TV will cause input lag).
-Money and ID for consumables. This is a Dave and Buster's after all!
NOTABLE PLAYERS CONFIRMED SO FAR:
Saturday April 18th - Sunday April 19th, 2015
VENUE:
*NEW VENUE*
Gameworks at Arizona Mills, 5000 S Arizona Mills Cir #669, Tempe, AZ 85282
PRE-REGISTER HERE:
https://www.mvgleague.com/mvg-event-registration
-Please make sure you're signing up for the correct games!
-By signing up for multiple games you acknowledge you may be asked to actively switch between games as necessary to keep the tournament on schedule.
-If you sign up for doubles claim your teammate HERE
-If you would like to withdraw or join another event, fill out the form HERE
Pricing:
$20 Venue Fee ( BEING RAISED TO $25 AFTER 2-19-2015 )
$10 per Event
$10 per Doubles Team
VENUE FEE INCLUDES:
- New 2 day Venue
- 15% Food & Drink Discount
- Custom menu for our event
- Dedicated waitstaff!
You are ONLY allowed to enter any two(2) singles events and any two(2) doubles events maximum.
Schedule:
Saturday:
10:00AM Venue opens and Check-ins begin.
11:45AM Check-ins end, setup for tournaments begin.
12:00PM RR Pools Begin
6:00PM Teams Begin
11:00PM Projected End Time for all Day 1 events.
12:00AM Venue Closes.
Sunday:
-TBD-
*Scedule is subject to change as we get a better idea of attendance.
Rules
General
Event Setup:
- There will be a round robin pools, which serve to seed players into the next round of competition. Tentatively 16 pools with top 4 advance.
- Pools will be divided to accommodate players in multiple games. Top finishers in brackets will be seeded in the Pro Bracket and compete for the prize pot.
- You may be asked to actively switch between titles to keep the Pro bracket moving along.
- If time permits, remaining players will play in an Amateur Bracket by the same rules but will be out of the running for prize money.
- Due to venue space limitations, we are capping Melee and Smash 4 at 256 entrants, PM at 128.
- Any time spent between games in a set is not to exceed 60 Seconds in length, starting at the results screen. This includes time spent deciding a counter pick, coaching, meditating, anything. You will be warned when there are 15 seconds remaining.
- If you do not report to your match within a reasonable amount of time without notifying your pool captain or the TOs calling matches, you face disqualification.
Melee
- 1v1, 4 stock, 8 minute time limit, items off.
- As time permits, sets are best of 3 games until Winner's Finals, Loser's Semis, Loser's Finals, and Grand Finals when they become best of 5.
Stages:
- The first stage is chosen from the neutral stage list (see below). Each player strikes 2 stages from the list of 5 (1-2-1) until only one stage remains. After each game, the winner of the last game bans one stage, and the loser chooses the stage from the remaining 5 (Pokemon Stadium is an available “counterpick” stage after game 1).
- As per Dave’s Stupid Rule, players may not counterpick their opponents to any stage they have previously won on.
Counterpick Only: Pokemon Stadium
- Double-blind character selection can be demanded by either player at the beginning of a set. In subsequent games, players first select the stage as described above. Then the winner of the last game chooses his/her character before the loser chooses his/her character.
- If port priority is disputed, RPS will be played to decide the issue.
Smash 4 (Wii U)
- 1v1, 2 stock, 6 minute time limit, items off.
- As time permits, sets are best of 3 games until Winner's Finals, Loser's Semis, Loser's Finals, and Grand Finals when they become best of 5.
- The first stage is chosen from the neutral stage list (see below). Each player strikes 2 stages from the list of 7 (1-2-2-1) until only one stage remains. After each game, the winner of the last game bans two stages, and the loser chooses the stage from the remaining stages.
- As per Dave’s Stupid Rule, players may not counterpick their opponents to any stage they have previously won on.
Neutral Stages: Battlefield, Final Destination, Lylat Cruise, Smashville, Town and City.
Counterpick Only: Castle Siege, Delfino Plaza, Duck Hunt, Halberd, Skyloft, Omega-form stages
- Double-blind character selection can be demanded by either player at the beginning of a set. In subsequent games, players first select the stage as described above. Then the winner of the last game chooses his/her character before the loser chooses his/her character.
- If port priority is disputed, RPS will be played to decide the issue.
Project M
- 1v1, 4 stock, 8 minute time limit, items off.
- As time permits, sets are best of 3 games until Winner's Finals, Loser's Semis, Loser's Finals, and Grand Finals when they become best of 5.
Stages:
- The first stage is chosen from the neutral stage list (see below). Each player strikes stages from the list of 5 (1-2-1) until only one stage remains. After each game, the winner of the last game bans three stages, and the loser chooses the stage from the remaining 7 (Pokemon Stadium is an available “counterpick” stage after game 1).
- As per Dave’s Stupid Rule, players may not counterpick their opponents to any stage they have previously won on.
Counterpick Only: Lylat Cruise, Yoshi's Island (Brawl), WarioWare, Final Destination, Norfair, Fountain of Dreams, Skyworld
- Double-blind character selection can be demanded by either player at the beginning of a set. In subsequent games, players first select the stage as described above. Then the winner of the last game chooses his/her character before the loser chooses his/her character.
- If port priority is disputed, RPS will be played to decide the issue.
What to Bring
-Bring your own controller!
-SETUPS!!! We need as many setups (TV, console, game disc, save data with all characters and stages) as possible to make this event run smoothly! If you have it (even if you don’t have all of it), bring it! (Make sure all Melee setups include a CRT TV, as any other TV will cause input lag).
-Money and ID for consumables. This is a Dave and Buster's after all!
NOTABLE PLAYERS CONFIRMED SO FAR:
- [A]rmada
- Mew2King
- PC Chris
- Westballz
- Zero
- MOR Axe
- Forward
- Tai
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