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MLG Orlando 2010 - April 16-18th ($7,000) - RESULTS THREAD IS UP!

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AlphaZealot

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MLG Orlando
April 16-18th, 2010

Passes on sale now for $35! Purchase your pass by clicking here!

Follow on Twitter!

Announcement: Make sure you visit the
Team Builder page to confirm your attendence after purchasing a pass! Just so everyone is aware though, the Team Builder has nothing to do with Brawl teams. It is just a carry-over word from Halo since they have only teams. So for all intents and purposes, pretend this is called the "Singles Player Builder".

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MLG is the biggest, longest running tournament circuit in North America. It has the largest prize pool and will be the most professional event any of you will ever attend. All equiptment is standard. All Wii's and TV's will be provided for you in a uniform setting. Trained referee's will be at nearly every station to officiate matches. The best players from around the country will compete for large prizes and ultimately the right to call themselves National Champion and earn a $12,500 prize check.

If you have never been to an MLG before then you should know this isn't your run-of-the-mill gaming tournament. This isn't TV's lugged in from all around the country. There are literally miles of electrical cables, thousands of electronic devices, hundreds of TV's, Over 200 staff members, and some of the biggest sponsors in existence. If you are wondering what you get out of your pass other then a chance to compete and an opportunity to experience the Brawl community, here are just some of the things available at each event:
  • Free BIC Razors
  • Free Old Spice Deodorant
  • Free Hot Pockets
  • Free Doritos
  • Free Stride Gum
  • Free Dr. Pepper, all you can drink, all weekend long
  • Sponsor giveaways and contests for free merchandise

Many players easily walk out with merchandise valued higher then the cost of their pass. Will you be one of the lucky ones to win in a sponsor contest? Or maybe you will grab a handful of BIC Flex 4 Razors as you head back to the hotel? Need your caffeine fix? Dr. Pepper has got you covered with multiple flavors all weekend long. Notice one of your friends happens to be a bit smelly? Grab some Old Spice and help keep the smell away from the rest of the crowd. Most sponsor giveaways will occur all weekend long and are easily available for every competitor and spectator.

What is extra special about MLG events is that starting with the third event in Raleigh, the top 16 players in Pro Circuit Points will receive $200 stipends when they check in. Before even a single match is played over $3,200 will be distributed, that is more then most national tournaments give in total prizes. These stipends help ensure that each and every MLG event has the best competition because these stipends provide monetary relief for travel expenses! In addition to this the top 16 ranked players will get access to a special area at MLG events known as the "Pro Lounge" that provides a setup for practice and other goodies provided by MLG and sponsors!

Click here to view the per event Pro Circuit Point breakdown!


MLG Orlando Event Schedule
Friday - April 16
10:30 AM - 1:30 PM: Early Check-In
1:30 PM - 5:00 PM: Check-In / Warm-Up
5:00 PM - 5:30 PM: Welcome
5:30 PM - 9:30 PM: 1v1 Winners Round 1
9:30 PM - 11:30 PM: 1v1 Winners Round 2
11:30 PM - 12:30 AM: 1v1 Winners Round 3

Saturday - April 17
8:00 AM - 10:00 AM: Warm-Up
10:00 AM - 12:00 PM: 1v1 Losers Round 1
12:00 PM - 2:00 PM: 1v1 Losers Round 2
2:00 PM - 3:00 PM: 1v1 Losers Round 3
3:00 PM - 4:00 PM: 1v1 Losers Round 4
4:00 PM - 4:30 PM: 1v1 Winners Round 4
4:30 PM - 5:00 PM: 1v1 Losers Round 5
5:00 PM - 5:30 PM: 1v1 Losers Round 6
5:30 PM - 6:00 PM: 1v1 Winners Round 5 / Losers Round 7
6:00 PM - 6:30 PM: 1v1 Losers Round 8
6:30 PM - 7:00 PM: 1v1 Winners Round 6 / Losers Round 9
7:00 PM - 7:30 PM: 1v1 Losers Round 10
7:30 PM - 8:00 PM: 1v1 Winners Round 7 / Losers Round 11
8:00 PM - 8:30 PM: 1v1 Losers Round 12
8:30 PM - 9:15 PM: 1v1 Winners Round 8 / Losers Round 13
9:15 PM - 10:00 PM: 1v1 Losers Finals
10:00 PM - 11:15 PM: 1v1 Finals

Sunday - April 18
8:00 AM - 10:00 AM: Warm-Up
10:00 AM - 11:00 AM: 2v2 Winners Round 1
11:00 AM - 11:30 AM: 2v2 Losers Round 1
11:30 AM - 12:00 PM: 2v2 Winners Round 2
12:00 PM - 12:30 PM: 2v2 Losers Round 2
12:30 PM - 1:00 PM: 2v2 Winners Round 3 / Losers Round 3
1:00 PM - 1:30 PM: 2v2 Losers Round 4
1:30 PM - 2:00 PM: 2v2 Winners Round 4 / Losers Round 5
2:00 PM - 2:30 PM: 2v2 Losers Round 6
2:30 PM - 3:00 PM: 2v2 Winners Round 5 / Losers Round 7
3:00 PM - 3:30 PM: 2v2 Losers Round 8
3:30 PM - 4:00 PM: 2v2 Winners Finals / Losers Round 9
4:00 PM - 4:45 PM: 2v2 Losers Finals
4:45 PM - 5:30 PM: 2v2 Finals

Full Season Schedule
Pro Circuit Event #1: MLG Orlando (Florida) - April 16th-18th, 2010
Pro Circuit Event #2: MLG Columbus (Ohio) - June 4th-6th, 2010
Pro Circuit Event #3: MLG Raleigh (North Carolina) - August 27th-29th, 2010
Pro Circuit Event #4: MLG Dallas (Texas) - November 5th-7th, 2010
Pro Circuit Championship: TBA

Registration for the Columbus, Ohio event begins on May 4th.

Click here to view the tentative event schedule!
Click here to view further information regarding the competition format!

Find the closest event to you on Google Maps! Click here!

1v1 Settings
1. Rules = Stock
2. Stock = 3
3. Timer = 8 Minutes
4. Items = Off & None

2v2 Settings
1. Rules = Stock
2. Stock = 3
3. Timer = 8 Minutes
4. Items = Off & None
5. Team Attack = On

General Rules
  1. Players may not use a controller with Turbo capabilities or Wireless capabilities. Controllers with Turbo capabilities allow Players to map a button sequence to the Turbo button. Pressing that button results in their Character performing a set of actions that would normally require the Player to press multiple buttons.
  2. Players may not use a controller that has been modified in such a way that it alters their Character’s abilities and/or in-game mechanics. Players may not use a controller that has been modified to include a Turbo button. Players are allowed to make cosmetic changes to their controller, however, Major League Gaming reserves the right to deny the use of any controller suspected of providing an unfair competitive advantage.
  3. Players may not attach a headset to the Wii or TV.
  4. Players/Teams who break General Rules #1-3 will be given a Warning. Each subsequent Warning that a Player/Team receives will result in a Forfeit of the Game (See Gameplay #3).
  5. Players may not intentionally manipulate a button, trigger, bumper, D-Pad, and/or joystick on a teammate’s controller while a Game is in progress. Breaking this rule will result in a Forfeit of the Game.
  6. Players may not appear on the Main Stage or Feature Station with sponsor insignia that is not approved by MLG or conflicts with MLG sponsors. Players may be asked to wear MLG apparel for Main Stage and Feature Station Matches.
  7. In the case of a Wii/TV malfunction, the Game will be restarted from the beginning.
  8. No Warm-Up Games may be played outside of scheduled Warm-Up periods.
  9. During scheduled Warm-Up periods, all Games must be played with three Stock or less.
  10. During scheduled Warm-Up periods, all Players must get up at the end of a Game and allow any Players, who have been waiting, to take their seat.
  11. During Saturday and Sunday’s scheduled Warm-Up periods, Players/Teams who haven’t been eliminated from the Event have priority over other Players/Teams regarding the use of open Stations.
  12. Players who break General Rules #8-11 may be given a Foul (See Pro Circuit Conduct Rules).
  13. If a Player/Team fails to report to their Station within 5 minutes of their Match’s announcement, they will Forfeit the 1st Game. 10 minutes after the announcement, a Player/Team will Forfeit the Best of 3 Game Match or the 2nd Game of the Best of 5/7/11 Game Match. 15 minutes after the announcement, a Player/Team will Forfeit the Best of 5, Best of 7, or Best of 11 Game Match. If both Players/Teams Forfeit the Match, the higher seeded Player/Team will win the Match.
  14. Players/Teams may Forfeit a Game or Match if a Player leaves their Station without their Referee’s permission, or is otherwise unable to play. Referees may set a time limit for a Player who has requested that they be allowed to leave their Station, however, Referees may also deny a Player’s request to leave their Station. Players/Teams may Forfeit a Game or Match if a Player hasn’t returned by the end of their Referee’s set time limit.
Gameplay
  1. No use of Marth’s Grab Release Infinites against Lucas and Ness.
  2. No use of King Dedede’s Grab Infinites against Bowser, Donkey Kong, Luigi, Samus, and Mario.
  3. Players/Teams who break Gameplay Rules #1-2 will be given a Warning. Each subsequent Warning that a Player/Team receives will result in a Forfeit of the Game (See General Rules #4).
  4. No use of Meta Knight’s Infinite Cape Glitch.
  5. No Pausing a Game without Referee’s permission.
  6. No use of an action that freezes a Game, or otherwise disrupts standard gameplay.
  7. Any Infinite Move must end before the affected Character reaches 300%.
  8. Breaking any of Gameplay Rules #4-7 will result in a Forfeit of the Game.
  9. Any sign of cheating may result in a Forfeit of the Game, disqualification from the Event, and ejection from the venue. Players who are disqualified from the Event won’t receive any Rank Points for their ranking in the Event.
  10. In the 1v1 Event, the higher seeded Player must choose their Controller Port first. The lower seeded Player may use any of the remaining Controller Ports. In the 1v1 Finals, the Player without a Match loss must choose their Controller Port first. In the 1v1 Finals, the Player with a Match loss may use any of the remaining Controller Ports.
  11. In the 2v2 Event, the higher seeded Team must choose one Controller Port first. The lower seeded Team must then choose two Controller Ports. The higher seeded Team must use the Controller Port that wasn’t chosen.
  12. Players may request a Blind Pick of Characters for the Game 1 of a Match.
  13. For Game 1 of each Match, the higher seeded Player/Team must strike three Stages from the list of Starter Stages. The lower seeded Player/Team must then strike 4 Stages from the list of Starter Stages. The higher seeded Player/Team must then choose the Game 1 Stage from the remaining Starter Stages.
  14. After the Stage has been selected for Game 1 of a Match, each Player may select one Stage, from the list of Starter Stages or Counter-Pick Stages, that can’t be chosen for Games 2-11. The lower seeded Player will be given the opportunity to select a Stage first. The higher seeded Player will then be given the opportunity to select a Stage.
  15. The loser of a Game must select the Stage for the next Game. The Stage for Games 2-11 can be selected from the list of Starter Stages or Counter-Pick Stages.
  16. After the Stage a Game 2-11 has been selected, the winner of the previous Game must select their Character(s), for the upcoming Game, first. The loser of the Game must then choose their Character(s) for the upcoming Game.
  17. If the Timer runs out, the winner of the Game will be determined by the following criteria in this order: Stock and Percentage. If Stock is used to determine a winner, the highest number will win. If Percentage is used to determine a winner, the lowest number will win. If both Stock and Percentage are tied, Sudden Death won’t be used and a Tiebreaker Round will be played instead. In a Tiebreaker Round, Stock will be set to 1, the Timer will be set to 4 Minutes, and the same Stage and Characters must be used.
  18. If the Timer runs out and a Player exceeds the Edge Grab Limit for that Game’s Stage, that Player/Team will Forfeit the Game. However, if the Timer runs out and both Players in a 1v1 Match, or at least one Player on each 2v2 Team, exceed the Edge Grab Limit for that Game’s Stage, the penalty will not be enforced (See Gameplay Rules #16). The Edge Grab Limit on Norfair will be 45. The Edge Grab Limit on all other Stages will be 35. The Edge Grab Limits only apply to Games/Tiebreaker Rounds in which the Timer runs out.
  19. If a Game is started without the approval of a Referee it will be restarted.
  20. Players may take one or more of their teammate’s Stock.
For Videos of all of the Gameplay Rule’s illegal maneuvers, go here:

Starter Stages
Battlefield
Castle Siege
Delfino Plaza
Final Destination
Halberd
Lylat Cruise
Pokémon Stadium
Smashville
Yoshi’s Island

Counter-Pick Stages
Brinstar
Frigate Orpheon
Green Greens
Norfair
Pictochat
Pokémon Stadium 2
Rainbow Cruise​

Singles (pot = $7,000)
1st - $2,500
2nd - $1,500
3rd - $1,000
4th - $700
5th - $500
6th - $350
7th - $250
8th - $200

Doubles (pot = entry fee * number of entrants)
1st - 55%
2nd - 30%
3rd - 10%
4th - 5%

With each event players will receive Pro Circuit Points based on their placement. These points accumulate over the season and will be used for seeding at later events. Seeding will become increasingly important for players as the season moves forward and people vie for better positioning leading into the National Championship.

After the Orlando and Columbus event the top 16 players will receive $200 stipends to travel to the next event in Raleigh, North Carolina on August 27th-29th. Players who continue to remain in the top 16 will continue to receive these $200 stipends handed to them the moment they check in! More money will be distributed ($3,200) before the start of each of the final three events then is available at most national tournaments!

Players can also compete in an online Pro Circuit event after the Orlando competition. These online Pro Circuit events will be used to help seed players who do not already have live Pro Circuit event points! More details on this coming soon!

Click here to view the per event Pro Circuit Point breakdown!

National Championship Prizes
1st - $12,500
2nd - $7,500
3rd - $5,000
4th - $3,500
5th - $2,500
6th - $1,750
7th - $1,250
8th - $1,000

Total Season (Raleigh, Dallas, and Championships) Stipend Distribution: $9,600
Total Season Prize Distribution (All 5 Events): $63,000
Total Money Distributed: $72,600
note: these prizes do not include doubles winnings

Registered Usernames
  1. -Ajax-
  2. -Gato-
  3. -ksizzle-
  4. .Kith.
  5. .X.FACTOR
  6. 2nLio
  7. 718R00kie
  8. Affinity2412
  9. Affinityy
  10. AlliedNess
  11. AllyMeOrNot
  12. AllyOrNotAlly
  13. arcticfox16
  14. ArturitoBurrito
  15. Atomsk92
  16. AvatarYang
  17. Axi
  18. Blakinola
  19. Broccoli_Kong
  20. bschung
  21. bujsadd
  22. CaseyErtle
  23. ch33s3
  24. ChuDatzzz
  25. Cloudstealth
  26. CO18
  27. codpro11
  28. CrazieCuban
  29. CuraSK
  30. D-Torr
  31. D.rEZ
  32. D1
  33. daoser
  34. DEHF
  35. DewDaDash
  36. dfear
  37. Dimension_X
  38. Dizzledog4000
  39. dmbrandon
  40. Dojo___mlg_
  41. Dphat
  42. Dr.Grandpa
  43. Dr.Wario
  44. Draconoa44
  45. Dreweyes
  46. EA11Cell
  47. ESAM
  48. Evospadez
  49. EzRdyWln
  50. Fatal-Strike
  51. FatalMatt
  52. Fearless_FL
  53. Felixtrix
  54. fightoned
  55. Fino
  56. flatsoduh
  57. gallax
  58. GameDragonX
  59. GIMR
  60. gindler
  61. GotBoof
  62. Grayfox_sama
  63. h1noobpwnd
  64. HavokZ
  65. Head_Judge_FTW
  66. heyyoufrannichu
  67. hiROI
  68. HRnut
  69. IReticleI
  70. iRJi
  71. izzy24
  72. jetx18
  73. joeysmash20
  74. JudgeMeow
  75. Kelzorz
  76. KingTarutaru
  77. KingYoshi9025
  78. KirinBlaze
  79. kismet2
  80. Kuro_v7
  81. Kyon_Owitawa
  82. lain_type_00
  83. lauclavien
  84. lEddHunterl
  85. LeeMartin
  86. LessThanPi
  87. Lil-Chi
  88. LineRider
  89. lorenzom
  90. lou_4222
  91. LovesTheTrek
  92. MalcolmMcNulty
  93. MaskyFL
  94. Matabird
  95. Matt_Turner
  96. Megaman36
  97. MeroKnight
  98. MHoltz
  99. mikeHAZE
  100. Mixcoatl
  101. Mk18
  102. NEOQT
  103. NickRiddle
  104. novabound
  105. Nubsta
  106. Ohmu
  107. Paobid
  108. Pierce7d
  109. Player-1
  110. Poltergust
  111. Punishment.Divine
  112. Pyronic.Star
  113. QueWhatHuh
  114. Razek
  115. Redhalberd
  116. RichBrown
  117. Rokanza
  118. Rx-
  119. san37111
  120. ScaryLB59
  121. Seibrik
  122. Seigehyland
  123. Sephiroth_D2k
  124. Shadow_111
  125. shadyf0o
  126. Shaky3
  127. sheik1287
  128. Shintei
  129. Sinfull0666
  130. Sky Hazuki
  131. Sn1cka
  132. Snakeeee
  133. Snipa5800
  134. Sphere.
  135. SuperWolf
  136. t0mmyssb
  137. t1mmy
  138. T3h_Albino
  139. Taigakan
  140. TaiyouRonin
  141. Tearbear
  142. ThatCombo
  143. TheJoey095
  144. TheReflexWonder
  145. TheSexPuma
  146. The_ADHD
  147. tong66
  148. TonyTheTiger1122
  149. ToxicAcid1
  150. Trent7
  151. trumpboy777
  152. TyRaNt-WC
  153. u4iX
  154. Ultimate_Razer
  155. vAprezzo
  156. VTEC239
  157. WinglessAngelHiro
  158. Xaltis
  159. XoBkappo
  160. xxCANDYxx
  161. XxMalicexX13
  162. xxTheNerdyX
  163. Y.b.M.
  164. Yineinjeru
  165. YoshQ
  166. zazen
  167. Zelda-Master-Timmy
  168. Zero_Suit_Diddy
  169. _choice_
  170. _Mav_

 

M@v

Subarashii!
Joined
Oct 13, 2007
Messages
10,678
Location
Pittsburgh, PA
Guess what? I work at Disney until late May.


Guess who passes wide world of sports(where this is held) every day going to work?
Guess who is only a 10 minute drive from wide world?


<---------------THIS GUYYYYYYYYYYYYYY
(M@v, not zero)

Destiny has put me here Q _ Q
 

ch33s3

Smash Lord
Joined
Jun 23, 2008
Messages
1,756
I will be there. Booking a flight the second details are posted.
 

Noraa

Smash Lord
Joined
Mar 10, 2008
Messages
1,106
Location
Laurel, Md
smashboards you need to put in a "like" button so i express my self to the fullest lol
 

TheLastCacely

Smash Hero
Joined
Apr 10, 2009
Messages
6,937
what are the entrants fees for mlg events? dont flame me in this was a dumb question.
 

Seagull Joe

Smash Legend
Joined
Sep 14, 2008
Messages
10,388
Location
Maryland
NNID
SeagullJoe
If i drive i would really prefer an alternate to help. they ofcourse get a guaranteed spot if im driving. But if i am not driving ill gladly be an alt for someone else
That sounds cool. I'd take my car, but my gas milage per gallon is so awful I'd spend as much as a plane ticket for gas by the time I'd get to Orlando.
 

MrMLGAdam

MLG EVP
Joined
Apr 29, 2004
Messages
243
Location
Columbus, OH
Just so everyone is clear, the online qualifiers are NOT required, and they will not start until AFTER Orlando. Details will be released soon on the entire circuit very soon. Here is what I can confirm, and look for a post from JV soon:

-We WILL have 2v2, 100% pot payout
-After columbus the top 16 in rank points will be 'Pro' and will receive a $200 travel stipend to the next event
-Invites to Nationals will be done by cumulative rank points, with more details to be released later

Like I said, JV will post more later, but if you are serious about competing you should try to attend all of the MLG events.
 

MrMLGAdam

MLG EVP
Joined
Apr 29, 2004
Messages
243
Location
Columbus, OH
The entire top 16 will get $200 stipends, free entry, a pro pass for entry to the pro lounge, and pro bracket seeding (skipping the open bracket)
 

OfTheEarth

Smash Journeyman
Joined
Jan 7, 2009
Messages
385
Location
Orlando, Florida
I live in Orlando, and would love to meet some of the new smashers coming to this! Maybe, If my parents agree of course, I can provide housing or something ;D
get back at me

i want friends :((
 

TheLastCacely

Smash Hero
Joined
Apr 10, 2009
Messages
6,937
Haha MLG Clap, haven't seen that name in a while.
i cant believe this is literally a month away already, dang, not alot of time.

edit: hugS i here u used to play melee for mlg. any chance u will be at Orlando for brawl? i heard u play, or used to play w/e
 

KageMurphy

Smash Master
Joined
Dec 3, 2005
Messages
3,965
Location
Swoosh
I will have my license by this time, Mdova/Sova/Va **** time.
Are you gonna drive there YO? 20 hours? If you do I can pay you for gas to drive me.
If i drive i would really prefer an alternate to help. they ofcourse get a guaranteed spot if im driving. But if i am not driving ill gladly be an alt for someone else
That sounds cool. I'd take my car, but my gas milage per gallon is so awful I'd spend as much as a plane ticket for gas by the time I'd get to Orlando.
LOL, epic road trip? I'd come and help drive, we'd need to save up for some chape motels tho, it be a two day drive but imagine the epicness, let's discuss this in the near future.
 
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