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maelstrom218
11-10-2005, 06:09 PM
Humor me if you would: I'm curious as to why Roy isn't viewed as a worthwhile character in the Smash community. What's contributing to this image? And if Roy's unpopularity is justified, exactly what are the disadvantages that make him so terrible?

Basically, I'm trying to understand what disadvantages Roy has which may/may not contribute to his less-than-stellar spot on the tier list. I understand that part of it is due to his range "advantage" being nullified b/c of the location of his sweetspot, and the general fact that Marth completely outshines Roy. Is there something else that I'm missing that makes him average, or less than average?

Syzygy
11-10-2005, 06:14 PM
Well, there is that ranking program that is called "Roy is top tier." So he must be good for something. XD. Personally, I tend to compare him to Marth, as you mentioned, and Marth wins in just about every area.

Weight
Floatyness (helps on ariels)
Better air game
Longer range
Better WD
Better SS
Cooler voice...

The list goes on. Overall, Roy is not bad, just overshadowed by Marth, IMO.

SuperDoodleMan
11-10-2005, 07:18 PM
Nearly all of Roy's A attacks hit later AND have more recovery time than Marth's. Marth's weaker attacks also allow for comboing, while Roy can hardly combo at all. Roy's faster falling speed makes his recovery worse, and is easier to combo him.

Nexis
11-10-2005, 07:20 PM
He is not a bad character at all. However, as people have already mentioned, Marth beats Roy in a lot of the fields. Only advantage Roy has is on the ground, which is limited.

So again, Roy is not a bad character at all. Its just that Marth is too good and gets look down upon because of him.

ArC_man
11-10-2005, 07:49 PM
he has like 1 kill move that's also hard to land >_>

abtvctkto61
11-17-2005, 09:48 AM
I thought he has two: fsmash and neutral b. Not the hardest to land in my opinion...

Dr.Peabody
11-17-2005, 11:28 AM
I thought he has two: fsmash and neutral b. Not the hardest to land in my opinion...

its hard enough, and if u miss, lots if winddown lag = roy takes a pummeling

Kirbymastr
11-17-2005, 09:24 PM
I personally think roy's like... the best. His only downsides are that he's a little slow and that he has no ranged attacks. other then that, he's one of my best chars


P.S.; Why am I the only one with a Lanky Kong Avatar? That's just wrong :mad: :mad: :mad:

Ichigo
11-27-2005, 01:13 PM
I thought he has two: fsmash and neutral b. Not the hardest to land in my opinion...
this is not true. Roy has many ways to KO an opponent if you expiriment with him. His best kill move in my opinion is his down smash. It comes out out so fast that it is near impossible to dodge. The first slash will send your opponent sraight up into the air. Another thing to take advantage of is the fact that Roy's air attacks don't cause your opponent to move very far. One last tip, the more that you use his foward smash in a battle the less damage it does it can go from doing a fully charged 26% to doing a fully charged 16% damage. this decrease in damage will remain throughout the match, even if you are KO'd, unless you use his up smash (note that this is still being tested) it will raise the damage back to its max after some hits.

shminkledorf
11-27-2005, 01:50 PM
^^^That occurs with almost every type of A move, and most B moves too I think. And if you're KOed then the damage gets set back to full.
Also, it's 9 attacks max to the attack to full damage.

stuntcuum3571
11-27-2005, 02:29 PM
he has like 1 kill move that's also hard to land >_>

Dont forget about DED. It is Roy's best move. It can be used to rack damage, Finish Nair combos, and KO.

Roy's KO's are based more on egdeguarding anyways. All he really needs is a move to get the opponent off the stage, and he has quite a few for that

emblem pride
11-27-2005, 06:41 PM
roys fsmash isnt that hard to land u just have to combo into it. Now if u just walk up to an opponent and try to smash him then thats a diff story...

Rebel581
11-27-2005, 07:25 PM
No ranged attack.
Worse attacks at tip.
Slower than Marth in several aspects (a majority, but not all).
Recovery isn't that great but useable (and not as horrible as some people make it out to be *coughSDMcough*).

With all of that put together he has no distinct advantages against a majority of characters and several distinct disadvantages that cause him to be near unusable in several matches (such as against Peach). As a character it's impossible for him to stand alone. But he's a very good mindgame character and very good at defense (except when he's attacking, if he's attacking he's very vulnerable with a majority of his attacks).

The main distinction between Marth and Roy is their sweetspot. Everything else is small compared to that. That makes knowing which of Roy's attacks nullify the sweetspot more important than it does with Marth. With Marth it's knowing whether or not to use the sweetspot.

Tipo mastr
11-27-2005, 11:25 PM
Actually, Roy does have a lot going for him.


Powerful fsmash and ftilt
Dtilt does wonders to set up combos
easier to SHFFLC
Versitile recovery (arcing the up-B and the horizantal movement of the forward B)
long grab reach(but marth has that too)
Falls faster- messes up enemy combos

Rebel581
11-28-2005, 10:16 PM
Yea, well I didn't list them because he asked for disadvantages and I would prefer to steer away from a Marth vs. Roy discussion >_<

Locke)
11-28-2005, 11:04 PM
If roy's sword did full damage along the entire length he would be so much further up tiers IMO. But at tipper range for his fair he's dealing like what..4 dmg? + non-existent knockback = poor overall.

ArC_man
11-29-2005, 03:08 PM
roys fsmash isnt that hard to land u just have to combo into it. Now if u just walk up to an opponent and try to smash him then thats a diff story...
It's tough to combo at high percent (when f-smash actually kills), basically u can only do n-air (1 hit), f-smash

six
11-29-2005, 11:14 PM
If roy's sword did full damage along the entire length he would be so much further up tiers IMO. But at tipper range for his fair he's dealing like what..4 dmg? + non-existent knockback = poor overall.

it does if you DED a lot

Sir Roy
11-30-2005, 01:14 AM
In my opinion, all of these points made in this thread are true...

That and if you take into account that Roy and Marth are always being compared, and that learning how to beat people with Marth is a hell of alot easier than Roy. For instance, I had gotten into a tourney with one of the characters Roy should NOT face (Peach). The player wasn't the best peach in the world, and I was the better skilled character, but that Peach beat the crap out of me.

But the only thing that pisses me off now is that due to the looming threat of Smash 3 for the Revolution, I won't have forever and more to get too much better.

Locke)
11-30-2005, 09:06 PM
Why is peach such a threat?

Rebel581
11-30-2005, 10:21 PM
Floaty, great recovery, incredible priority, and dsmash that eats Roy's dtilt.

Da illest
12-02-2005, 06:46 PM
I fear roy more than marth cuz marth looks like a gay guy.

Locke)
12-03-2005, 01:03 PM
Say that to his tipper :(

Ky Kiske
03-26-2006, 08:05 AM
The fact that Roy is primarily ground based also kinda hurts him when half or maybe more of the game in general is spent jumping around shffling aerials. That said, crouch cancels eat his moves for breakfast which is even more of a nightmare because a lot of his moves don't necessarily but you at huge frame advantages to begin with.

Shade_
03-26-2006, 01:04 PM
Well in my opinion he is graet against fast fallers, Great up throw to F smash, and can juggle people with shuffled up airs, when they have like 50 damage, Down tilt is great start a comboe. And the thrid DED normal sends them pretty far.

However middle light weight and fast fall, make him easy to comboe. And his attacks don't knock back as far, cuse you have to be closer asnd that sometimes gets you hurt. More lag in arieal moves, sometimes kill you when on the edge and recover whith neutral A.

But I think the main thing is his weight and Lag. He can be really good if you know how though, look at NEO.

Lord Knight
03-26-2006, 02:43 PM
No response.

Seriously.

Awesome job trolling.

ZMan
03-26-2006, 03:45 PM
Roy's disadvantages are:

Bad arieal game
Laggy moves
Range(At least on a sweetspot)
Other things that I am lazy to list.

But he can be fun to play as once you overcome these problems. Look at NEO, he his awsome.

Shade_
03-26-2006, 11:42 PM
Ok let me clarify what I meant, I was assuming those things in ceartan situations.

Up throw to forward smash, " at zero damage before they have 19 damage, if they DI they are in forward smash range and will fly some distance, Even if they don't Roys up throw sends them backwards a bit, so you can still hit them even when it seems like they are directly above you.

Up air juggle, " At like 50 damage if they DI, you can hit, fast fall run left or right jump up and repeat the process a good 2 or 3 times." Before they are out of range.

The DED third attack," I am assuming you got them in the air with the other two attacks,

Getting Comboed: Shiek seems to have an easier time of comboeing him than Marth, and well, he falls fast, so it is easier than most other characters.

More lag in aireal moves, "When on the and being edge gaurded, it is much easier to kill your self with trying to fall off double jujmp and neutral air back on to the stage, than it is when you ar marth.

Lag, "more lag after his Forward, and down smash, and his up tilt. Than marth. And compared to most characters like Fox, Falco, Peach, Shiek and such.

And by saying that Look at NEO, mearly ment that it is humanyl possible.

If you want to quote all my mistakes again then go ahead, but after your done please just drop it and please don't cuss back and mock me any more, I didn't mean to flare up anyone in any way, and personally dislike getting into arguements.

RosterImposter
03-27-2006, 12:26 AM
Dont worry shade, 5150, if you notice and look at all his posts, you can clearly see he nevers posts anything of value. Im sure he's played the game a couple times, sucked at, then realized the internet grants invisibility and figured he could act like hes the **** and be a d!ck all the time.

With that being said, if you dont know how to wavedash, fastfall, l cancel, or shfflc, your going to have a hard time fighting the other characters.

His nair is awesome, his down A sets up alot of fsmashes, he can grab like crazy.

Since everybody compares him to his counter part instead of most of the other characters, he gets unnoticed and talked badly about.

Lord Knight
03-27-2006, 07:25 AM
Actually, Roy does have a lot going for him.

* Powerful fsmash and ftilt
* Dtilt does wonders to set up combos
* easier to SHFFLC
* Versitile recovery (arcing the up-B and the horizantal movement of the forward B)
* long grab reach(but marth has that too)
* Falls faster- messes up enemy combos



I'd disagree with the "Falls faster" - fast fallers are very, very easy to combo.

He has a disjointed hitbox too, which is always good.

RastaImposta
03-27-2006, 06:53 PM
Id be more than happy to, Im throwing a smashfest at my house, itd be sweet if you could make it. Seeing how you live in Illinois, I dont see how you could make it. Are you going to MLG dallas? If so, we could meet up there, Ill see if somebody can video tape the match.

Dark_Ness
03-27-2006, 07:57 PM
Roy's disadvantages (and Marth's advantages):

1. Many of his attacks lag.
2. You have to be closer to someone's face to hit them hard.
3. He falls fast and is lighter than Marth.
4. Marth attacks faster, runs faster, and lags less.
5. It's easier to spike with Marth.
6. Marth is favored over Roy by most people (many are tier-whores), takes little skill compared to Roy, and is earned as a playable faster.
7. Marth's f-smash is one of the cheapest I've seen.
8. (not important whatsoever) Marth has a black costume, and the best Roy has is sort of a bluish purple.


Still, this does not make me wanna play Marth. I'd rather not have my brain be a broken record that says "Tipper" 24/7, personally. Besides, I actually have more fun with Roy, and he suits my swordsman style of play: up-close-and-personal.

Who needs a cheap sword when you're enjoying the battle?

Sethlon
03-27-2006, 08:35 PM
****, 5150. You need to get some sort of medal or something...I can't recall a single post of yours that isn't negative. I'm sure if I dug deep, I might find one...but just ****. Do you purposefully hunt down topics that you can give negative feedback, or something???

And to the topic at hand...

The reason most people think that roy is inferrior is because, well, to marth, he is basically is inferior in every way. Marth is a bit faster, has better knockback, combos better, and has better match-ups. His recovery, while not as versatile, has more range to it, allowing recovery from longer distances. He can forward smash out of just about any throw at low percents, and because of his tip, his chain grab can be used more effectively. Hes got a spike that can actually be used regularly at high-level play, while roy is stuck with a couple of spikes that are really hard to pull off and can easily be meteor cancelled. His wavedash is even a bit better. In almost every technical way, marth is better. And since people can just pick marth and be good, most people aren't going to pick roy and practice their ***** off to get a less reliable character than if they spent half that much time with marth.
Lazy puds. :embarrass

...oh wait, we were trying to avoid roy<marth talks, weren't we? :urg: Oops.

En.Ee.Oh
03-27-2006, 08:45 PM
man i hope i die soon

Dark_Ness
03-27-2006, 09:12 PM
man i hope i die soon
...and why is that?

On Topic: Good point on the last statement, Sethlon. We SHOULD stop comparing to Marth and focus on what disadvantages he has on his own, NOT "Oh, Marth's better at this, so it's a disadvantage for Roy!" style. Sure, Marth's faster, but Roy's still fast. You just have to play him faster than you would normally play Marth. Same goes with the knockback, which Roy's is still pretty good.

Roy's main disadvantage is the load of lag from many of his attacks, not Marth's cheap, quick tipper sword towering over him. You just have to find a way to cancel out as much lag as you can.

Uncle Meat
03-27-2006, 09:20 PM
Another double post!

Uncle Meat
03-27-2006, 09:22 PM
I don't realize that I'm talking to Neo, a highely experianced player, and the best Roy in the world!

See qoute!

He's light, I believe.

Dark_Ness
03-27-2006, 09:29 PM
Check it out- screwing with quotes is fun!
Ha Ha, very funny, Uncle Meat. :rolleyes: :) Screwing with quotes...

I was talking to Sethlon about the lag disadvantage, not Neo. I do realize Neo owns all with Roy and that many of Roy's weak points are null and void in his world. I was just wondering why he said what I quoted.

Roy IS light, though, you're right about that.

Lord Knight
03-27-2006, 09:33 PM
5150 = FC6, MM me 10 dollars, Roy ditto. Or you can use Marth, I don't care.

Sethlon
03-27-2006, 09:46 PM
man i hope i die soon

<.<; Man, I really hope you don't. The number of roy players would probably be cut in half for sheer lack of inspiration. We'd still have, like, Masashi around, but it just wouldn't ever be the same...

Playing as roy, I don't think the major fault with him is lag (although that definately isn't a problem to ignore), but rather actually getting in the killing blows. I can hit peaches all day, but killing her is a way different story. 'Course, thats where the Peach Killer (d-smash) comes in, but you still need to get her to roughly 90% before you can kill her with it. Unless you're on Fountain of Dreams or something.