View Full Version : Ideal ways to land a charged waft
Painter
02-12-2008, 01:58 PM
So I have been playing Wario alot recently and I have been wondering if anyone has come up with a nice combo in which you can land a fully charged waft at least 90% of the time. Personally, I have been trying to use it after I chase and opponet off the level and they are recovering in the air...it seems to work okay. Anyone have any other ideas?
Mambo
02-13-2008, 05:40 PM
Well it seems for an almost charged waft, it's best left as a surprise kill, that's the most usefull for it seems.
For a charged one? Not sure. It seems oppoentes would be watching for such a thing, but maybe you could use it as a mindgame and have the threat of it looming over them.
Puddin Master
02-13-2008, 05:52 PM
I have an idea. When you have a fully charged Waft, knock your opponent off the stage. If there damage is around 87 and over (I've seen Wafts that kill at 85 or so on some light characters.) When your opponent is near the edge (make sure they do NOT grab the edge) jump off near the edge than Waft when they are pretty close to you. Hopefully, that'll kill 'em.
Painter
02-13-2008, 09:05 PM
I have an idea. When you have a fully charged Waft, knock your opponent off the stage. If there damage is around 87 and over (I've seen Wafts that kill at 85 or so on some light characters.) When your opponent is near the edge (make sure they do NOT grab the edge) jump off near the edge than Waft when they are pretty close to you. Hopefully, that'll kill 'em.
I have done something very similar to this...and it's kinda mind gameish. However what I have found recently works really well is to let your opponent grab the edge while you are recovering back onto the stage, and just as he thinks he has you dead you waft up and blow him off the edge for some serious damage. Anti-Ledgehog tactic?
GotACoolName
02-13-2008, 09:35 PM
Seems good for high-air interception, since Wario's entire body becomes a deadly hitbox, not just the stuff coming out of his rear (http://www.youtube.com/watch?v=qGgRVge1lC4 watch the end).
paralasalud
02-14-2008, 02:55 AM
Seems good for high-air interception, since Wario's entire body becomes a deadly hitbox, not just the stuff coming out of his rear (http://www.youtube.com/watch?v=qGgRVge1lC4 watch the end).
yeah now i'm wondering if it's better to combo it when they're in the air above you.
that ending was sweet. it's like ness' pk thunder on himself... lol.
i'm also thinking of
jumping out of shield and wafting.
seems nice to me.
dude i waft'd so many of my buddies yesterday it wasn't funny.
Wario is a ****in champ. i advise everyone else to stop playing as him so he can be all mein! Nyeh!
Here's my idea:
Down tilt/running slide to knock character above you and follow through with a fully charged waft to star KO them
Cra$hman
02-14-2008, 09:58 PM
^doesn't work, moves have almost no stun in brawl so they'd just jump away
theres very few combos that work in brawl and i bet you couldn't find any into fart (atleast at killing percent) just wait till people try to intercept you in the air and throw it out it has a huge hitbox all over.
Yes but his running slide and down tilt both come out relatively quickly, so he shouldn;t have too much trouble letting out a fully charged waft in time
Warlock*G
02-14-2008, 10:40 PM
Yeah it's like "lolz no stun" but by the time they get away they get WAFTED.
Edit: hey it's like "wasted" but better. "Wafted"... lawl.
Fernie812
02-17-2008, 08:54 PM
I usually use it in the air, like when two people are jumping toward each other, and just as they meet, i use it.
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