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True Fool
02-15-2008, 11:05 PM
What's up with Toon Link and his glitches? I like this character and all, but was he rushed and chocked full of glitches?

Dsmash glitch (http://www.youtube.com/watch?v=rbFnHBI-kts&feature=related)

Dair glitch (http://www.youtube.com/watch?v=BnRmDoJm0VI)

Anyone have anything important to add? If you do, I'll try to keep this page updated, but personally I'm hoping that these are the only glitches of his.

Of course any information about how to initiate the glitches is welcome as well. I have no idea how to use the Dair one. All I heard about the Dsmash one was that it was based on DI.

X iLink X
02-15-2008, 11:57 PM
Well the Dsmash one was just weird, and no on has been able to repeat it. The dair thing is kinda weird, I tried to do it and I keep failing :(

Digital Angel
02-16-2008, 12:00 AM
Brawl is dead, spread the news.

True Fool
02-16-2008, 03:12 AM
I certainly wouldn't call it dead. The absolute worst case scenario I can think of, Toon Link becomes banned. The floating might be huge for him coming back to the stage. And as far as I know, the Dsmash thing has so far been impossible to imitate.

Bronze
02-16-2008, 12:04 PM
As far as anyone can tell the D-Smash only happens occasionally in combination with certain DI, which obviously no-one is ever going to do, making it pointless.
The D-Air also seems not particularly helpful, very situationally maybe.

Nice joke DA ;)

FREZ
02-16-2008, 11:01 PM
They wouldn't ban toon link, it would just become a rule that you are not allowed to use the dair glitch

Rhubarbo
02-17-2008, 12:37 AM
This farther proves my theory that Brawl was rushed and that Toon Link was a last minute addition.

Stimpy
02-17-2008, 01:33 AM
I certainly wouldn't call it dead. The absolute worst case scenario I can think of, Toon Link becomes banned. The floating might be huge for him coming back to the stage. And as far as I know, the Dsmash thing has so far been impossible to imitate.

I'm pretty sure they're going to patch the game soon to fix these problems, so a banned Toon Link is probably out of the question...

siber09
02-17-2008, 01:22 PM
I say the flouting thing is because the atack is getting weaker so it dose less damage each time and then after 4or 5 times it dosn't do any damage so he dosn't come down nothing happen and no damage is taken

SilentDrifterZ
02-17-2008, 01:26 PM
I say the flouting thing is because the atack is getting weaker so it dose less damage each time and then after 4or 5 times it dosn't do any damage so he dosn't come down nothing happen and no damage is taken

...that doesn't make any sense at all. Who would make a character float because his attack is weak?

tweety
02-17-2008, 10:01 PM
only 1 thing too tell a new version is comming for ppl that dont have it like for melee the pal version and the 1.2 blabla

Marthgreil
02-17-2008, 11:26 PM
Unless people master how to recreate the glitch I'd call this a fluke and move on.

wazgood
02-18-2008, 01:29 AM
the floating dair could be the ultimate edgeguard if you do it next to the edge to prevent sweetspotting

Dreadful28
02-18-2008, 02:33 PM
Will this mean toon link will be bad as a character?

Shrunk!!!
02-18-2008, 03:27 PM
Not necessarily.

Smashbros_7
02-20-2008, 09:30 PM
He was rushed, what do you expect ( I wish he had an original moveset)

Faintz1337
02-20-2008, 09:33 PM
The Down-air glitch only works when you get hit upwards, use your second jump and instantly use down-air. (So no edge-guarding)

Sunblock
02-21-2008, 02:03 PM
I'm pretty sure they're going to patch the game soon to fix these problems, so a banned Toon Link is probably out of the question...

Is it really possible to do so? I'm not very into such things, but I can't really imagine they'd be able to do this on Wii.

BubbleShield
02-21-2008, 03:08 PM
the dsmash one... How do you know zelda wasn't handicapped? the 1st hit by toon link was the dsmash (besides the arrows)
nvm read the description, I dont think hes telling the truth anyways =P

Johnknight1
02-24-2008, 05:43 AM
It really is hard for a character to be rushed, and have such a diffrent effect. Like wavedashing, this isn't a glitch. It's a result of the down air inconventional jumping physics, and I've yet to see the dSmash glitchy, but I know enough about it. Stop saying he was rushed, since Sakurai had Toon Link ready since July of 2005. 2 1/2 years for a character IS NOT rushed, AT ALL! Clones (or in this case, semi-clones) were put in on purpose, probably.

Dry Bones
02-24-2008, 06:09 AM
i would say that jigglypuff is more glitchy... aesthetically speaking, anyway

Smashbros_7
02-24-2008, 04:26 PM
It really is hard for a character to be rushed, and have such a diffrent effect. Like wavedashing, this isn't a glitch. It's a result of the down air inconventional jumping physics, and I've yet to see the dSmash glitchy, but I know enough about it. Stop saying he was rushed, since Sakurai had Toon Link ready since July of 2005. 2 1/2 years for a character IS NOT rushed, AT ALL! Clones (or in this case, semi-clones) were put in on purpose, probably.

Proof? Im pretty sure it wasn't 2005, or he would have been on the dojo.

Drack
02-25-2008, 04:22 AM
They wouldn't ban toon link, it would just become a rule that you are not allowed to use the dair glitch

Ever administrated a tournament? You have many games going on at once, there's not going to be time to watch 100% all of em to make sure some technique isn't used.

If it breaks the game (and this glitch definitely does NOT break the game) the rule banning it will be the easiest one to enforce. This is why stages with walls are probably going to be banned instead of the wall jab/dedede dthrow/fox shine infinite combo against a wall technique.

With any possibility of using the banned technique is gone, people can play however they want without restrictions, and no one will have to watch every second of every match to make sure a banned technique isn't used.

Xaoz
02-25-2008, 07:00 AM
Or, you know, they could have actually been put in on purpose. Just a thought.

El Frosty
02-25-2008, 12:37 PM
Like wavedashing, this isn't a glitch. It's a result of the down air inconventional jumping physics, and I've yet to see the dSmash glitchy, but I know enough about it.

hate to argue with a point on my second post in the forums, but the dAir thing is indeed a glitch, even if it is a result of the jumping physics. to say its not is to compleatly misunderstand the concepts of a glitch.

a glitch is any unintentional or strange behaviour in a program, that was unintended by the programmers. and although this DAir could be intentional, it is unlikely due to how strange and virtually useless it is. (recovery? not from the vids Ive seen, plus would you really want to risk fastfalling down to your doom?)

the DAir looks bizzare, and logically makes no sense at all. programatically however it is very likely to make a lot of sense. my best gess when looking at it is that the standard behaviour of the DAir on toon link is to cancel any vertical momentum on link, and then set negative vertical momentum to him, producing the fastfalling effect. the glitch however, it looks like the extra negative momentum is being applied before all the vertical momentum is cancelled, resulting in the visable stall you get which lasts until the gravitation constant becomes sufficiently large to move him back down to earth.

CaptainLove911
02-25-2008, 09:46 PM
Didn't stop people from playing Ness in Melee.

Icy_Eagle
02-26-2008, 02:16 PM
the DAir looks bizzare, and logically makes no sense at all.

Because suddenly falling down extremely fast makes sense right?

Besides, like you said, how do you know this wasn't intended to be in the game. It's quite possible that this is to prevent toon link from canceling his upward momentum for the sakes of comboing and star ko's.

And it's not like it's f*cking up the game, no need to fret over it

Titan05
02-26-2008, 03:12 PM
Will this mean toon link will be bad as a character?

He will be a fine character, he just has some quirky things that you should learn to master, or avoid, if necessary.
Playing as him, I've come to the conclusion that he is pretty strong.

KazuTheNut
02-29-2008, 09:28 PM
Wait, so you say he's chalk full of glitches because he has two -known- glitchs?

I don't see how his DAir glitch could help, though.

Deep2
03-01-2008, 01:51 AM
I have a different theory.
I think they made the dair like that on porpouse, so that when you are knocked up into the air, you can't come back down instantly using dair, and recover yourself.

Iwan
03-01-2008, 03:06 AM
I have a different theory.
I think they made the dair like that on porpouse, so that when you are knocked up into the air, you can't come back down instantly using dair, and recover yourself.

EXACTLY lol...god, some of you guys fail to realize that if tlink didnt "float", and instead came back down instantly, it'd be near impossible to star KO t-link. Because he'd come back down instantly every time. Besides, first off....the dair glitch, its not useful. And is sure as hell doesn't break the game (at all). If anything it makes toon link more fair, because like i said once alreayd, without it he'd have an instant recovery from potential star KO's. As for the dsmash glitch, i've only had it happen a few times, and it doesn't affect the outcome of the match whatsoever.

and good games earlier Deep :P

Kabyk-Greenmyst
03-01-2008, 03:11 AM
If you're hit with a strong enough attack to Star KO you, you're not getting enough time to use a move anyway.
I believe the reason was that if you weren't Star KO'd with an upsmash or something, you wouldn't be able to punish the opponent immediately.

Minipolce
03-01-2008, 01:08 PM
Toon Link has some of the weirdest moves I've seen in this franchise. He seems to be floaty but not during all of his moves. His dair is just like wavedashing, a consequence of the new physics implemented into the game. I certainly don't think he was rushed because, if he was, he would probably play exactly like regular Link.

Edit: Which he doesn't

Iwan
03-01-2008, 08:08 PM
Toon Link has some of the weirdest moves I've seen in this franchise. He seems to be floaty but not during all of his moves. His dair is just like wavedashing, a consequence of the new physics implemented into the game. I certainly don't think he was rushed because, if he was, he would probably play exactly like regular Link.

Edit: Which he doesn't
his dair is like wavedashing.....? lol?

KazuTheNut
03-01-2008, 09:30 PM
Wavedashing is sliding around the stage, Toonie's DAir makes him hang in the air. It's so similar, one could call it the same thing.

_Slick_
03-02-2008, 12:40 AM
BUT WAIT! These are good glitches!

Deep2
03-02-2008, 12:49 AM
BUT WAIT! These are good glitches!

They're not glitches period.
They just incorporated it into the game so that people won't cheat.

KazuTheNut
03-02-2008, 08:07 AM
I wouldn't call that cheating.

Maybe Sakurai MEANT it to do so, but it would only do so when he's sent flying. It was probably there just to make him go slower when going up, but there was a glitch in the version he gave us...

... That makes no sence at all :/

Kabyk-Greenmyst
03-02-2008, 12:13 PM
wavedashing and lil' link's floating are certainly NOT the same thing. The floating is mostly useless, whereas wavedashing has infinite uses.
either way, i never saw why people are so bent on being against glitches. they're in the game, so deal with it. it's like discovering you can jump with X and Y instead of Up.

KazuTheNut
03-02-2008, 12:50 PM
I was being sarcastic about the wavedashing and DAir glitch, I should've said so...

And while I agree that we shouldn't complain about about glitches, the DAir might get annoying when it kicks when you DON'T want it to.