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Ball Kirby
09-27-2005, 08:17 AM
Some of you might know this but anyway...
On Rainbow Ride, at the start of the match, if you grab your opponent and throw them up, you will both die. Cool eh?

It's coz you bounce off the obstacles and things at the top of the stage.

Omnigamer
09-27-2005, 08:20 AM
This is pretty well-known. There's also a point in Mute City where the opponent dies, but Kirby will not.

nitro-blazer
09-27-2005, 07:01 PM
On the subject, if you Up throw in the Tunnel of Hyrule Temple or Termina (I know, they're both banned, but this is useless anyway), You won't go any higher than the roof your under. I believe same applies to all unpassable platforms, if one moved under you, you would hit it and stop.

This is why the Rainbow cruise "glitch" works, you go up, and the obstacle moves in your way. Sincve its unpassable, you hit it, and then the game realizes your out of the blast zones, So you die.

Make a long story short, Kirby's up throw islike a sped up High, high jump, and a sped up fastfall (Holding down) you pass thorugh normlal platforms, but stop at solid areas.

Omnigamer
09-28-2005, 06:48 PM
^This is true. But this also means that Kirby is technically counted as being "hit" off the explosion for the uthrow, otherwise he would not die. You can assume this because the cieling won't have a limit unless your character is hit in towards it... experiments with AR and things like the Link Super Jump glitch show this. It is another piece of useless info, but just something that occurred to me only now.

DeathscytheHello
09-29-2005, 09:02 PM
Well, no, not necessarily. Just conducted a quick test- Kirby at Rainbow Ride. Fly up to the top and use the up-b. Once you land, you will be killed (I'm pretty sure, only got to try it once). Therefore, I'm going to assume that either you have to be hit out of the boundary or standing on something out of the boundary. Examples- Icicle Mountain and Corneria.

Omnigamer
09-29-2005, 10:08 PM
Actually, it may just be different detection rules for different stages. For FD and non-moving levels, you essentially have an infinite cieling unless hit. But you are right in that not doing anything will get you killed on certain stages... something to look into in the future.

nitro-blazer
09-29-2005, 10:28 PM
^This is true. But this also means that Kirby is technically counted as being "hit" off the explosion for the uthrow, otherwise he would not die. You can assume this because the cieling won't have a limit unless your character is hit in towards it... experiments with AR and things like the Link Super Jump glitch show this. It is another piece of useless info, but just something that occurred to me only now.
I know. This is also why the Luigi Ladder works. They don't have knockback, but if one used a U-air suddenly and it hit, one would die.

Also, infinite cieling is only on the roof, on non-moving/Horizontal stages. Moves like Kirby's up throw bypass it. on Rainbow cruise, if you stand up there, you die, you aren't hit.

What you said aboutdifferent boundary rules sounds about right. I'll be testing that once the guide is complete.

Dr.Peabody
09-30-2005, 06:21 PM
it seems u people beat me to saying it depends on moving stages -.-"

This is pretty well-known. There's also a point in Mute City where the opponent dies, but Kirby will not.

on this case, my guess was an unmovable obsticle got in the way, but there is no absolute boundery like iceicle mountain or rainbow cruise...

a list of maps with absolute bounderies would be good if there isnt one already...
im thinkin pokefloats may have one because its moving but idk

/\/1/\/J4
10-12-2005, 04:00 PM
yea sacrifical ko pisses people off to no bounds lol. you can also use up throw near an edge and if you hit left (if your on the edge of the left of a stage) and hold it down youll both fall and die because you never hit any land and is basicaly inescapable except for mewtwo or zelda because their jumps and recovery are crazy

mOi
10-12-2005, 04:51 PM
I don't like killing with a sacrificel attack, it's a bit weak to use sacrificel KO's (you don't even get a KO). I think it's nicer to defeat a player because your better then him.

Dr.Peabody
10-17-2005, 06:22 PM
i bet in a tourny though u would go for a cheap kill if u could >:P sacrifice is only good when u have high % though

Groudon199
10-17-2005, 06:34 PM
If you land on a solid platform out of bounds or do an attack to an out of bounds player that has knockback, it will be a KO.

edit: Only works with upper KO zone.

Dr.Peabody
10-17-2005, 07:34 PM
u only ko if u do damage before they hit ground or its a suicide -.-" no point >:{

DeathscytheHello
10-17-2005, 10:16 PM
I don't like killing with a sacrificel attack, it's a bit weak to use sacrificel KO's (you don't even get a KO). I think it's nicer to defeat a player because your better then him.

If the opponent falls for the suicidal ploy, you are better than him due to the fact that they had a chance to not get destroyed by it. It's perfectly legit to use.

Plus, if it's a stock match, kills don't really matter, only deaths do.

mOi
10-18-2005, 11:15 AM
If u suck and shoot them out just before u die, u get a KO

unknown522
10-24-2005, 10:57 PM
Some of you might know this but anyway...
On Rainbow Ride, at the start of the match, if you grab your opponent and throw them up, you will both die. Cool eh?

It's coz you bounce off the obstacles and things at the top of the stage.
Yea. Also on some points of Sudowoodo and on Onyx on Pokefloats with the right timing does a sacrificial K.O.