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HoodedHomie1234
09-12-2004, 08:09 PM
I recently started to pick up samus as one of my characters and was wondering about the bombs

now, if you can drop a bomb on top of someone, the bomb will explode, stunning the player and making samus kinda pop up above the person

you can do stuff like bomb someone and combo it right into a spike or another aerial if you can

im not sure how effective this actually is but its quite fun, but the trouble seems to be hitting them with the bomb since you have to drop the bomb pretty much right on top of them

can anyone give any ideas on how to combo into bombs?

SabreAnt
09-12-2004, 08:21 PM
Yes, it can be a very effective tactic at times. You'll see Wes do it from time to time too, if you ever see any vids of him, or vs him. When things get close and personal, sometimes you'll have a good opening to do a bomb, following this with D-air, or even N-air or B-air can prove very useful. I wouldnt rely on this to get my KO's in however, as it means getting in very close, and Samus has more advantages when there is space between you and the other player. If playing a Falco or a Fox, or other characters that play nice and close, Sidestep dodging one of their attempts can often lead to an opportunity to lay a bomb and work with it. See what you can do.

Crash
09-13-2004, 02:20 AM
do it to a shield grabber, you'll chip away a piece of their shield

Aftermath
09-14-2004, 01:58 AM
i find that along with the space animals, bombs also work well on sheiks. for good bomb combes, try to contact DMStudios, he always seems to set up alot from them.

samusedaway
09-14-2004, 02:02 AM
Bombs have proven themselves invaluable. Plus if you use them constantly no one will expect the superwavedash coming out of no where into a charge shot or down smash.

Jasona
11-03-2004, 09:25 PM
Did you know that when you drop a bomb and bounce off of something, that you can immediately (no lag, but only within a small time frame) do anything? One use of this is to get underneath of an airborne foe, drop a bomb, bounce, repeat (opponent and you, slowly ascend). Potentially infinite, realistically 3-5 bombs and a nair. IF YOU KNEW THIS, I need some setups for it because getting that close, while they're stunned, is VERY hard (alot of dairs out prioritize bombs).

***EDIT*** Does this tactic have a name? Does this capability of the bomb have a name?

Aftermath
11-03-2004, 10:23 PM
The name of it is, as far as i know, The Pillar of Fire. It is semi-infinite, at a certain percentage you can always get out, and pretty easily even before that. The best way to practice is by playing a lvl.9 Bowser, start bombing when he's under you, and you can go up to about 300% before he gets out.

On real people, 3-4 times is sometimes pushing it, but it is most effective against the heavier characters. This doesn't mean that fox and falco will always fall for it, they often fall out the bottom. Bowser, DK, and Ganon are the best targets, so i guess it would depend on being heavy and having more of a mid-fall speed.

One set up i worked out, but doesn't really work that great is to dthrow at a fair pecentage, 40%+ maybe, and wd under them and then start bombing. It's been a long time since i've tried implementing this seriously, but gave up after a few weeks of not being able to set up for it consistently.

The other thing that makes it tought for doing this is DI. While it is possible to follow it for a few bombs, it's very hard to follow them as far sideways as they begin going. Although, doing what you said, sex kicking after a few bombs may work very well, if you can set up for it, of course.

Jasona
11-24-2004, 01:03 PM
works best when opponent and samus are on the ground
- drop a bomb onto an opponent
- as soon as the bomb explodes ( the sooner the better ), dodge down
- repeat
If the bomb pushes your opponent away, then instead of dodgeing down, wavedash towards them.
This is hard... really hard ( for me ). My wavedashing is bad so I can only keep this going for 3 or 4 bombs. Tell me what you think and especially mention any vids of this you may know of or make. I don't plan on making any until I can keep this up for 7 or 8 bombs ( or just enough to break a shield ).

MLRS
11-24-2004, 03:27 PM
Originally posted by Jasona
works best when opponent and samus are on the ground
- drop a bomb onto an opponent
- as soon as the bomb explodes ( the sooner the better ), dodge down
- repeat
If the bomb pushes your opponent away, then instead of dodgeing down, wavedash towards them.
This is hard... really hard ( for me ). My wavedashing is bad so I can only keep this going for 3 or 4 bombs. Tell me what you think and especially mention any vids of this you may know of or make. I don't plan on making any until I can keep this up for 7 or 8 bombs ( or just enough to break a shield ).

omfg, this is the coolest thing ever!!!

ChRed2AKrisp
11-24-2004, 07:45 PM
originally posted by MLRS
omfg, this is the coolest thing ever!!!

Yes, it is wonderful isn't it? Gald ur finding SWF interesting!

I'm not spamming i just have to go ill edit this later

UndrDog
11-25-2004, 12:26 AM
yeah what he is talking about isnt the pillar of fire. poor Bowser, supposivally he bombed him all the way accross FD. or thats what i think he said anyway.

ChRed2AKrisp
11-25-2004, 12:56 PM
screw the edit. who are you responding to to when you say he isn't talking about the pillar? Cap'n Crunch? I'd say Jasona IS talking about the pillar, what else would it be?

And Crunch WD under a down throw? Wouldn't her WD go to far? Yuo would have to TJ underneath.

Jasona
11-25-2004, 09:40 PM
Originally posted by Jasona
works best when opponent and samus are on the ground
- drop a bomb onto an opponent
- as soon as the bomb explodes ( the sooner the better ), dodge down
- repeat
If the bomb pushes your opponent away, then instead of dodgeing down, wavedash towards them.
This is hard... really hard ( for me ). My wavedashing is bad so I can only keep this going for 3 or 4 bombs. Tell me what you think and especially mention any vids of this you may know of or make. I don't plan on making any until I can keep this up for 7 or 8 bombs ( or just enough to break a shield ).
This is not the pillar... its the opposite. First, you can't do it from under the opponent. Second, this only applies to horizontal movement and the pillar is for vertical movement. Third, until someone tells me that this isn't anything new and that it already has a name, I'm calling it bomb-dashing because thats all it is ( I'd call it bomb-dodgeing, but I'm saving that name for something else )

PillSpammer
11-25-2004, 10:23 PM
favorite use for a bomb...

drop a bomb right on the edge (ie, on final destination), while your opponent is off the edge trying to get back on. as soon as they do their up-b and touch the bomb it explodes and they get knocked down. can catch people off guard, altho they can still sometimes get back on. works very well on sheik, due to the nature of her up+b... try it and see :) another way, is to drop the bomb right off the edge and it'll hit your opponent as they try to jump back on...

PhillCollins
11-30-2004, 03:58 PM
Seems to me the best way to use bombs is just to use them period. Linking them together is pretty impractical. You're better off just using them to stun your opponent so that you can get stronger attacks off on them. But never stop using them, I don't think there's a single character that bombs don't help against. You're pretty safe doing it as well. Samus is crap without bombs.

UndrDog
12-02-2004, 05:08 AM
I'm not as good at this as Jasona is, but I just broke Bowser's sheild from full power up against the mountain side in Kanton. just by bomb-dashing as Jasona has dubbed it. I know it was just a computer, but it was a lvl9 and if I was any better at it, I'm sure it could've been an infinte combo as Jasona said. gonna keep practicing.

The Cape
12-02-2004, 10:29 AM
Originally posted by UndrDog
I'm not as good at this as Jasona is, but I just broke Bowser's sheild from full power up against the mountain side in Kanton. just by bomb-dashing as Jasona has dubbed it. I know it was just a computer, but it was a lvl9 and if I was any better at it, I'm sure it could've been an infinte combo as Jasona said. gonna keep practicing.

This is a semi-infinite without a wall, and probably with a wall. The kickback starts to get too high. As for the technique, he and I discussed a bit, and I think he changed it to Wavebombing (since bomb dashing was named for a link technique by GERM, and because of waveshining)

Computer[N00B]
12-08-2004, 04:18 PM
Hate to change the subject, but I like to use bombs as like defensive short-hop off the ground. Sometimes this will stop some moves (like grabs) and make people miss a step in their combos, if they aren't watching themselfs. Plus, I've been able to do a nair quick enough the hit with the end of it as they are being send away by the bomb ie get them before the DI away.

Aftermath
12-09-2004, 02:11 AM
good job computer, you've now learned how to lay a bomb and sex kick when someon runs into it. Anyway, yeah, it's a pretty good technique until they decide not to run up to you anymore, or jump over you.

Wheee!! 1 more gil for me!!

HugS
12-09-2004, 04:34 AM
Originally posted by Cap'n Crunch
good job computer, you've now learned how to lay a bomb and sex kick when someon runs into it. Anyway, yeah, it's a pretty good technique until they decide not to run up to you anymore, or jump over you.

Wheee!! 1 more gil for me!!

Diick of the year award goes to you capn.^

CrimsonSkunk
12-29-2004, 04:05 PM
Ive been messing around with samus lately and I found that you can bomb then instantly airdodge down (like the wavebomb I guess) then instantly do a Dtilt and combo that into Uair or whatever.

Jasona
12-29-2004, 04:51 PM
do you mean to say that the bomb exploded and you could do cool stuff or that you could do cool stuff without the bomb exploding?

CrimsonSkunk
12-30-2004, 03:07 AM
jus asplode da bomb an dis cool stuff hapens

UndrDog
12-30-2004, 03:44 AM
jus asplode da bomb an dis cool stuff hapens

o_0 please be less vague...

Aftermath
12-30-2004, 11:10 PM
it would obviously have to be right after the bomb explodes, otherwise, you'd have a bunch of lag and actually be on the ground before you could even attempt to airdodge into a dtilt or whatever, not to mention you'd have to jump first, since if you tried to airdodge on the ground, where you would be if the bomb didn't explode on the person, for whatever reason (ie: no one was there), you would simply shield and possibly roll, spot dodge, or get grabbed very easily; so as you can see it would be like the set up for the "wavebomb", but instead of airdodging into another bomb, you would actually do another move.

i like run on sentences.

Silver Sytos
12-31-2004, 04:47 PM
Originally posted by Jasona
This is not the pillar... its the opposite. First, you can't do it from under the opponent. Second, this only applies to horizontal movement and the pillar is for vertical movement. Third, until someone tells me that this isn't anything new and that it already has a name, I'm calling it bomb-dashing because thats all it is ( I'd call it bomb-dodgeing, but I'm saving that name for something else ) Wow, that's what I do to... I mean I don't know how to use them offensively well, I just use them as a defense if an opponent gets too close... But I'll have to try that bomb edgeguarding technique. :)

Joker
01-06-2005, 07:03 PM
A nice trick to use is: lay a bomb then lay another while still in mini-ball animation, with the second bomb a little behind the first , then while in the 2nd bomb's ball mode float back to the first bomb ......now exploding causing you to get some air time, enough to shoot one missle, while firing that float backward to the 2nd bomb causing the same oppurtunity for another missle in the same direction or the opposite direction, then once landing from that short jump you can fire another missle resulting 3 missles fired in quick time able to hit more than one target from different directions, simple but effective none the less


__________________

Joker
01-16-2005, 01:59 PM
Can anyone explain why a bomb placed in the air above ganondorf while he's recovering can make him almost seemingly appear directly below where he hit the bomb......sometimes killing him......and it seems to only work on Ganondorf.........oh.....Cap' feel free to answer...........:beezo:

UndrDog
01-17-2005, 12:49 PM
I'm a little comfused Joker. is this something like when you use Jiggy's Sing attack awhile Ganondorf is doing his B-Up thus sending him straight down instantly? because I know of that glitch and if it can be done with Samus' bombs... wow...

Joker
01-17-2005, 01:16 PM
Yeah ....it's like he doesn't travel downward he just appears below faster than I could always pick up with my eyes unless I was waiting for it to happen, but yeah thats the type of affect I was trying to mention.

UndrDog
01-23-2005, 10:16 PM
wow... that could be the breaking point between CF and Samus. I know that it works against Ganondorf, but CF is supposivly Samus' biggest, (and probably only), counter. if you can edge gaurd him with this it might mean that Samus isnt really countered by CF as much as we all think. if it can be perfected, it becomes a matter of getting him off the edge and thats it. I'll have to test this a bit more though.

Nephilim
01-24-2005, 01:19 AM
Ganon has this weird thing with his up b(he has to be on the stage) that does that. When he's hit from above during his up b he "teleports" to the ground. You can see it if you use Falco's d air on him as Ganon does his up b. I think there is a vid of it on the hub, Omni made it.

Undr, no this isn't anything game breaking at all, besides who can't edgeguard Ganon/Falcon?

HugS
01-24-2005, 02:30 AM
Falcon does not counter Samus. Well maybe CF has a small advantage...but no more than a few other characters. I think shiek is more of a counter. It's pretty much just isai beating wes that made people think falcon counters samus. It was a counter of styles more than a counter of characters. Don't flame me...this is all just my opinion of course.

UndrDog
01-24-2005, 02:31 AM
you do have a point, but if the CF isnt tat weak and they can recover high a Samus cand do to much to stop him before getting over the edge. I meant this can be used to kill off a CF at low percentages.