VilNess
01-27-2005, 06:37 AM
Iīve been thinking about this for a while.
While Ice climbers and Ness are one of the most unique chars in SSBM they just might make one of the most annoying team!
Ever tried a Blizzard on Ness? that thing just gives incredible amount of HP back to Ness at very quick time. and If Popo has Nana with him he can try to blizzard the enemy on the other side while ness takes HP on the other. It seems that itīs worth the risk. and if there is a moment of silence IC`s can just jumo towards Ness and Blizzard him to get the HP 2x as fast since both ICīs blizzard at the same direction
Then Ice shots can be PK fired. This means that you can make ICīs jump and shoot Ice blocks while Ness shoots fire on the ground. This could work very well against chars with no so usable projectiles.
Then Ice blocks on their own can heal 10 % per block, so with Nana it is 20 %, which is nice too.
And I think ICīs can shoot Ice blocks to help Ness recover if heīs just too far away even with PK missile (which is rare in teams though...but still)
Then how can Ness help ICīs?
Well it seems PK thunder is a good recover aid-move and if Nana(or Popo for that matter) ends up off the stage while the other is ready to attack and possibly at least try to protect Ness when He thunders the other one.
Also Ness and ICīs seem to compensate some of their matchups pretty well, though that has not as much importance as in 1vs1.
Ness is the strongest in Air while ICīs cover the ground very good with their very long WD and good and strong smashes.
Downfalls: I can see a Peach to be a problem since She is already very good in Teams and add to that the fact that both have problems against her in 1vs1.
If I try to think a solution this theoretically (which isnīt always close to real-life) is that Ness might rack up damage against her and outrange her better with Fairs mostly while ICīs could be better with the Finishing blow.
Marth (arguable). Marth is always a pain even in teams but HEY! at least a has (or doesnīt have :p how you think it) a recovery that you can pick on. And Marth can be comboed easier than Peach. and no filthy projectiles :)
The lack of ICīs and Ness (BIG DOWNFALL!).
to be realistic. Even if youīd know some good IC player the chances are they are already occupied, and the same goes for Ness. Both of them (and even more ICīs) take practise and understanding to be good with... too bad.
Well trhow your 2 cents. Btw. I posted this topic in Ness forums too so CORY feel free to close the other one if you feel like it. But I thought Iīd get both players opinions. :)
While Ice climbers and Ness are one of the most unique chars in SSBM they just might make one of the most annoying team!
Ever tried a Blizzard on Ness? that thing just gives incredible amount of HP back to Ness at very quick time. and If Popo has Nana with him he can try to blizzard the enemy on the other side while ness takes HP on the other. It seems that itīs worth the risk. and if there is a moment of silence IC`s can just jumo towards Ness and Blizzard him to get the HP 2x as fast since both ICīs blizzard at the same direction
Then Ice shots can be PK fired. This means that you can make ICīs jump and shoot Ice blocks while Ness shoots fire on the ground. This could work very well against chars with no so usable projectiles.
Then Ice blocks on their own can heal 10 % per block, so with Nana it is 20 %, which is nice too.
And I think ICīs can shoot Ice blocks to help Ness recover if heīs just too far away even with PK missile (which is rare in teams though...but still)
Then how can Ness help ICīs?
Well it seems PK thunder is a good recover aid-move and if Nana(or Popo for that matter) ends up off the stage while the other is ready to attack and possibly at least try to protect Ness when He thunders the other one.
Also Ness and ICīs seem to compensate some of their matchups pretty well, though that has not as much importance as in 1vs1.
Ness is the strongest in Air while ICīs cover the ground very good with their very long WD and good and strong smashes.
Downfalls: I can see a Peach to be a problem since She is already very good in Teams and add to that the fact that both have problems against her in 1vs1.
If I try to think a solution this theoretically (which isnīt always close to real-life) is that Ness might rack up damage against her and outrange her better with Fairs mostly while ICīs could be better with the Finishing blow.
Marth (arguable). Marth is always a pain even in teams but HEY! at least a has (or doesnīt have :p how you think it) a recovery that you can pick on. And Marth can be comboed easier than Peach. and no filthy projectiles :)
The lack of ICīs and Ness (BIG DOWNFALL!).
to be realistic. Even if youīd know some good IC player the chances are they are already occupied, and the same goes for Ness. Both of them (and even more ICīs) take practise and understanding to be good with... too bad.
Well trhow your 2 cents. Btw. I posted this topic in Ness forums too so CORY feel free to close the other one if you feel like it. But I thought Iīd get both players opinions. :)