View Full Version : JiggsPuff Mindgames
The_Lunch_King
01-23-2005, 06:38 PM
the purpose of this thread is to discuss the ever-important jigglypuff midgames. i personally suk with mindgames, so i was hoping a good jiggs like kishprime or kone would give some tips and examples or whatever. thx in advance!
Zanguzen
01-23-2005, 07:49 PM
i dont think people can just cite examples of mindgames that you can use during battle its just your strategem like if I charge you with dash-a attack everytime I run straight at you, after the next time you should expect me to do it again and hence shieldgrab or whatever.
The_Lunch_King
01-23-2005, 09:10 PM
alright well thats what im looking for; random examples
Silver Sytos
01-24-2005, 03:57 PM
Try dashdancing and taunting a lot...
Varuna
02-14-2005, 05:58 PM
I much Agree with Silver.... Dashdancing ... then Taunting = TeH QwNzorz
Thwick
02-15-2005, 07:32 AM
I think Kone was/is retiring from smash Lunch King. Hopefully not though, as he was a big asset to the Jiggs section here.
The_Lunch_King
02-15-2005, 05:12 PM
yea i noticed hes not posting much anymor
the jiggs forum is really starting to suk
Varuna
02-21-2005, 08:13 PM
Hey I got a legimate question. That little move on puff stuff on AOB's web site where Jiggs jumps up fully and does B-air and then another B-air. How do you do that? Is it part of WoP. I have tried to do this but the First B-air is always too high for My opponent and I can never get the second out. It looks like Jiggs B-airs then pulls back then another B-air but its all in one jump.
Btw I hate Making new threads on Character Specific Boards And I already probably sound newbish enough. Any help would be Appreciated.
Kozzymoto
02-21-2005, 11:07 PM
Originally posted by Varuna
Hey I got a legimate question. That little move on puff stuff on AOB's web site where Jiggs jumps up fully and does B-air and then another B-air. How do you do that? Is it part of WoP. I have tried to do this but the First B-air is always too high for My opponent and I can never get the second out. It looks like Jiggs B-airs then pulls back then another B-air but its all in one jump.
Btw I hate Making new threads on Character Specific Boards And I already probably sound newbish enough. Any help would be Appreciated.
um all he did was Bair right after he pressed X and did another one after the first one came out. Do you jump with ^, X, or Y?
Varuna
02-22-2005, 10:03 AM
Nvm I figured it out kinda... I started using the Joystick to jump and the C-stick to do the first kick and I can do it alot easier and faster.
Thomas Tipman
02-25-2005, 07:31 AM
occasionally your opponent with try to roll behind you if they think your gonna WoP them, i no longer get the opportunity to do this since my friends have gotten used to it but if you can mindgame your opponent to rool past you just stay still and let them roll into a rest. it works like a charm to those who think they're gonna get an Ace on you by rolling.
The_Lunch_King
02-25-2005, 06:23 PM
aight thx tom ill giv that a try
Judo_Jigglypuff
02-26-2005, 11:41 PM
a little thing ive noticed and have started practicing
everybody sees a rollout coming most of the time and will either roll dodge or counter out of it. Well if you turnaround just before you hit your opponent the turn around process roll right past em(even if they stand still) and hit them in the back.
with this strategy the only thing to avoid the rollout it to roll in the same direction of the rollout(example rollout coming -> so roll dodge ->) or jumping.
Thomas Tipman
02-27-2005, 12:17 AM
i dont really do roll out often cause its too risky, if you roll out an opponent by the ledge chances are they'll dodge and let you hit them. causing you to die.
Judo_Jigglypuff
02-27-2005, 12:39 AM
True true. I generally dont go all the way to the edge. Most of the time i rollout when a char is in the middle of stage to send them to edge(sometimes resulting in a kill) simply to set up my attempt of a wop (not as rapid fire as ive seen other ppl with the bair but for the most part just as effective)
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