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View Full Version : Mewtwo's down+b: Any good?


Pey
01-11-2005, 11:23 PM
Does anybody actually use his down b? I have yet seen a way to effiectively use this. Any thoughts?

Greta_the_Great
01-12-2005, 05:12 PM
how about use it and find some?

MetaKnight0
01-12-2005, 08:05 PM
Tech move.

Stick it in a short hop or wd backwards and eyeball laser him when he rushes.

kaid
01-12-2005, 11:45 PM
How about side-b? Any way to use it that will stop you from eating bair when it finishes?

Mow mentioned in passing that it could be canceled, but I couldn't figure out how. Any help?

NJE789
01-13-2005, 10:47 AM
I think confusion can be cancelled by edge-grabbing at the right time, which makes it a potentially useful anti-edge-guarding tool, it's priority being unmatched and all..
I mean, heck, even teleport to edge-grab can be stopped by a well-timed down-smash, so don't ever over-look any options you have when trying to recover.

You can also prevent a b-air counter by making your opponent hit a platform at the right moment when they spin, which means you have to be falling above and beside the platform when you do it. Do it too low, and you'll drag them through the platform down with you.

Umbreon
01-13-2005, 10:55 AM
on flat land you can cancel any B moves. That's all I'm saying.

as for disable: critical.

kaid
01-13-2005, 05:07 PM
Originally posted by UmbreonMow
That's all I'm saying.

Grrrrrr...

MetaKnight0
01-16-2005, 09:38 PM
Mow has like 50 secrets with Mewtwo alone.

His personal life is probably a garden of secrets.

Umbreon
01-19-2005, 12:01 AM
I call it the 'exotic garden of seduction' but sure.

speaking of which, I'm working on landing attacks right out of teleport in midair. It's quite interesting...but alot more limited than one would imagine =/

Sam347
02-07-2005, 11:06 PM
Errr, you can cancel b-moves on the ground? How? If somebody gives me a push in the right direction I can probably figure it out, but I just don't see how that's possible with my understanding of the game mechanics.

Additionally, disable, to me, is just one more tool for changing up offensive options to keep the opponent guessing. WD-disable combos are usually how I work it in, though, I haven't ever really tried to develop using it in the air. Maybe it's really "1337" and I just haven't uncovered its power yet...or something.

CaliburChamp
02-09-2005, 12:48 PM
I use his Down+B for when they are edge hogging, if they jump off edge they will be pushed away, if they attack or dodge or whatever on ledge they will be disabled. Then if you have a shadowball charged up in hand, you should know what to do with it. lol.