View Full Version : Peach mind games.
About Linus
02-11-2005, 09:14 PM
Besides the usual dd'ing/etc. are there any other good mind games to play with Peach? She's probably the most annoying character to fight (at least all my friends seem to hate her) and has better mind games than most characters. I need new ways of beating my friends. My Peach mind games are okay ... basically just what everyone does. But I'd like to spice them up.
Suggestions?
Smashbros
02-11-2005, 09:18 PM
oh nos
It's not that she has the most annoying mindgames. It's that she is ALL about mindgames. Sure, you can master those techs, but she still has to rely heavily on mindgames.
No Peach can become good when concentrating on techs alone. <_<'
About Linus
02-16-2005, 01:02 PM
Of course! I am definitely not debating the value of her mind games, I was just wondering if there were any nifty techniques for her that other people use and I don't. My dash dancing only goes so far. :P
Smashbros
02-16-2005, 07:22 PM
There's no such thing as peach mindgames. The mindgames ability you have with peach is the same as with anyone. What you have listed like dash dancing is a technique, if you want to discuss different techniques fine but dont call them mindgames :p
About Linus
02-18-2005, 09:03 AM
EDIT: I understand what you mean when you say mindgames is a general term, but there are specific abilities within Peach's character, in particular, that are mindgame-able. I guess what I am asking is which of these do you mindgame. For example, her float, or her turnips. Any character can dash dance, but not every character can pull out items or fly.
---
Anyone who plays Peach knows her mindgames are different from other characters.
You can't pull a lucky bomb-omb and mindgame it, with other characters. :P That's probably the best mindgame with her; making it impossible for your opponent to know what, if anything, you will do with an item you pull out of the ground, be it a turnip, beam sword, etc.
Of course if you are playing with items on, it doesn't make as big a difference.
Also her float, an unique ability, is very mindgame-able. You NEED mind games, for example, to land on the stage against a good Marth, when you have been knocked high.
I think Peach's mindgames are so effective because of her ability to fly on her first or second jumps ... that's just a theory though.
exarch
02-20-2005, 12:01 AM
Mind Games??
Do you not know what a frying pan to the face does for people? It is the MOST beautiful sound in the game, followed closely by an "Oh, did I win?". Also a nicely articulated "Fore" from you after connecting with the golf club always cheers people up. If you want to get into people's head, Peach can do it for you.
If none of those peeve them off enough, just remind them they were beat by a girl: that will make their day.
I realize that these may not be the type of mind games you were looking for, but they are mind games: the disturbingly fun kind. Be careful with these, I don't use them myself really, but if you lose after this kind of asinine display, your opponents will make an butt out of you.
Bonus Mind Game: Against all those down cancelling morons: try a Dsmash. Negating the effects of this move is not smart. I did 64% (I think, or more) against a Fox with one move. He stopped DC'ing after that.
Although I don't know why...
DaleG
02-20-2005, 11:51 AM
There are a lot of good mind games as Peach. One I prefer myself is to spawn a turnip. After that, jump and float cancel immediatly as you rise. If done correctly, you'll be at ground level, yet able to perform arials. Chuck your vegetable at an enemy, then rush in and fair or bair them. Follow them, float cancel with a Peach bomb (make it hit as well), sending them over the edge. Jump off the edge and track them. Thwart their recovery with a bair, or (in the case of Fox) a nair placed slightly below them. Double jump back to the ledge, Dsmashing them if necessary, then taunt, giving them mucho frustration.
Congratulations, you've pulled off a Peach-exclusive mind game!
Smashbros
02-21-2005, 04:20 PM
EDIT: I understand what you mean when you say mindgames is a general term, but there are specific abilities within Peach's character, in particular, that are mindgame-able. I guess what I am asking is which of these do you mindgame. For example, her float, or her turnips. Any character can dash dance, but not every character can pull out items or fly.
AGAIN those are not mindgames those are techniques, you have not understood what i said. Those are Peach specific techniques... The mindgames part is HOW and WHEN to use them.
Mario's Cape
03-02-2005, 02:21 AM
Mindgames huh...............hmmmmmmmmmmmm I didnt know Peach became a Mewto. lol!!!!!!!
When has Peach EVER shouted "Fore" after an fsmash (Golf club)? >_>'
exarch
03-02-2005, 05:49 PM
What?? You mean thats never happened to you?? Why not? I thought that was included in all SSBM games...
No really, the "fore" does not come from her. You say the "fore." The mind games I'm talking about are based on getting into your opponent's head. Getting on their nerves, making them slip up. Thats just another way to annoy them. Anyways, did you really have to post that question? You were just kidding around, right? Right?...
I was not aware Mewtwo had mind games. I might have to look at his room where posts like that should be. :rolleyes:
Gekigarion
03-03-2005, 01:03 AM
Originally posted by Smashbros
AGAIN those are not mindgames those are techniques, you have not understood what i said. Those are Peach specific techniques... The mindgames part is HOW and WHEN to use them.
And yet, I verily say that you understand exactly what he's talking about. So I kindly ask that you also contribute to this topic and let us know what kind of mind games you use instead of debating over the integrity of Linus' post when everyone obviously understands what Linus is talking about.
One of my favorite mind games is to use her float as a scare tactic. Some times I jump and float cancel a little close to them as if I'm going to attack, so they block. I promptly answer by dropping to the ground. What happens next is:
1) I grab them after Fast Falling/Air Dodging into the ground
2) I run away from them briefly to make them yank their shield off and go offensive, then turn around and Peach Bomb (Peach Bomber tends to throw people off a bit because of the wind-up)
Sometimes, I also just float right past them and then come back with a bair. It sounds stupid, but occassionally they lower their shield anyways.
nevermore
03-03-2005, 04:14 PM
Two moves that lend themselves well to a certain type of mindgames and the peach bomber and toad.
In general I’m not a fan of toad, but if you don’t use it during a match and then bust it out near the very end of your recovery around stock 2-3 when they are used to you not using it, you can stop an attack and make it back. In general, I think good use of toad can buy you 1 recovery you didn’t deserve in a fight, but if you use it much more than that people will wise up to it.
Another thing is the peach bomber. On inclined surfaces (most notably the fin on corneria) if you face uphill and do the peach bomber you skip along the surface instead of bouncing back with the bomb part of the move. The result is you move forwards and uphill along the surface a lot faster than peach can run and if the incline ends in air and you hold forwards you will leave the surface and go flying forwards faster than you jump. This speed burst trick can surprise someone who’s not ready for it.
Smashbros
03-07-2005, 09:31 AM
Gekigarion you are 100% idiot
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