View Full Version : Marth vs. Falco
FalcoWillDie
11-12-2004, 07:24 PM
Hey all, i have a match with an insanely good falco player :( , and i wanted to know if anyone had a good strat they could share.
p.s
FALCO ....MUST.... DIE!!!!!
aho43
11-12-2004, 07:42 PM
Chain grab up throw, then up throw into uptilt, counter his upB. Falco has terrible recovery, so get him off the edge of the stage as much as possible. If possible, powershield his SHL, that should totally wreck his game.
FalcoWillDie
11-13-2004, 12:37 AM
Ok thanks :D
Zanguzen
11-13-2004, 07:52 PM
Actually it's impossible. The Falco you're up against is the best Falco ever and you'll never beat him so just give up. And I'm just guessing off the top of my head, but you're gonna fight him on...Dec 12? Hah, forget it- just play WoW or whatever, cus you stand no chance. Mwahahaha!
But since I don't want to piss off anyone (except the original poster), I suggest you learn to edgehog since you don't know how to do that. The best way is to turn your back towards the edge and WD backwards so you immediately grab the edge. Against Falco, it's very effective since the majority of his recovery attempts come from his phantasm, which usually is only able to reach the edge.
Oh and btw, give up. ^^
TheArchWarlock
11-14-2004, 12:38 AM
Careful-not all of Falco's recoverys are phantasm. Make sure you know which one he's going to do before you edgehog, because its not pretty if he nails you with whatever the heck his upB is called. He can get you off the edge or at least hit you rather hard before you recover (courtesy of his insanely high jumping skills).
Generally Falco only uses upB when he is coming from a negative angle (down), but if your opponent is at all devious, and judging by the last post he is quite evil, he'll fire you when you least expect it.
Oh, yeah, beat him. That's good advice too. ;)
Stuut
11-14-2004, 10:56 AM
- read a marth guide
- counter his up-B recovery
- edgehog his forward-B recovery (only if he sweetspots the ledge, else counter)
- forwardB-upB-forwardB leads to egdeguard
- if your hangin on the legde yourself, the best thing to do = let go, immediately jump, use aerial (since I know that all the other possibilities can be punished **** easy by Falco)
- stay in the air
- grab a lot
- kill all the Falco's
Counter his recovery? Why the ****..?
The future looks grim, I think Falco will win.
Zanguzen is an evil Falco and knows his stuff. Watch out for aerial spiking, that's what always gets me.
Dr Drew the Dragon
11-14-2004, 10:45 PM
dtilt, neutral b, and fsmash are usually better options than countering space animal recoveries IMO.
Since this is against Falco specifically, keep in mind that if he does his up b, you can probably jump off the stage, hit him with a non-sweetspot fair, and make it back to the stage safely, never giving him the chance to sweetspot.
To beat Falco you need to grab a lot. Shield grab him when he misses an L-cancel, non-sweetspot a fair into a grab, dashdance into a grab, just do whatever you can to grab. Once you have him grabbed, up throw chains at low percents, then around 30-50% you can up throw and juggle him with up tilts until around 70%, then tipper a fsmash.
As long as you can grab him consistently enough and keep him off the stage you'll win.
Oh, and learn to powershield SHL, it really screws Falco up:D
Stuut
11-15-2004, 04:08 PM
Rune: I meant using counter when Falco uses upB to recover vertically
Dr Drew: What you're actually saying is that Falco is dead once you grabbed him. The idea is good, but Marth will NEVER chain and juggle Falco until 70%. Use chain throw(max 40%) - ONE Utilt - Fsmash instead
FalcoWillDie: Tell what this Falco player actually does what makes you lose. It's easier to solve problems when we know them
I know what you meant, and I'm asking, what is the point? Why not smash, spike, edgehog, whatever them instead of using a weak *** move like counter..? o_o
FaceLoran
11-15-2004, 04:48 PM
I feel I'm pretty qualified on this one, since I use Marth and like 80% of my practice is against my friend who plays a good Falco.
In my experience, Marth is pretty good against Falco mainly because Marth is so good at edge guarding and Falco is so bad at getting back to the ledge. Basically, if you can get him off the ledge with a throw, neutral air, smash, whatever, then you should kill him most of the time. It doesnt really matter what you do. I use counter the first couple times when he is pretty close to the ledge. When I get him a little farther, when its easier to predict the timing, I start using either smash or down tilt.
Basically, for your offensive game, you want it to involve alot of grabs. Falco isnt too tough to grab, especially if you shield grab off his aerials. Marths awesome grab range makes for a fairly easy time here. If you are approaching him though, always approach aerially because SHB will make the crawl towards him on the ground with shield and rolling a nightmare.
Just basically all you have to do is get him out in space to take advantage of his very poor comeback.
Stuut
11-15-2004, 05:02 PM
Rune: this FalcoWillDie guy sounds like a (hmm word choice) beginner and I dont think hes able to wd to edgehog or time the spike/fsmash (yet) so im explaining him the easiest way to edgeguard, which is counter right?
In that case, I guess.. yet I'd still go for Dtilt and Fsmash.
Stuut
11-15-2004, 05:56 PM
Is that possible if he sweetspots?
Joe_Musashi
06-16-2006, 11:48 PM
Hitting him out of the sweetspot has to do with timing. I've taken countless stocks against my friends Falco by getting him with the Fair or Dair at jus tthe right moment-even when he would've sweetspotted it.
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