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J
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  • Hey, it's been while. Like I forgot how long we've been waiting. Hope you'll say something soon. Understanding how chaotic life is, but I hope you can do at least "I'm still working on it"... a vague answer is an answer after all.
    hello buddy i will hope you're ok, because its been a while than you dont post something new on brawl vault and i was worried, XD and i still wait for your new mods, i know that someday you will release those models.
    I just thought I'd pop in here since a lot of us haven't heard from you in your thread. Me, personally, I'm still looking forward to Green AC Sleeveless.
    My friend, are you working on zelda and sheik skin hyrule warrios version? Sorry for my English XD
    J
    jaystring
    yes. well Zelda is started, not Sheik. but I would like to do both some day!.
    Jamrocks
    Jamrocks
    Ok friend, I'll be waiting anxiously XD
    Hey jaystring, I like your Brawl Recolors of some models. How do you do it? (Also BTW Can I use your Duck Hunt Recolor? I using it for a DH PSA that focuses more on the dog than the duck.)
    J
    jaystring
    Hello

    The recolors (which are edit to the texture) are all done in photoshop.

    Hum.. what duck hunt recolor?? I don't think i've ever done any duck hunt mod

    you're maybe confusing me with someone else
    It does use Ike as a base, luckily. If I can try to reduce model resolution and filesize down to at least 600 KB or somewhere in the range, it'll do. The MotionEtc is currently 4,071 KB, because of ported animations, so no doubt it's larger than PM Ike.
    Hey, jaystring, one of the KCMM users recommended I ask you. If you release Cloud, is it okay if in case filesize becomes an issue for my Cloud PSA here, I could edit it to be compatible? If you're already taken care of it, that's fine too:

    http://forums.kc-mm.com/index.php?topic=77350.15

    Also, are you also working on Advent Cloud, too? This sounds really neat for an alternative costume, like the others.
    ZeusLink
    ZeusLink
    I found a way to make models slightly above 800 KB work with Cloud, including Brawl Ike himself.

    Also, I probably will be planning to do a PM version, too. BrawlEx and normal sfx will be included as well, as well as some English voice clips.

    And the Miss Cloud costume is pure hype, too.
    J
    jaystring
    I'll have to check my model to see where I can cut for filesize (will be back on working on Cloud this week probably to prepare the first release so I'll try to check it out)

    I'm pretty sure there should be a way to do it.
    J
    jaystring
    yeah miss Cloud is a pretty fun project to do! I still have a lot to do so it's not going to be ready for the pack i'm preparing soon. I'll update the pack with it once it's done in the future!

    can't wait for the Project M version of your PSA!

    I don't play Brawl at all since forever now, I only do stuff in PM.
    I hear about you from everyone, but then I realize that in all my life, I've never actually directly communicated with you.

    Hi.
    J
    jaystring
    haha all right!

    Well!

    Hello Nice to meet you!
    J
    jaystring
    I'm fine, thank you!

    yeah I got all my model in dae. Dae is the format that I use to bring my model from 3dsmax to Brawbox or vice versa.

    But do you know that you can very easily create a .dae from my mods using Brawlbox?

    You open the pac file in Brawlbox and right click and "Export" and select .dae

    The dae that brawlbox create will be the exact same that the one I have.
    SSBNessFan
    SSBNessFan
    Oh, i know im just asking ^^

    Big Fan by the way :)
    i did port some things to use in amother program like gmod/xnalara is that ok?
    i'll even release some and give you a big credits. you need to be more popular :)
    J
    jaystring
    sure, you can port my stuff, I don't mind!!

    Have fun doing it!

    and thank you for proper credits!
    hey man i love your mods and just wanted to see if you could help me out.
    I'm working on a robin PSA because im an animation major and wanted to give it a show but i dont have a good model for him,.
    is it possible to port him over marth for me? i promine the final outcomewill be awesome.
    hmu again
    J
    jaystring
    I don't modifie any squeleton when I port model and Robin will be a Marth mod meaning that you could actually start working on your animation using Marth as placeholder until I get to the Robin model.
    S
    schwinsullivan
    oh okay awesome then ill continue working on all the animations, if you have any experience on PSA modding, like making the attacks different not just animations i could use some help, otherwise ill be looking forward to the port! thanks
    J
    jaystring
    all right great! Unfortunately, i've never done PSA yet so i'm not familiar with the process so I couldn't help you with technical stuff

    but tons of people on the forum knows more about it!
    Hey man, your Smash 4 imports are amazing, and i wanted to know if you could give me permission to do a little texture hack for your Wii U Marth.
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