View Full Version : Dr. Marios Taunt Canceling Ability
Kozzymoto
12-21-2004, 05:37 PM
By taunting while running almost off the edge try taunting. If you did it right you will start the animation of dr. marios taunt but it will stop when you touch the end of the edge and will show dr. mario almost falling of the egde and will cancel the taunt.
Oh yeah and im sorry if this has already been posted about.
NICE! works well against fast fallers!
SynikaL
12-25-2004, 12:25 PM
NICE! works well against fast fallers!
WHAT?!
-Syn
Nephilim
12-25-2004, 02:56 PM
LOL
Try it, get Fox/Falco on the edge and taunt cancel into them. ****s them up.
It's a joke ya know.
HWphaeton
12-28-2004, 03:03 PM
Yeah, and what exactly is that good for? o_o
Kozzymoto
12-29-2004, 01:37 AM
All that it really does is get you to the end of the edge. So it might push people off the edge or get ready for a smash attack against people like luigi. It's not too helpful but it looks cool. I don't think it works for anybody else, but I'm checking.
Peaches
01-12-2005, 03:25 AM
Originally posted by 1337
best topic ever
(closed)
err what?
Did you know that if you do mario's taunt while a poison mushroom is coming he almost looks like he disappears. If you do it with a super, he just spazzes.
I can do it real good with Pika, And Capt. Falcon on SSB64 but i never tried with DOC. Learn something new everyday.
Kozzymoto
01-18-2005, 11:57 PM
Yes, it was very easy to taunt cancel in ssb, but the programmers of ssbm tried to take out most of the errors they made in the last game. Taunt cancelling is pretty useless in both games, but it is always fun to go on a small platform and do multiple taunt cancellings. Taunt cancelling however is pretty hard to pull off multiple times in a row because you have to have momentum and you also have to time it just right.
soberfox
01-21-2005, 05:16 AM
Taunt Cancelling!! Must learn for Advanced Doc Play!2
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