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itsme..Mario
09-28-2004, 04:43 PM
Whats the best way to recover with pike..... i am not sure on how to get double out of his up b. I think thats how you do that one recovery move..... just trying to develop my pika..... so someone please help me!

Electricmouse
09-28-2004, 05:50 PM
To get two jumps out of pika's quick attack you just need to press another direction right after you do the initial upb. Its not that hard to do when you get the hang of it but I guess it can be tricky to get down. If you are way to the far left or right of the stage and quick attack can't get you back I recommend using skull bash. Just don't charge it so you won't lose height and you'll get close enough for quick attack to work.

itsme..Mario
09-29-2004, 03:06 AM
yea.... I ended up getting on my own but yo its electric thanks a ton. I always find it hard to get someone to help on these boards. Especially with stupid questions like that but i thought it wouldn't hurt. I never played pika before just thought i would pick him just for the **** of it and use him as a second character.

Is there anything else I should know bout pika that is vital to his smashing besides the party hat of course! :D

pictish freak
09-29-2004, 06:40 PM
For recovery: Uncharged smashed B Skull bash is good, but don't use it if you're close to the stage. You'll get spiked or batted away...

^B is all about learning the spacing. Eventually, after lots of practise and lots of times recovering, you'll just KNOW the spacing and be able to grab the edge with great conssitency..

For general advice, check out my Pika FAQ... http://www.smashboards.com/showthread.php?s=&threadid=39789

Rat Hatter
10-06-2004, 11:08 PM
Originally posted by itsme..Mario
Is there anything else I should know bout pika that is vital to his smashing besides the party hat of course! :D

Read pictish's guide. It's very good and very in depth.

If possible, try to get your second quick attack directed towards the ground. The longer you are in the air, the more of a target you are.

Learn to love your smashes. Up smash is great for sending people into the air for combos and KOs. I sent a Marth flying off at 95% recently on FD. Forward smash is great for edge guarding. Practice your timing and range for that. Down smash is good for rolelrs and setting up combos. If you play FFA it's also good for getting some space when you're surrounded.

One thing I've found useful for nontourny opponents is a dash cancelled up smash. It's a very simple technique that is explained on pictish's guide. If your opponent uses a move that will cause a bit of lag afterward, run in and send 'em flying.

pictish freak
10-07-2004, 03:22 AM
If possible, try to get your second quick attack directed towards the ground. The longer you are in the air, the more of a target you are.

Very true, but I just feel like taggin on a little note - If you cut off some of Pikachu's quick attack by hitting the ground, he'll sit their for a moment, kinda of stunned. It leaves you quite vulnerable. Of course, stopping in th air isn't good either, right?

The solution is to either quick attack to sweet spot, or to quick attack just barely above the ground. It'll cut out your air time and avoid ground lag. If you get really good at spacing, you can land just barely above the ground and suffern no lag, pretty much.

Learn to love your smashes. Up smash is great for sending people into the air for combos and KOs. I sent a Marth flying off at 95% recently on FD. Forward smash is great for edge guarding. Practice your timing and range for that. Down smash is good for rolelrs and setting up combos. If you play FFA it's also good for getting some space when you're surrounded.

Very true about the up smash... if perfectly sweet spotted, Falcon goes out at about 90%, anyone else can be done slightly lower. And that's before you take into account even earlier kills with thunderflip. Thunderflip CAN kill jiggs at like.. 40% or something ridiculously low like that.

Nothing much to add on to the rest of that. F-smash has range, which is pretty sweet for Pikachu.

And Dsmash does indeed set up for aerials and stuff..

One thing I've found useful for nontourny opponents is a dash cancelled up smash. It's a very simple technique that is explained on pictish's guide. If your opponent uses a move that will cause a bit of lag afterward, run in and send 'em flying.

Heh, since I posted the guide, I've been aware of a better technique thanks to stiletto trap. The jump cancelled up smash. Basically just run in and hit the control stick up, but when you hit the stick up, also hit A. Pika slides a tad and the smash can come straight out. It can alsobe charged, if desired which is a **** sight better than dash cancelling. This'll be included in my up date, which'll be getting worked on after the tourny I've got in two days.

Just so you know, running in with up smash isn't always for non-tourny opponents. It can punish moves like Marth's F-smash and any recovery that doesn't sweet spot the edge due to pika sitting their ready to F-smash.

demoncaterpie
10-08-2004, 02:44 AM
Originally posted by pictish freak
This'll be included in my up date, which'll be getting worked on after the tourny I've got in two days.

An update?! Your pikachu guide is my bible. You have to post the date it will be released.

Melee Warrioir
10-21-2004, 05:38 PM
another thing that u can do is if ur sent more towards the sky use 'jolt shower' (just keep usin neutral b in the air) and it may make ur opponent use their shield and and the attacks kinda act like a shield themselves so landing can be more safe. but watch ur opponent carefully and use quick attack at the right time and u will land with more safety.

also, if u know when ur just about to get hit off the stage, for example, from falcos F-smash attack, CC and u will still go flying but immediatly tech out of it. ur probably thinking " u dont have enough time to CC because by the time u see falco's attack coming its too late" well when i battle ppl such as falco i always use a lot of ground game against him; i use D-tilt and forward tilt (and forward tilt can cancel out falco's F-smash) and when i use D-tilt falco may have used his forward smash sooner than my attack, hitting me, or the priority of his attack took over and hurt me. in either case, they both usually work when ur trying to stay on the stage longer and u dont need to worry about recovery.

pictish freak
10-21-2004, 06:35 PM
Showering jolts aint gonna work. You might get one off, if you're high up, which'll cover you.. but if you can get two off then that's odd. Not beneficial either. You're as well sending out the distraction jolt and recovering then, rather than trying to do damage with a kinda laggy projectile that goes DIAGONALLY with offstage.

demoncaterpie
10-22-2004, 01:37 AM
Originally posted by pictish freak
Showering jolts aint gonna work. You might get one off, if you're high up, which'll cover you.. but if you can get two off then that's odd. Not beneficial either. You're as well sending out the distraction jolt and recovering then, rather than trying to do damage with a kinda laggy projectile that goes DIAGONALLY with offstage.

I learned this the hard way. When I was playing little grade school kids, I just kept letting the bolts fly. But as soon as I started tournament play, I learned the error of my ways.

One of the things I like to do with the thunder bolt is to dash up to them, short hop, jolt. For most players, they will be expecting you to do the neutral a, a very common (but incredible) move. This way, it confuses your opponent and keeps your mind game going.

(Oh, and for all of those who saw that other post I made. Yeah... neutral b canceling was a horrific mistake on my part and I'll try to try to post more intelligently. I don't want to be known as a dumb***).

pictish freak
10-22-2004, 05:47 AM
You're Pikachu understanding IS improving, don't worry about it.

However, I do find thunder jolt spam to be very handy. IF you're not against someone like Samus or Y.Link, why bother going to them?

Sometimes spamming the jolt can tack on 7-14% damage before they get to you, which is pretty much 'free' damage.

Melee Warrioir
10-23-2004, 12:04 PM
sorry i incorrectly named the technique. the name led u to believe that u use more than one jolt but i actualy didnt mean to do that sorry. anyways yes its supposed to make ur opponent get the jolt out of the way and use some of their time while u quick attack safely back on the stage.

the lag of pikachu's jolt when going back to the stage is nothing to worry about anyways, because pikachu's quick attack has two directions, and u can make up for the lag with ease.

the sideburns
10-24-2004, 06:42 PM
i saw a vid of a pretty darn good pika player, i believe he was named "AK." he recovers and uses quick attack in ways i never really thought of. look for a vid of him vsing a link player; it's pretty cool stuff.

most of his recoveries were done by waiting til pika was on level with the stage and zipping over horizontally. he also used quick attack into an edgehog from the middle of the stage, which was pretty cool. i'd be more than willing to send this file over AIM if any of yall IM me at "lovethesideburns"

demoncaterpie
10-25-2004, 02:04 AM
Originally posted by the sideburns
i saw a vid of a pretty darn good pika player, i believe he was named "AK." he recovers and uses quick attack in ways i never really thought of. look for a vid of him vsing a link player; it's pretty cool stuff.

Woah. I've gotta check out that movie. Where'd you find it?

Also, I would like to thank Pictish Freak for his incouraging words. It's guys like you that make Smash Boards freakin' awesome.:chuckle: :chuckle:

Melee Warrioir
10-26-2004, 05:37 PM
lol sheesh thanks for the recognition my ways lol. im TRYING to help but anyways, yea i definatly want to see what the AK guy can do so put down the site

demoncaterpie
10-26-2004, 08:12 PM
Originally posted by Melee Warrioir
lol sheesh thanks for the recognition my ways lol. im TRYING to help but anyways, yea i definatly want to see what the AK guy can do so put down the site

After my post, I searched around Smash Boards and found a place that tells you where to view Smash Bros. movies. I can't remember where it was, but if you look around I'm sure you'll find it.

Melee Warrioir
10-31-2004, 09:25 AM
umm.... what were we talking about again? :laugh:

demoncaterpie
10-31-2004, 07:24 PM
Originally posted by Melee Warrioir
umm.... what were we talking about again? :laugh:

It's hard to remember after 5 days.

Anyway, to find good movies, check out Captain Jack's new website. It's awesome.

Electricmouse
10-31-2004, 11:24 PM
People just look on the hub, all the vids you need are on that. >_>

demoncaterpie
11-01-2004, 12:44 AM
Originally posted by Electricmouse
People just look on the hub, all the vids you need are on that. >_>

Jack's website is a lot easier to get to, since you don't need DC++ or whatever to view the movies.

Melee Warrioir
11-09-2004, 09:46 PM
Originally posted by demoncaterpie
"Jack's website is a lot easier to get to"
thats very true and its just a click away from viewing some great battles that is sure to wet anyones appetite for viewing explosive matches.

anyways, yes recovering with pika can be a problem so just go for edges most of the time and when u suspect an edgeguard, go for the stage. one more thing that u may not know about pikachu. on FD u can do a double straight quickattack on the ground by tilting the diagonally downwards on one of the parts of the quick attack, and then left or right depending on the direction you were first going. this can be used as a quick spacing manuever. but be careful u can fall of the stage by accident. and there is also lag at the end of this little trick so might not be worth doin after all....:confused: hmmmm

WHO WOULD WIN?
:shyguy: :shyguy: :shyguy: :shyguy: :shyguy: :shyguy: an army of shy guys
VERSUS
:beezo: :beezo: :beezo: :beezo: :beezo: :beezo: an army of beezos

demoncaterpie
11-10-2004, 10:34 PM
Originally posted by Melee Warrioir
thats very true and its just a click away from viewing some great battles that is sure to wet anyones appetite for viewing explosive matches.

anyways, yes recovering with pika can be a problem so just go for edges most of the time and when u suspect an edgeguard, go for the stage. one more thing that u may not know about pikachu. on FD u can do a double straight quickattack on the ground by tilting the diagonally downwards on one of the parts of the quick attack, and then left or right depending on the direction you were first going. this can be used as a quick spacing manuever. but be careful u can fall of the stage by accident. and there is also lag at the end of this little trick so might not be worth doin after all....:confused: hmmmm

WHO WOULD WIN?
:shyguy: :shyguy: :shyguy: :shyguy: :shyguy: :shyguy: an army of shy guys
VERSUS
:beezo: :beezo: :beezo: :beezo: :beezo: :beezo: an army of beezos

The problem with the trick is like you said...lag.

But that dosen't make it obsolete. If you work hard at it, you might find a way to cut down the lag a bit.

Answer:

:goomba: :goomba: :goomba: :goomba: :goomba: :goomba: :goomba: :goomba: These guys would win.

Melee Warrioir
11-12-2004, 07:56 PM
:skull: :skull: :skull: :skull: :skull: :skull: but then these guys would be shy guy army backup lol. anyways i really dont think u can cut down lag with that so just forget about that little trick. :( ummmmm im kinda been wondering... is pikachu at a huge disadvantage against some1 like marth or is it just a little... i really cant tell because the marth player i know is too bad for me to judge this.......

pictish freak
11-12-2004, 08:05 PM
Marth makes Pika's biggest weakness worse: Range.

It's certainly not nice for Pika. Not unwinnable, but it'd rather not be facing that sword.

Melee Warrioir
11-12-2004, 09:24 PM
oh, i c why. yea that darn range...... sigh i wish pika was better or everyone else was worse... lol. why couldnt marth have a dagger..... lol. i wish there were only like 3 characters in melee and they each didnt have much advantage over each other and instead it relied a lot more on skill and stuff....... anywayssss ummmmmm who got mario tennis for gcn? lol that game is really a lot of fun ya'll should rent it sometime.

pictish freak
11-13-2004, 04:07 AM
If winning means THAT much to you, try one of the top tier characters.

You'll find that between the top and upper tiers it largely is a game of rock paper scissors with character match ups.

Like

Fox > Sheik
Sheik > Marth
Marth > Fox

Well.. ok, some people might disagree but I've heard strong arguments for those match ups being like that before anyone shouts at me >.< Just giving an example.

That way you wont have lots of uphill matches. *shrugs*

Melee Warrioir
11-13-2004, 08:10 PM
hey im just trying to be the best i can be at this game and i know that im gonna need more than pika to do the job thats all. im not saying he is incompetent.....
but thanks for the list :D

Red Dragon
11-14-2004, 10:35 PM
Originally posted by Melee Warrioir
hey im just trying to be the best i can be at this game and i know that im gonna need more than pika to do the job thats all. im not saying he is incompetent.....
but thanks for the list :D

>_>

Pikachu pretty much is incompetent somewhat, if only he had longer arms and legs --_--, you would see him do a nice ol' Mega Punch. :D

And if you're trying to be the best you can be, but you want to stick with Pikachu, then ignore the haterz and go play him in tournaments, the better the people you play, the better you get, no matter what character you play as, you'll find a way to ignore his weaknesses and work on his advantages.

demoncaterpie
11-16-2004, 01:34 AM
Originally posted by Red Dragon
>_>

Pikachu pretty much is incompetent somewhat, if only he had longer arms and legs --_--, you would see him do a nice ol' Mega Punch. :D

And if you're trying to be the best you can be, but you want to stick with Pikachu, then ignore the haterz and go play him in tournaments, the better the people you play, the better you get, no matter what character you play as, you'll find a way to ignore his weaknesses and work on his advantages.

The only way you get good is if you practice.

*Mario Tennis looks so good:D :D :D . I'd get it if I wasn't saving up for a DS.*

Red Dragon
11-16-2004, 03:04 AM
Mario tennis is pretty good :D

But Donkey Konga is said to OWN

Melee Warrioir
11-16-2004, 04:54 PM
r u serious? wow donkey konga that game looked so different i didnt bother lookin up stuff about it. and thats true Red Dragon although i am at a disadvantage when trying to go to tournaments due to my location i still will try and beg my parents to take me. yep and those words were inspiring :D :D

dude mario tennis great but its really like playin the first one again :confused: :( . but its a lot of fun still.

demoncaterpie
11-17-2004, 01:50 PM
Originally posted by Red Dragon
Mario tennis is pretty good :D

But Donkey Konga is said to OWN

If it wan't for that frikin DS I'd have both.

Melee Warrioir
11-17-2004, 06:47 PM
wait DS still hasnt come out yet. u can still change ur mind dude.. unless there is a good game for DS that will come out with the DS at the same time, i cant really see a reason to not buy mario tennis or konga.
WHOA! my bad sorry it was me who got everyone off topic here :D hah my bad. ok the topic is ...Recovery... eherm yes...:chuckle: . hmm cant think of anything else to say (without me bein afraid its been said before)

demoncaterpie
11-30-2004, 12:56 AM
Originally posted by Melee Warrioir
wait DS still hasnt come out yet. u can still change ur mind dude.. unless there is a good game for DS that will come out with the DS at the same time, i cant really see a reason to not buy mario tennis or konga.
WHOA! my bad sorry it was me who got everyone off topic here :D hah my bad. ok the topic is ...Recovery... eherm yes...:chuckle: . hmm cant think of anything else to say (without me bein afraid its been said before)

*Before I saw this post, I went out and bought the DS. And I played Super Mario DS. But I will get Mario Tennis for the holidays. And now, back on topic*

Their's very few things that are wrong with Pika's recovery to make it unbariable. I mean, it may be a pretty easy edge guard, but not bad enough to make Pika a bad character overall.

pictish freak
11-30-2004, 03:14 AM
? What makes Pikachu's recovery bad, as opposed to like, one of the fastest, most versatile recoveries in the whole game? O.o

demoncaterpie
12-01-2004, 12:34 AM
Originally posted by pictish freak
? What makes Pikachu's recovery bad, as opposed to like, one of the fastest, most versatile recoveries in the whole game? O.o

Well, me and my friend where discussing the matter, and he talked about the landing lag for Pika's up b. He can almost always edge guard me after I do it. Also, it can be very difficult to block against guys who attack you off the stage. Any ideas on how to fix these problems?

Red Dragon
12-01-2004, 03:54 PM
Originally posted by demoncaterpie
Well, me and my friend where discussing the matter, and he talked about the landing lag for Pika's up b. He can almost always edge guard me after I do it. Also, it can be very difficult to block against guys who attack you off the stage. Any ideas on how to fix these problems?

O_o...Ever tried grabbing the ledge?

pictish freak
12-01-2004, 05:11 PM
Learn to space his recovery. I can usually decide whether I'll grab the edge, or come JUST over and have no (well, very very little) lag upon landing ^^

demoncaterpie
12-02-2004, 10:10 PM
Originally posted by pictish freak
Learn to space his recovery. I can usually decide whether I'll grab the edge, or come JUST over and have no (well, very very little) lag upon landing ^^

Thanks Pictish. I forgot about grabbing the edge.

Melee Warrioir
12-04-2004, 06:23 PM
lol your a funny guy demoncaterie just make sure ur using a gamecube controller when u play :chuckle: :chuckle: . lol. anyways, i always wait for the exact moment when im gonna use quickattack otherwise, if u use it too early u will be left open and hit hard for that mistake.