Dooie
01-15-2005, 02:31 AM
Alright, I tried posting this once, but my computer sucks. No, don't think "it's just cuz he's a n00b". This site gave me that label. Anyway to make a long story short(er)...
I play my friends for a few hours on the weekends, and if we play 30 matches, I win twice, maybe 3 or 4 times if I get lucky. I'm not bad at this game, I beat the 2 hands and the Giga-bowser/Ganondorf/Mewtwo stage with marth and roy. Anyway I can't freaking win because of their ground tactics.
A match versus my friend who uses Falco and my friend who uses CF goes like this:
20 seconds of continuous WDing, shielding and air dodging, followed by one person getting maybe 5% damage...repeating until someone gets an item to give them an upper hand. Falco usually wins because he shines everything, can combo his smash attacks, and has virtually no recovery time for any of his standard tilts/smashes/grabs/WDs.
A match between me (Roy) and Falco and CF:
I WD with them, get tired of it and expose myself trying to actually do an attack, succumb to a fully charged smash attack. Get bounced around between CFs items and Falcos wind-down-time-less smash attacks and "Gay-zar" (laser, for the slow), become frusterated. Accidently step on a mine. Become more frustrated. Amidst anger, forget about the Shine, use super scope on Falco, die. This happens or I try to get back on the edge, but of course Falco's d-smash sends opponents either straight down or straight across, unlike all the other d-smashes which send you up or diagonally up. If he isn't WDing, Falco also likes to run and jump around the stage and hit you with the Gay-zar, move on to a new spot, hit you with it again until, repeat until you either have a huge percent or make a mistake trying to get close to him.
I don't worry so much about CF, since his moves actually take time for him to recover. But between the shine which reflects all projectiles exactly back where they came from, the lack of wind down on his smash attacks, the Gay-zar, and the overall relative speed, Falco is a much more annoying target.
I think my friends picked their characters based on who is better against roy. I just need a way to deal with these guys. They barely use arial attacks, unless they have a bunny hood or a screw attack. Like I said, its all WDing and running and jumping to get items with a few smash attacks in between. If all I need is to master the timing of WDing, I'll do it, but somehow I have the feeling the nice folks at HAL didnt plan for SSB to be a 20 minute dodging stalemate. Again, I'm pretty good, and I'm awesome with the counter if that helps. They DO jump alot, they just dont usually "attack" as much in the air. I know they fall fast, but so far I havent been able to exploit it...
Thanks alot (sorry about the length and the rambling, but I just got really frustrated after the last encounter and I want to stick it to them)
I play my friends for a few hours on the weekends, and if we play 30 matches, I win twice, maybe 3 or 4 times if I get lucky. I'm not bad at this game, I beat the 2 hands and the Giga-bowser/Ganondorf/Mewtwo stage with marth and roy. Anyway I can't freaking win because of their ground tactics.
A match versus my friend who uses Falco and my friend who uses CF goes like this:
20 seconds of continuous WDing, shielding and air dodging, followed by one person getting maybe 5% damage...repeating until someone gets an item to give them an upper hand. Falco usually wins because he shines everything, can combo his smash attacks, and has virtually no recovery time for any of his standard tilts/smashes/grabs/WDs.
A match between me (Roy) and Falco and CF:
I WD with them, get tired of it and expose myself trying to actually do an attack, succumb to a fully charged smash attack. Get bounced around between CFs items and Falcos wind-down-time-less smash attacks and "Gay-zar" (laser, for the slow), become frusterated. Accidently step on a mine. Become more frustrated. Amidst anger, forget about the Shine, use super scope on Falco, die. This happens or I try to get back on the edge, but of course Falco's d-smash sends opponents either straight down or straight across, unlike all the other d-smashes which send you up or diagonally up. If he isn't WDing, Falco also likes to run and jump around the stage and hit you with the Gay-zar, move on to a new spot, hit you with it again until, repeat until you either have a huge percent or make a mistake trying to get close to him.
I don't worry so much about CF, since his moves actually take time for him to recover. But between the shine which reflects all projectiles exactly back where they came from, the lack of wind down on his smash attacks, the Gay-zar, and the overall relative speed, Falco is a much more annoying target.
I think my friends picked their characters based on who is better against roy. I just need a way to deal with these guys. They barely use arial attacks, unless they have a bunny hood or a screw attack. Like I said, its all WDing and running and jumping to get items with a few smash attacks in between. If all I need is to master the timing of WDing, I'll do it, but somehow I have the feeling the nice folks at HAL didnt plan for SSB to be a 20 minute dodging stalemate. Again, I'm pretty good, and I'm awesome with the counter if that helps. They DO jump alot, they just dont usually "attack" as much in the air. I know they fall fast, but so far I havent been able to exploit it...
Thanks alot (sorry about the length and the rambling, but I just got really frustrated after the last encounter and I want to stick it to them)