View Full Version : Roy Counterpick Stages
Lord Knight
03-05-2006, 06:37 PM
This topic is, obviously, what stages I would counterpick for Roy, in what situations. If anyone wants to add anything, feel free.
Vs. Fox, Falco, Falcon:
Final Destination: There's no platforms, so that means you can chaingrab and combo very, very easily here. It's better to counterpick for playing Fox and Falcon rather than Falco, unless the Falco you're playing doesn't spam lasers to much.
Fountain of Dreams: I use this stage for laser spamming Falco's. There's still platforms to avoid lasers, but two of the platforms move, giving you (small) space to combo.
Vs. Link:
Fountain of Dreams and Yoshi's Story: Small stages, not much space to spam. You can put a lot of pressure on a spamming Link in these two stages.
Vs. Marth
Pokemon Stadium: A generally safer stage than most. He can't really platform tipper as much here.
Final Destination: The safest stage to fight Marth. He still has the advantage, but no platforms means absolutely 0% chance of a platform tipper.
Vs. Sheik
Fountain of Dreams: The moving platforms save you from being chainggrabbed. DI towards them and make sure you tech the platform correctly.
Vs. Jiggs
Onett: The low ceiling sets up for a d-smash kill at about 90-100%. And Jiggs is just horrible here.
Yoshi Story: Again, here you would rely on the low ceiling to get you through the match quickly.
Vs.Other Semi Fast Fallers
Final Destination: Generally, it is kind of easy to combo semi-ff's with Roy, but Roy combo's vertically, so the lack of platforms can help him here.
Sethlon
03-05-2006, 07:25 PM
Counterpicking jigglypuff with Onett? :} Never would have thought of that.
I think Falcon on Final D is kinda middle ground, though. Roy can combo better, but Falcon can pretty much run circles around roy until he finds an opening, and its hard to punish a falcon who flys in and out with n-airs.
Fountain of Dreams is a good Roy level. I use that one to counterpick Samuses and Peachs, and now that you mention it, i imagine shiek on that level would be better too.
stuntcuum3571
03-06-2006, 06:01 PM
The Great Marth......should leave Roy alone
Take Sheik to FoD????Why??? Sheik Rules FoD with Needle platform whoriness.
Marth to PS?? Why?? if you want to avoid platform tips, that is the worst place to go. DL64 if you wanna avoid tips, FoD if you wanna beat a Marth, as this is his worst stage of the 6.
Take Sheik to Yoshi's and Marth to FoD. Simple
Sengin
03-25-2006, 10:42 PM
Isn't Onett banned in most tournies? Or is that some old rule or am I mistaken?
Lord Knight
03-28-2006, 10:20 PM
No, it's not banned in most tournies.
And about vs. Link, Battlefield is OK too because they have to sweetspot the hookshot recovery. Same with Samus.
Yoshi's story works kind of the same because if they aim too low it's a SD (you can see it in my Link vid, I do it three times without even realizing it).
defsithe
03-30-2006, 11:24 PM
yoshi story is probably his best stage it voids his recovery disadvantages. and the f-smash is almost instakill at a moderate damage. and u can spike with up-smash when opp. is on platform and the third forward b (up) can spike if they r on platform above u .
Lord Knight
04-02-2006, 12:14 AM
You said that already. Glad for your opinion. You're really selective about reading posts. I say as much and you interpret it as all the time. Marth doesn't platform tipper as well on Stadium as on FoD or Battlefield.
Mikey Lenetia
04-02-2006, 12:42 AM
You said that already. Glad for your opinion. You're really selective about reading posts. I say as much and you interpret it as all the time. Marth doesn't platform tipper as well on Stadium as on FoD or Battlefield.
I can speak, not as a Roy player, but as someone that hates facing Marth that those two platforms in the neutral state, the roof of the patio of the shack, and the lowest platform in the water area are all PERFECT tipper range if he's swinging at someone above. Other than that, it's a little harder to tip people.
*grumble grumble* Stupid Marth and his auto-tippers... *grumble grumble*
RastaImposta
04-02-2006, 09:21 PM
5150, Lord Knight is right, its harder to platform tip on stadium than any other legal tourny level. I would take your opinion seriously, but your a ****. Nice guys die first, but dicks live forever, isnt that how the saying goes?
stuntcuum3571
04-02-2006, 09:29 PM
the maturity level is awesome in here.
Lord Night, if ppl disagree with you, so what. Who cares??? You shouldnt really care that you are being criticized, especially since you are wrong
Rasta, wow, nice job being completely useless to the thread
5150, LOL
RastaImposta
04-02-2006, 10:49 PM
Rasta, wow, nice job being completely useless to the thread
I was trying to follow in 5150's footsteps, but its hard to be such a **** all the time.
RastaImposta
04-02-2006, 11:12 PM
You didnt answer my question.
Rebel581
04-03-2006, 07:05 AM
Brinstar is awesome. Pick there. Roy also does semi-well on it >_>
Is there a level anybody can recomend fighting peach on?
Sethlon
04-09-2006, 07:38 PM
Personally, I'd pick Fountain of Dreams or Yoshis story. Both of them are really small, so you can KO her with f-smashes easier.
InterimOfZeal
06-19-2006, 10:10 PM
Marth shouldn't be tippering you too much on PS. Of course, that's operating under the assumption that you aren't a total douche, and avoid standing on one of those platforms when he's below you. If you do, yeah, you're tippered. Also, Fire Mode allows him to tipper through the tree. And water lets him tipper through the lower platform. And earth lets him tipper through the dividers on the right side, as well as if you're above him. And...
Wait, what am I saying? Marth IS going to tipper you there. It may not be Yoshi Story, but he <3's tippers on PS. Go to FD if you're afraid of being tippered. =D!
I dunno how you'd counter-pick Marth. I guess I'll be checking out all the really weird "WTFZORZ?" stages for that.
Lord Knight
06-19-2006, 10:58 PM
I changed a couple of things based on my new thoughts.
FD is probably a safe stage to fight Marth.
InterimOfZeal
06-20-2006, 02:04 AM
MK II (assuming it's not banned) might work against Marth, since his better recovery is all but nullified on that stage, as is his uber edge-guarding. Green Greens might work as well, since Marth doesn't get enough space to operate and do his whole range thing, but it might backfire because of the platforms allowing him to just toss you up onto one and follow it up with a tipper.
Please note: I'm not claiming either of these would ensure a victory, make things easier, or even prevent Marth from having a stage advantage that totally rapes your face. However, they ARE suggestions that haven't been proven wrong as of yet, which is better than saying "OH YA GO PICK YS ULL WIN LOLOLOL", or "THERE R NO WAY TO BEET MARF! ROY SUX FAQ LOLOLOL", or anything else along those lines. If someone that has ready access to a GOOD Marth (and is proficient with Roy) could try both of these out, I would appreciate it.
I like Mute-City, the music is good there. And it's my favorite stage.
bornfidelity.com
06-24-2006, 08:49 AM
vs Falco, go to FoD
I know some Falcos hate FoD. Ok so it's bad laserspamming there. Well who needs laserspamming? Teh Falco's shffld aerials rape anyone who's lagging on those low platforms. The odd arrangement of platforms allows for Falco to combo awesomely as well.
Initially I'd say, Yoshi's Story, but Falcos worst disadvantage -suckass recovery- gets almost negated here. On FD Falco combos the hell out of Roy and lasers the hell out of Roy.
Hm. Falco is just too good :chuckle:
edit: @zman; it's good edgeguarding vs Falco on Mute City because of no sweetspotting & no teching. So maybe Mute City.
InterimOfZeal
06-24-2006, 12:46 PM
Except for Roy's recovery being crap, and Falco being able to knock him horizontally so that there is no coming back.
Take 'em to FD or Battlefield, and learn to powershield. Once his SHL is negated, chain-throwing goodness can ensue.
Troggy
06-24-2006, 02:53 PM
Fountain of Dreams is usually my counter-pick with Roy
bornfidelity.com
06-24-2006, 07:30 PM
Except for Roy's recovery being crap, and Falco being able to knock him horizontally so that there is no coming back.
Take 'em to FD or Battlefield, and learn to powershield. Once his SHL is negated, chain-throwing goodness can ensue.
Falco can knock him anyway ;)
On FD it's still easy comboing for Falco. And powershielding all the time will get tiring if the Falco reflects you PS'd blasters :p
InterimOfZeal
06-27-2006, 05:38 AM
And then you PS the reflected ones, it's really not that hard, nor tiring. It's just like wavedashing or shuffling... do you get tired of those?
Plus, it's easy chainthrowing for you, and I guarantee most Falcos will become frustrated after you powershield the tenth consecutive blaster, especially if you do so while running towards/away from them. Combine that with tournament pressure and tension, and the match becomes so much easier. Plus, Roy can combo the crap outta Falco, and kill him at obscenely low percentages on both stages. Why not pick it?
bornfidelity.com
06-27-2006, 10:43 AM
Because you don't powershield 10 blasters consecutively. ;)
Lord Knight
06-27-2006, 11:02 AM
Pick Battlefield vs. Falco. In my experience, it's a lot easier than dealing with frustrating lasers on Final D. I just rely on d-tilt > fsmash to edge guard.
Vs. Marth
Pokemon Stadium: A generally safer stage than most. He can't really platform tipper as much here.
Final Destination: The safest stage to fight Marth. He still has the advantage, but no platforms means absolutely 0% chance of a platform tipper.
Sorry to say that you're horribly wrong. I like and play much better with Roy than Marth. Whatever stage you might think Roy is good at, Marth will be 2X better. Those stages would probably be the best stages to fight him if you were in a Roy vs Marth situation.
InterimOfZeal
06-27-2006, 03:40 PM
Then learn to PS blasters, haha. Even 7 in a row will annoy the crap outta them. Plus, if they only shoot one, PS it, then follow behind it to get to them as they're stunned. You're playing ROY! If you want to win, you have to be a better player than them. Period.
Lord Knight
06-27-2006, 05:38 PM
Sorry to say that you're horribly wrong. I like and play much better with Roy than Marth. Whatever stage you might think Roy is good at, Marth will be 2X better. Those stages would probably be the best stages to fight him if you were in a Roy vs Marth situation.
I'm horribly wrong about what?
It's common sense that any stage Roy is good at, Marth will be better at, because Marth is better than Roy.
(Bolded part = The point of that section of my post)
bornfidelity.com
06-29-2006, 04:07 PM
Pick Battlefield vs. Falco. In my experience, it's a lot easier than dealing with frustrating lasers on Final D. I just rely on d-tilt > fsmash to edge guard.
Yeah. Falco's tend to hate battlefield. Platforms with no space inbetween = annoying as hell for Falco's fast comboing. The edges rape his recovery. And because the edge is so small there's no 'riding the wall' in order to firebird-mindgame = easy edgeguarding.
I was just playing with the pick Mute City comment. Mute City is just my favorite stage.
En.Ee.Oh
06-30-2006, 02:10 PM
people are seriously playing roy now? o_O
InterimOfZeal
06-30-2006, 02:49 PM
Your fault, NEO. You started it, fool.
NJzFinest
07-01-2006, 09:28 PM
Sorry to say that you're horribly wrong. I like and play much better with Roy than Marth. Whatever stage you might think Roy is good at, Marth will be 2X better. Those stages would probably be the best stages to fight him if you were in a Roy vs Marth situation.
lol, u missed the point of this thread.
Sgt. Conan
07-11-2006, 09:09 AM
I'd take Marth to Dreamland, he can't platform tipper there. At least I'm pretty positive he can't don't quote me.
Lord Knight
07-11-2006, 11:33 AM
Final Destination is safer, he can still platform tipper with up tilt and combo the crap out of you.
Sgt. Conan
07-11-2006, 01:36 PM
Final Destination is safer, he can still platform tipper with up tilt and combo the crap out of you.
True, but uptilt is much less scary then Fsmash, but I guess I'd rather take him to FD anyway. :P
King_Gt
08-01-2006, 09:21 PM
what should level do i counter heavyweights with
most of the heavy power houses i fight always pick hyrule
Lord Knight
08-01-2006, 09:25 PM
Sgt Conan, the worst possible place you can be when fighting Marth is above him.
Sgt. Conan
08-01-2006, 10:25 PM
Sgt Conan, the worst possible place you can be when fighting Marth is above him.
Agreed, I only said the move was less scary, not better for you.
vBulletin® v3.7.1, Copyright ©2000-2008, Jelsoft Enterprises Ltd.