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Enochuout
10-18-2005, 10:18 PM
I'd like some tips for playing against Falco. The one I play against in particular uses SHL non-stop. He is relentless. If I’m lucky, only 2 or three will hit me, but in general, they retard every approach I make. When I finally get in close, he dodges or cc’s everything I throw at him until he gets in a shine... and once he gets one, he will shine combo and dair me to the edge. He also SHL into wavedash and since the laser pops me up slightly, he makes an approach then slips in a roundhouse kick and I’m a goner. Other than the fact that this Falco is just better than me, those are my main problems. Any advice would help.

Thanks.

FalseFalco
10-18-2005, 11:59 PM
Super sheet stops lasers much better than you'd think.

Against Falco you always need to play defensive and wait for a grab+usmash or a CCdsmash to break his offense. Fulljump pills stop Falco nicely and keep his SHL useless but are sometimes hard to get off.

Be stubborn with lasers and don't sit around with your shield TOO much. You need to retaliate eventually.

Also, pick a smaller level.

Enochuout
10-19-2005, 04:42 AM
Thanks, like you said, I think my problem is that I play too offensively. Appreciate the advice.

Cyphus
10-19-2005, 08:28 PM
Get one grab on him and make it count. Practice this a lot before attempting because its the most important tool against falco.
GRAB. Once you have a grab(i know it can be hard..but a grab on falco is always worth the effort)
UpThrow immediately, and grab him again.(do this quick as you can, so that he does not DI the first throw)
(now by this time he is ready to DI properlly)...so hit him once/twice then upthrow again and prepare to dash grab, chasing the direction he DIs.
Repeat the last step until you run out of running room or he reaches 50-ish damage.

...from this point, chase his DI into an UpSmash from a short dash. If you are quick enough you can actually charge it a tiny bit. repeat this twice.

From here, pursue him aerially w/ a DocPunch, or F.Smash(if he didn't DI well at a lower damage)


Chain throwing works from 30-55-ish%, but if u get a quick upthrow grab from 20% and hit twice, it prepares him for it perfectly. After upsmashes and a pursuit usualy u just have to edgeguard him after.

Basic Kill-Bird combo =D

Legendaryhero
10-20-2005, 11:26 PM
nasty combo... gotta get working on that one training mode here i come!

xvarner
10-21-2005, 09:02 AM
Yeah man sheet his lazers and wait for the right time to grag him. I don't really have any experience against falco but I do play as him and that susally gets me. throw him off the edge and Sheet his recovery is good to finish. that works at low damage too if you can set it up right. I do it quite often to fox and falco and it works.

Enochuout
10-22-2005, 12:28 AM
Thanks guys, good advice. Staying defensive works for only so long. I've started to be able to push him back to the edges, but I have real trouble caping his speed. I think I'm just getting the timing way off. Anyone know when/where I should be capeing it?

Thanks again.

FireEmblem81387
10-27-2005, 02:16 AM
As soon as Falco gets up and attacks from the ledge, use the cape within a second and it'll hit Falco. It can take some practice because it does require timing, but practice makes perfect! Godd Luck!

SmashMac
10-27-2005, 02:03 PM
Try shffling a lot against Falco, and throwing pills in the air to land with an aerial attack of your choice. Make sure to master L-cancelling as well, it comes in great handy not just in fighting, but in avoiding character attacks, especially fast characters. Wavedashing comes in handy too for combos.

KiRbY_8o8
11-19-2005, 04:18 AM
falsefalco is right the cape should be used(in my opinion more than the sheild when facing captain F.)
oh and pick smaller level make it harder to control him and easier for you to take control.
use doc dash attack when you can in close combate its pretty good and gets them in the air

but hey what do i know

Mario_PHD
11-20-2005, 05:23 PM
I think stages with the flat 3 plat form design are good for fighting Falco. Try to get him in the air from below a platform, and be relentless with air attacks. In other words, make like a clown and juggle.

Bob Money
11-20-2005, 06:45 PM
dash attack can go under lasers dont spam the move tho but its good to use if your with in range he wont expect it, this combos into easy smash.
full jump down air traps falco sometimes
sh cape WD
Wd out of shield light shield
sneak in fsmashes at high perecntage as a defensive move
lots of stuff
oh yeah of course sometimes stick a standing pill in between his lasers to stop him from coming toward u or stop lasering close in on him with pills then wait for him to respond to you coming in at him and punish if u can.

Blunted_object10
11-20-2005, 07:23 PM
dash attack can go under lasers dont spam the move tho but its good to use if your with in range he wont expect it, this combos into easy smash.
full jump down air traps falco sometimes
sh cape WD
Wd out of shield light shield
sneak in fsmashes at high perecntage as a defensive move
lots of stuff
oh yeah of course sometimes stick a standing pill in between his lasers to stop him from coming toward u or stop lasering close in on him with pills then wait for him to respond to you coming in at him and punish if u can.

Bob Money knows what hes talking about since he pwned my Falco.. :chuckle:

maathimself
11-21-2005, 08:58 PM
Try and cape him whenever he's off the edge. You can obviously cape his up-B when he's aiming for the ledge. If he's a little below the ledge, he will probably try up-B over your head, so try to run off the edge and cape him just as he starts moving up. If he's at level with or above the ledge, he will probably use his forward-B. If you cape him during it, he will be stunned in perfect position for a f-smash.

Enochuout
11-21-2005, 09:02 PM
Thanks for the advice everyone, I'm still working on this match up. But in all seriousness, I think Falco is just a hard character to play against period.

nightcape1
11-25-2005, 06:50 PM
Remember that u have a projectile, too. Pill spam him and approach. When you get close enough, drop in with an arial , lcancel to shield grab, and use falco's fast falling nature to do repeated utilts, usmashes, and uairs. U can also cape the lasers or duck and wd repeatedly under the lasers.

chesterr01
12-02-2005, 12:02 AM
Falco is one of the easiest chars to combo when you have Doc. Put on some grabs, upsmash combos. Just like against Fox, you can do upsmash into grab at some percentages. Like BM said, learn how to use the dair. You can also do grab, upthrow, uair into regrab; grab, upthrow, uairs and finish with a forward smash. Need a bit of practice though, but the combos are mads stupid. Apply all the other crap people told you. If everything is done right, you should not lose Falco vs Doc.

K10
12-02-2005, 01:27 AM
KiRbY_8o8, they are talking about Falco, not Falcon. He is probably one of the people you care most about beating in school, so I think you should read what people have to say, esp. Bob Money(the guy who did "Overdose" and is undoubtably one of the best Doc players in the world if not the best)

chesterr01
12-02-2005, 01:31 AM
Well I wouldn't say the best... even "he" wouldn't say the best...