I'm pretty new to stage editing but recently i've been fooling around with stages that I thought looked really good on brawl vault and tried to make them competitive viable. I'm making this thread so you can try them out and tell me suggestions about what to change etc. So here are the stages:
UPDATE 6/26:
-All the downloads now come with a few brstms.
-CastleSky is now sluigi's version plus some little modifications by me.
-Two new stages: Lineland road & 1337m.
UPDATE 8/6:
-Added an alternative version of CastleSky with Castle Siege's background.
-Added a new stage: Earth destination.
-Added sluigi123's modified version of Yoshi's Island in there because why not.
[collapse=Sei-An City]
Download Link
Original stage here
Credits to LenSho for making the stage.
Modifications: Removed the two bottom platforms, lowered the top ones. They're still at a more important height than Battlefield platforms as I wanted to keep it original. Their size wasn't changed either. Added PM camera and changed the blastzones to fit the stage better.
[/COLLAPSE]
[collapse=Clock Tower]
Download Link
Original Stage here
Credits to RobzDaBlades for the original stage and Axloid for the BF version. Credits to splat also for the main tower model.
Modifications: Basically a whole new stage. Imported the tower from bowser's castle stage and retextured it. I wanted the stage to be a reference to Majora's Mask Clock Tower so I tried to put a Majora's Mask emblem on the ground instead of a basic Triforce but everything I tried just looked really ugly so I kept the triforce.
Platform layout is an inverted Battlefield layout basically as I thought we didn't have much of those. PM camera is added and the boundaries are PM Battlefield ones.
[/COLLAPSE]
[collapse=Pokemon HeartGold / SoulSilver intros]
Download LInk
Original Stages: Here and here
Credits to Mewtwo2000 for both of those.
Modifications: Main Platform is shorter and two platforms have been added. Added PM Camera and changed the boundaries to fit the stage's new size. I'm not too sure about those ones, i probably can add some other things but i don't know what yet, if you have some suggestions let me know .
[/COLLAPSE]
[collapse=CastleSky]
Download Link
Original stage here
Credits to rihuganon for the original stage.
Modifications: Added a statue in the background (statue is from this stage, still from rihuganon), as well as two moving platforms that perform an horizontal movment. Fixed the collisions under the edges so it acts as P:M's FD. Allowed walljumping on the left and right walls and that's pretty much it. This is the stage i'm the less happy with, aesthetically speaking. I think it plays fine though .
v2:
Changements by sluigi123:
-Platform's are slower and now collide with each other for about 3 seconds. Custom camera added to fit the stage better.
Changements by me:
-Shadow system added on the main platform
-Platforms texture looks a bit better, even though it still glitches sometimes for some reason (gets darker).
-Alternative version with Castle Siege's background. Platforms textures do not glitch on this one.This is only an aesthetical change.
[/COLLAPSE]
[collapse="SSE: Inside Halberd"]
Download Link
Original Stage here, credits to Rudementry.
Modifications: I had to change the lightning on this stage since an animation was making the stage darker over and over (see the original stage to know what I'm talking about). So lightning is now constant. Changed the collisions on the sides, added shadow system as well as PM Camera.
The stage is smaller than SSE: Jungle with a similar platform layout, it's about the size of Final destination. I couldn't modify much else because the stage is basically one big model, but I thought it was already pretty good as it is. Enjoy !
[/COLLAPSE]
[collapse="Lineland Road"]
Download Link
I highly recommand that you use this stage to go with Hope4NewDay's Mushroom Kingdom and Szasz's Bowser's Castle, that way you can have 3 stages in one since there are three slots over Shadow Moses Island.
Thanks to xxWutzMercyxx from Brawl Vault since I used the Paper Mario textures from his stage.
No modifications for this one, a simple retexture since I wanted to have three different textures over Shadow Moses.
[/COLLAPSE]
[collapse="1337m (PM version)"]
Download Link
Original stage here, credits to LordNOaH.
Modifications:
-Added two ladders that act as walls (see picture).
-Removed the ledge on the right platform, and made it closer to the main platform.
-The "elevator" platforms are now fall-through, and the collision on the base of it is removed.
-Blast zones are slightly pushed back (couldn't extend much to the left because a second elevator is actually there, and I couldn't remove it).
-Added a custom camera as well.
Enjoy !
[/COLLAPSE]
[collapse="Earth Destination"]
Download Link
Original stage here, all the credits go to xxWutzMercyxx.
Modifications:
-Changed the collisions on the sides so it acts like melee FD (sends you upwards).
-Added a platform right above the first one so it's not just a flat stage anymore.
-Changed the spawn points. Didn't change the blast zones though.
-As you can see, four version are included, just pick the one you like. I kept the lighting from the blue background stages for the space background stages because the base lighting was way too dark. Enjoy !
[/COLLAPSE]
And there is a simple battlefield texture that i ported over P:M, but i thought i would include it anyway:
[collapse=Sunset Battlefield]
Download Link
Original Stage here
All credits go to GenRJ.
[/COLLAPSE]
[collapse="Yoshi's Island (modified by sluigi123)"]
Download Link
Original stage here, credits to Wingedkoopa67.
I did NOT make this stage, it is sluigi123's, but I thought I would include it in here since it follows the same aim.
[/COLLAPSE]
Here you go ! Don't forget to tell me what changes you would make .
And sorry for the english mistakes here and there, i'm a french guy. Enjoy !
UPDATE 6/26:
-All the downloads now come with a few brstms.
-CastleSky is now sluigi's version plus some little modifications by me.
-Two new stages: Lineland road & 1337m.
UPDATE 8/6:
-Added an alternative version of CastleSky with Castle Siege's background.
-Added a new stage: Earth destination.
-Added sluigi123's modified version of Yoshi's Island in there because why not.
[collapse=Sei-An City]
Download Link
Original stage here
Credits to LenSho for making the stage.
Modifications: Removed the two bottom platforms, lowered the top ones. They're still at a more important height than Battlefield platforms as I wanted to keep it original. Their size wasn't changed either. Added PM camera and changed the blastzones to fit the stage better.
[/COLLAPSE]
[collapse=Clock Tower]
Download Link
Original Stage here
Credits to RobzDaBlades for the original stage and Axloid for the BF version. Credits to splat also for the main tower model.
Modifications: Basically a whole new stage. Imported the tower from bowser's castle stage and retextured it. I wanted the stage to be a reference to Majora's Mask Clock Tower so I tried to put a Majora's Mask emblem on the ground instead of a basic Triforce but everything I tried just looked really ugly so I kept the triforce.
Platform layout is an inverted Battlefield layout basically as I thought we didn't have much of those. PM camera is added and the boundaries are PM Battlefield ones.
[/COLLAPSE]
[collapse=Pokemon HeartGold / SoulSilver intros]
Download LInk
Original Stages: Here and here
Credits to Mewtwo2000 for both of those.
Modifications: Main Platform is shorter and two platforms have been added. Added PM Camera and changed the boundaries to fit the stage's new size. I'm not too sure about those ones, i probably can add some other things but i don't know what yet, if you have some suggestions let me know .
[/COLLAPSE]
[collapse=CastleSky]
Download Link
Original stage here
Credits to rihuganon for the original stage.
Modifications: Added a statue in the background (statue is from this stage, still from rihuganon), as well as two moving platforms that perform an horizontal movment. Fixed the collisions under the edges so it acts as P:M's FD. Allowed walljumping on the left and right walls and that's pretty much it. This is the stage i'm the less happy with, aesthetically speaking. I think it plays fine though .
v2:
Changements by sluigi123:
-Platform's are slower and now collide with each other for about 3 seconds. Custom camera added to fit the stage better.
Changements by me:
-Shadow system added on the main platform
-Platforms texture looks a bit better, even though it still glitches sometimes for some reason (gets darker).
-Alternative version with Castle Siege's background. Platforms textures do not glitch on this one.This is only an aesthetical change.
[/COLLAPSE]
[collapse="SSE: Inside Halberd"]
Download Link
Original Stage here, credits to Rudementry.
Modifications: I had to change the lightning on this stage since an animation was making the stage darker over and over (see the original stage to know what I'm talking about). So lightning is now constant. Changed the collisions on the sides, added shadow system as well as PM Camera.
The stage is smaller than SSE: Jungle with a similar platform layout, it's about the size of Final destination. I couldn't modify much else because the stage is basically one big model, but I thought it was already pretty good as it is. Enjoy !
[/COLLAPSE]
[collapse="Lineland Road"]
Download Link
I highly recommand that you use this stage to go with Hope4NewDay's Mushroom Kingdom and Szasz's Bowser's Castle, that way you can have 3 stages in one since there are three slots over Shadow Moses Island.
Thanks to xxWutzMercyxx from Brawl Vault since I used the Paper Mario textures from his stage.
No modifications for this one, a simple retexture since I wanted to have three different textures over Shadow Moses.
[/COLLAPSE]
[collapse="1337m (PM version)"]
Download Link
Original stage here, credits to LordNOaH.
Modifications:
-Added two ladders that act as walls (see picture).
-Removed the ledge on the right platform, and made it closer to the main platform.
-The "elevator" platforms are now fall-through, and the collision on the base of it is removed.
-Blast zones are slightly pushed back (couldn't extend much to the left because a second elevator is actually there, and I couldn't remove it).
-Added a custom camera as well.
Enjoy !
[/COLLAPSE]
[collapse="Earth Destination"]
Download Link
Original stage here, all the credits go to xxWutzMercyxx.
Modifications:
-Changed the collisions on the sides so it acts like melee FD (sends you upwards).
-Added a platform right above the first one so it's not just a flat stage anymore.
-Changed the spawn points. Didn't change the blast zones though.
-As you can see, four version are included, just pick the one you like. I kept the lighting from the blue background stages for the space background stages because the base lighting was way too dark. Enjoy !
[/COLLAPSE]
And there is a simple battlefield texture that i ported over P:M, but i thought i would include it anyway:
[collapse=Sunset Battlefield]
Download Link
Original Stage here
All credits go to GenRJ.
[/COLLAPSE]
[collapse="Yoshi's Island (modified by sluigi123)"]
Download Link
Original stage here, credits to Wingedkoopa67.
I did NOT make this stage, it is sluigi123's, but I thought I would include it in here since it follows the same aim.
[/COLLAPSE]
Here you go ! Don't forget to tell me what changes you would make .
And sorry for the english mistakes here and there, i'm a french guy. Enjoy !