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View Full Version : Extra jump is kiling me.


G3rain1
03-18-2008, 10:17 PM
This happens not all the time but enough to throw me off. When ever I'm jumping around in the air I sometimes get an extra jump, (usually after the third) and its really annoying when i want to fair or bair someone and I end up jumping over them. Jigs was my main in melee and this never happened, what changed? Is anyone else getting this? How do I avoid it?

RPK
03-18-2008, 10:27 PM
I do have to say that I get this sometimes too...Its wierd...She sometimes jumps when I tell her not too....Its kinda annoying...

mmik
03-18-2008, 10:35 PM
I haven't noticed this yet.. Could it be you're tilting up without realizing it and it's causing you to jump? Try turning off up=jump and see if it still happens.

Wyvern
03-18-2008, 11:12 PM
If you hold down X or Y (or up, I guess), you will continually use jumps until you run out. The more Jigglypuff jumps, the shorter they get, and the sooner a held button will initiate an extra jump. You're probably just accidentally holding down the jump button a little too long.

mmik
03-18-2008, 11:19 PM
Wyvern's post makes sense; I bet that's what's actually happening.

Bowyer
03-19-2008, 12:55 AM
yeah, the new buffering system is kinda messed up like that.

G3rain1
03-19-2008, 02:52 AM
If you hold down X or Y (or up, I guess), you will continually use jumps until you run out. The more Jigglypuff jumps, the shorter they get, and the sooner a held button will initiate an extra jump. You're probably just accidentally holding down the jump button a little too long.

How is this any different that melee?

And whats the buffering system?

RPK
03-19-2008, 11:31 AM
For me though, I have tap jump off and sometimes, when I have my thumb over A and Im holding up on the analog to prepare for an upair and sometimes I jump. I dunno...And I short hop so I immedietly let go of the jump button. ITs when Im just floating in mid air and she just jumps on her own ._.

St. Viers
03-19-2008, 11:38 AM
How is this any different that melee?

And whats the buffering system?

In melee the jump lasted the same amount of time, so the likelyhood of keeping your finger on the jump button was very small.

The buffering system is pretty much what melee had, but increased, so if you keep holding a for example, you'll do the entire jab combo as quick as possible, or when you arein your shieldstun/lag of anykind and you hold a trigger and direction you'll buffer a spot-dodge, jump, roll...