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StoneColdLink
02-05-2005, 04:08 PM
Is their any combos that will make my Ganondorf more than just a aerial monster? I know about Ganondorfs infinite grab (grab, D throw, turn around, grab, D throw, etc.) Good tactic to raise damage. I need more so my Ganondorf will be a bigger threat.

The Cape
02-05-2005, 04:14 PM
D throw to A (slap) works pretty well
Use that slap alot, it works really well to end combos.
Dair to slap (low percents)
WD to slap to B and down
Between you and the wall, slap, slap, slap, slap.
U throw to U air works decently.

For Ganon you mostly dont want to combo, you want to hit once or twice and send your opponent away, then go after them again. Remember that Ganon is also one of those characters that loves trading damage. This allows Ganon to kill his opponents faster than they can kill him, even if they are at the same damage.

Thomas Tipman
02-05-2005, 05:52 PM
against fast fallers slap+dtilit+air/diagonal up foward tilt can work

DireVulcan
02-07-2005, 02:00 PM
Running A into Bair...the opponent has to be DIing back so that he stays near enough to backhand.

Dtilt to Uair...works best on Fox/Falco.

UNDlSPUT3D
03-01-2005, 03:23 AM
Mid weights
0- 15 percent... You can do a crushing down air into up smash..
Down air does 20 percent and the up smash if you hit with both, which you most likely will, it's a quick 60 damage. Get them off the edge, and their done...

Down tilt into up airs work really well...

Down air into forward b into forward air.

On fast fallers I like to downtilt into fair.

I unno. I'm too tired to go into this. Leave me alone.

DeSaM]U[Rai
03-02-2005, 07:20 AM
vs mid to heavy weights, it often works to downthrow foward b foward b, up b sometimes, sometimes uair

ZorkFanDM
03-06-2005, 06:09 PM
Ganondorfs infinite grab

I don't know of any infinite grab, but I know that he can chain throw up to 80% on some characters (and from 70 - 120 on others).

Most Ganon combos are weight/fall speed dependant, so unless you want a huge list of combos on specific people, a general idea of who you are fighting would help.

Umbreon
03-07-2005, 11:34 AM
dthrow to upair or backair is always a favorite.

The_Krumber
03-13-2005, 02:43 AM
like the cape said, slap is great for ending combos.

it also has a HELL of a lot of priority for a neutral a move, and comes out REALLY fast

Opiate_Crush
04-03-2005, 10:13 AM
I find that the neutral a on the ground and the down and forward tilts can be awesome for comboing a few hits to set people up for something bigger like an f or u air to get them away from you.

I find if you play Ganon like The Cape says and only use him to trade damage and have a few hits in here and there, you live longer and have more time to think of ways to set your opponent up for a kill.

Barbarian Horde
04-10-2005, 07:06 PM
After hitting with a dair, land right on top of them and wait for them to attack while getting up. Dodge it (down-R) then slap them until they DI away.

Lemming 1545
04-11-2005, 12:18 AM
Am I the only one who's noticed how easy it is to catch your opponent in a repetitive Iron Shoulder? Just hit them once, and if they're around average weight (not so light that they go too high and not so heavy that they land too quickly) you can turn around and quickly run back and forth, hitting them with Iron Shoulder five or six times before they start to go high enough that they can DI back to safety. Really racks up the damage nicely.

DeSaM]U[Rai
04-11-2005, 10:21 AM
I dont think it will work too well... You'r opponent will catch up and tech out, probebly. tho it can work in the 1st 2-3 strikes

Thomas Tipman
04-11-2005, 10:35 AM
Originally posted by StoneColdLink
Is their any combos that will make my Ganondorf more than just a aerial monster?

well most of ganons combos will lead to the air but if you wanna get ganon to be scary on the ground learn to pivot (tilts and smash). im telling you ganon will just tear it up.

Opiate_Crush
04-11-2005, 05:58 PM
What do you mean by pivot?
There's always so much more to learn with Ganondorf! Ah, what an awesome character.

Thomas Tipman
04-12-2005, 08:32 AM
Originally posted by Opiate_Crush
What do you mean by pivot?
There's always so much more to learn with Ganondorf! Ah, what an awesome character.

well every char could do it, but yeah hes an awsome character.

what you do is during your dash as you turn around (youll notice you turn around instantly if your in your dash....duh) there is a frame where you are standing straight up. in this frame you can preform any neutral move. its great to run right out of reach and just tilt them, and fsmash connects often (surprisingly).

so basically dash, hit the other direction quickly and press A/B or what ever fast (takes some timing but its possible). tilting takes a lighter touch on the joystick but you still gotta hit it as fast (best advice dont hit the control stick all the way across, its a tilt).

i find it works best against chars with significant less reach than ganon since you can outrange them in any part of your dash/run. against marth its usfull occastionally. (f***ing sword)

IMO ganon can have a great ground game against alot of chars.