View Full Version : Wavedashing with Ganondorf...your opinion
CStick
07-25-2005, 07:48 PM
I personally think wavedashing is awesome with Ganondorf. His WD isn't long, but it's good enough to make some space for wavesmashing and wave-tilting. I find it useful for adding more range to his ftilt and for giving him a little bit of extra speed.
AngeloBangelo
07-26-2005, 02:21 AM
I don't find WDing with Ganon all that useful actually. His tilt is decent, but not used very often... His Fsmash is Ok, but none of his other smashes are that good. WDing is useful with him and all, but not wavesmashing or wave...tilting. Just my opinion.
Vall3y
07-26-2005, 07:01 AM
it can really help with the mind games, for example, once i dashed towards marth, he fsmash'ed, i wavedashed back, and got a clean hit with a fair.
Cubed64
07-26-2005, 07:36 AM
WD off ledges on stages such as DL64 and yoshis island is very useful because it can set up for the uair spike or a fair
WD after an aerial is another good tactic, if you miss you can WD backwards and mash A to stop the counter attack.
WD out of sheild is probably only good if you want to land a grab, apart from that you are probably better to aerial out of sheild.
WD back onto the stage is a cool trick and you can grab or attack, and ganons stageWD is a lot longer than his normal one.
emblem pride
07-26-2005, 03:07 PM
i like wo WD into his neutral a over and over again
Peaches
07-26-2005, 04:45 PM
i like wo WD into his neutral a over and over again
I concur. I think it's a little too short, but I always like to use wavedash ot speed up slow characters, aka Peach.
boogeyman
07-27-2005, 03:02 AM
yeah, i don't use ganondorfs wavedash much because it is so freaking short. but there are times where it can come in handy. mostly because of ganondorf's incredible knockback abilities on almost all his moves you have to go running after them and it's best to do wavedash straight into a run.
Wrath_ofda_Bees
07-27-2005, 10:50 AM
I agree with you 100% boogeyman, it is best just to do a WD straight into a run.
chesterr01
07-27-2005, 04:31 PM
Bah, wavedashing with Ganon should be situational. Ganon wavedash is great when followed with a ftilt, but I prefer neutral A.
Imo, you should always waveland with Ganon, since it greatly increases the distance and you can surprise your enemies with it. Full jump backwards and waveland forward into a ftilt or neutral A. Against some characters, you can even chain a few neutral As by wavedashing between them. So yeah, I think it shouldn't be abused, but you should throw the wavedash a few times for variety in your gameplay, and to keep the other guy guessing.
dead2death
07-27-2005, 08:45 PM
How the heck to you wavedash?
saliados
07-28-2005, 10:18 AM
As ganondorf I don't see wavedashing all that neccesary, he goes like 2 inches.. whats the point, you get left open for a charge pretty badly and what with his slow flailing fall open for a huge combo and don't forget Ganondorf is easily killed from above.but then again, thats just a worst case scenario
maximuspita
07-28-2005, 03:47 PM
I find wavedashing from shield very necessary for the swordsmen since most have a gravity that Ganon can chain grab or punish from a down throw. I wd backwards mostly to annoy my opponents and try to bait a move from him, once he commits you can easily punish. Also wd into the tap is awesome but I only use it from time to time.
Ganon's wd is not there to replace his entire movement but to enhance it, you can liberally use it in place of his roll, it gives instant acceleration to ganon's slow dash and gives him an impressive way to deal around platforms.
Also I find his wd length decent enough to warrant use at anytime it might help out.
AzN_Lep
08-01-2005, 01:13 PM
I dont find WDing necessary with Dorf, but it's still usefull. WD outta shield or WD into a jab and whatnots
Vall3y
08-01-2005, 03:49 PM
i just came to relize wd'ign out of shield is great to 'sneak' movment when approach a shl'ing falco
Thomas Tipman
08-02-2005, 12:03 AM
WDing is medium, i usually use it to break up DD's. land/platform/ledge dash is where is really excels ganons game IMO.
maximuspita
08-02-2005, 10:07 AM
What tipman said is very true, Ganon becomes ungodly fast when employs wdasing on platform/land/ledge dash. However, I find his normal wdash more than adequate in legth so I use it regularly, I sometimes spam it but I never lose my mind over it. Perhaps you aren't doing perfect wdash. You'll find that his wdash is really short if aren't pushing the stick more to the side than exactly diagonally downwards.
NeoSheik21
08-03-2005, 03:45 AM
I'm not exactly sure how wavedashing is practical for Ganon, but, I tend to find it easy to jab after wavedashing. Then follows a rightb and then a forward air. Other than combo purposes, I think it's just for show. *shrugs*
emblem pride
08-03-2005, 02:39 PM
I think combo purposes is a pretty important purpose...
CuckooOfTime
08-10-2005, 05:23 PM
Ganon is my main, and I wd with him all the time, usually using tactics that have already been mentioned. One thing, though, that no one mentioned, is that when they're at a high percentage and you can't get that last **** hit on them, dash forward, WD backward, and (if they took the bait and took a swing at you...this works great against marth) hit them with a Wizard's Foot. People underrate that move so much.
Emblem Lord
08-12-2005, 05:17 PM
Yes, Ganons wavedash is useful but I really love his waveland because it has such good distance and speed. Whenever I play my friends Marth he usually expects a full jumped aerial followed by a double jumped b-air, d-air, or f-air. So thats when I fast fall after the second jump and waveland towards him for the grab to d-throw to b-air. I might chain throw a bit before the b-air though. Alternitively I will do a gerudo dragon after a wavedash or wave land if I think my opponent expects me to wave dash towards them. The sudden lungeback Ganon does usually allows me to avoid the attack and then hit them. Plus the pop up allows me to get a free aerial at mid percentages or a tilt attack at lower percentages. But it depends on the DI of my opponent as well.
CuckooOfTime
08-14-2005, 04:41 AM
Good stuff ^^^
Mind games with Ganon's waveland > j00 @11.
Alternatively to the wavelanding towards them for a grab, you can do a short waveland away into a f-air, depending on which character they're using and which attack they do (this'll usually work well against fsmash-happy marths). I prefer this one for KO's, obviously, but if they're still in low-mid %'age I'll usually do what you said...waveland towards them into a grab combo.
DOGMA
08-21-2005, 03:52 AM
I personally find wavedashing only useful to slide onto the edge. Other than that, I don't feel you should use WD with Ganondorf. I think WD only helps with people like Marth and the like. Also, this may seem strange, but I have an easier time WD with Marth and Samus. I think you have to space out your jump/block a little more with Ganondorf. These are just my opinions. Hope this helps.
Emblem Lord
08-21-2005, 01:15 PM
DOGMA: Wavedashing with Ganondorf is DEFINATELY useful. But with Ganondorf its all about the waveland. Its just TOO good. The mind games and mixups you can do are jsut so beautiful and they help your game so much. If you haven't read the other posts in this thread you definately should. It will help open your eyes.
Dark Lord Uraj
08-21-2005, 01:32 PM
I wavedash tons with Ganondorf, particularly because nobody expects me to. often my friends will be readt to launch some devastating combo on me that I avoid by merely wavedashing. Wavelanding seems like an excellent option...when not fighting extremely aggressive players, as are most of my Teamscape brethren. For me, jumping is just asking to be air combo'd, so wavedashing is far more useful.
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