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View Full Version : "Keep players off their feet"


Gomba
10-04-2004, 06:53 PM
Thats a term ive seen use a bit with bowser users. What i want to know is how exactly do you do this. now let me explain what I do.

I usually SH in with a F-air or koopa klaw and then just try to smack themwhever they are. but most of the time they just recover with out getting hit.

moreover i mess up and get shield-grabbed for doing a bad approach and end up losing, but thats not really the point.

What i want to know is what do you guys necesarilly do after you smack them with an approached hit.

there are alot of combinations so any that ya feel like posting would be appreciated.

GrabfestBowser
10-11-2004, 04:03 AM
you have to establish that you can dash grab with bowser first of all... playing just the aerial game won't work. Grabbing with Bowser is key. That being said, when I fight I never use the Klaw like it's a normal move... it's too slow. I use it as a super quick decision when I can hit with it. I can kind of see Shuffling Fair, but I don't do that either because it's too easy for someone to get the timing down and dodge or roll away from you only to hit you during your lag even if you do Lcancel. I do lots of full jumps too. Just try to be as multidimensional as you can with him I guess... it's hard to explain.

I just went over to a friends and made tons of vids so I should have them up in a week of my current game and I'll have them on the hub. Hopefully that'll help but it might not cuz everyone was playing the fast characters like falco and peach and falcon and with them it's more of a guessing game for you than it is setting the pace like it would be against a lot of other characters

Luke