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Jasona
10-06-2004, 07:23 PM
here are two recent examples of what I mean:
- samus ditto - I fire a full charge shot at a bomb recovering samus and it passes through him as he drops a bomb (shot had no effect)

- samus vs sheik - sheik swings and I drop a bomb. Sheik destroys bomb and swings through me (no effect). Sheik immediatly lands and jumps into a bair. I drop a bomb with the same results.

I can't do this a will... mainly because I don't know when samus actually dodges while dropping a bomb... any help?

samusedaway
10-06-2004, 08:41 PM
I don't think she actually dodges so much as the bomb covering you. When you drop a bomb you're the same relative size therefore when they go to hit you they really hit the bomb which keeps you from getting hit.

Jasona
10-06-2004, 09:12 PM
Sounds good... but when in the drop is samus protected... I'll just end up putting it together from several hundred random encounters with it, but that takes an indeterminate amount of time and I want to know more now

Crash
10-14-2004, 12:54 PM
you can bomb jump off most characters u air's when they try to juggle you. you have to have very good timing though.
as for when you're on the ground, you don't dodge very much with bombs actually, i like to use bombs just for mind games. like, lay a bomb then DI to the side of it they arn't on, then WD into it and use that as a shorthop, if they don't move and wait for the bomb to explode you can do an FF f air on them, probably leading into a combo. and if they try to SHFFL over the bomb you'll WD under them then you can b air them. the third possibility is if they're crazy, they'll run right under the bomb and dashattack, a lot more likely if they have a low dash attack like mario/doc.

Jasona
10-19-2004, 11:43 AM
I've got to get a grip on this. Wes just tore me apart with charge shots as I recovered. If I had just understood when I was dodgeing with the bomb, then I could have avoided dieing from those charge shots.

mastershake82
10-19-2004, 04:25 PM
Would figuring this out and making it work for you 100% of the time really provide any advantage? I mean, you still have to come out of the bomb laying animation before you could do anything. Would simple dodging (Down-L) or an attempt to powershield be a better option for dealing with an incoming projectile.

I'm not trying to knock, I'm just curious as to any advantage that would be gained from mastering this tech if it can be mastered.

co_and_me
05-14-2005, 11:07 AM
the third possibility is if they're crazy, they'll run right under the bomb and dashattack, a lot more likely if they have a low dash attack like mario/doc.
I know this was about on the ground. Yet I leave my self open if I use them in the air on decent because it takes a while to get out of the animation and mainly i just dont know what to do. I have tried just about every air attack but personally i just dont understand what to do. what does everyone else do.

Jasona
05-14-2005, 11:29 AM
I'm not saying that this is a good idea, but since you mentioned that you've tried everything. Have you tried airdodging into a FF grapple?

co_and_me
05-14-2005, 12:16 PM
No i havent tried this beaucse I never hit them with it. I always Airdodge down is that the problem? cause the beam goes right through them and they wont get hit.

Lord HDL
05-14-2005, 01:27 PM
About countering aerial hits, I don’t think that’s entirely true. It doesn’t just have to be ground-based. I have successfully countered hits from above with the bomb, right when I use the bomb too. I remember a recent match where I countered an aerial Falcon Kick with the bomb. I layed the bomb the second he should have hit Samus, yet Samus went right through him and the bomb cancelled his attack. I mean, it was the exact second that he should have hit me with the Falcon Kick that I layed the bomb and it not only protected me, but cancelled his attack and set me up for something else. I have done this quite a few times with success, not necessarily against Falcon Kick, but against incoming aerial attacks from above. It’s a little difficult to time, but it’s not as bad as powershielding, and it’s not only with ground-based attacks. It’s like a well-timed bomb parry, and after the bounce of the explosion you can immediately follow up with another attack. Kind of reminds me of moves in SC2 with GI properties, like Kilik’s monument or tribute.

omegablackmage
05-16-2005, 12:44 AM
i was readin this thread a few days ago and i noticed the thing you wrote about wes hittin you with charge shots as you bomb recovered. I don't really play samus, but whenver i play a ditto and the opponent fires a charge shot, i notice it, fast fall outta the way, and then start bomb jumping again. I might have mistaken what you said but wouldn't this just be a much easier solution, just fast fall outta the way? I mean charge shots aren't really that hard to see coming.

Jasona
05-16-2005, 08:39 AM
cape used AR to show me what happened. There is this cool little invulnerable spot in samus's ball form.

CaliburChamp
05-16-2005, 10:47 AM
I think it happened to me once when a Fox tried to U-aerial me. He was like.... wtf? lol. Still good to do though even though it doesnt gurantee you being invincible. cause Samus gains more air mobility in her ball form, plus the explosion of the bomb is like a barrier, and if her ball form lands on that explosion, you can you the d-air to knock that fox down.

co_and_me
05-16-2005, 05:49 PM
speaking of things that make u go WTF I was playing a fox and managed to powersheild the up air. he was below and i was on some platform battlefeild if i had to guess. He SH Uair and it double powershielded or so it seamed. maybe it didnt but it sure looked like it.