View Full Version : I sense a problem rising...
DrunkenSphere
02-09-2008, 10:34 AM
Jiggly puff is twice as big as before, cant use pound as a recovery move, has a faster ground speed, and is heavier.
This is not the jiggs we know and love, more like biggs.
Anyway, where did jiggs go in brawl, Or is "biggs" the closest thing
Kink-Link5
02-09-2008, 02:05 PM
This is much closer to the SSB64 Jigglypuff than the Melee one, with a few Melee aspects thrown in. Her air game is much more combo suited than WoP oriented. Her size is also similar to her ssb64 version, where she was larger than Kirby. So think of her as SSB64 Jiggz with a better jump ability and off-the-edge WoP.
slimpyman
02-09-2008, 11:40 PM
haha. i personally liked jiggly best before melee. maybe i will enjoy her a bit more.
Chexr
02-09-2008, 11:50 PM
I played a bit with jiggs today. She's definitely more like her 64 self and a lot worse. Her movement has been horribly nerfed. Also one of the guys there said he rested DeDeDe at 80%, he didnt die and came back down and killed jiggs with a f-smash. If you liked jiggs from melee you probably be disappointed with her in brawl.
ps. brawl >>>>>>> melee
thegreatace
02-09-2008, 11:52 PM
its too bad the jiggs, rest isnt as pizzazy as it was before, but oh well, we will just have to understand that its really hard to make everything balanced. =/
DrunkenSphere
02-10-2008, 12:39 AM
This is much closer to the SSB64 Jigglypuff than the Melee one, with a few Melee aspects thrown in. Her air game is much more combo suited than WoP oriented. Her size is also similar to her ssb64 version, where she was larger than Kirby. So think of her as SSB64 Jiggz with a better jump ability and off-the-edge WoP.
So kinda like a Half air and half ground based playstyle hmm.... well i guess We can role with the punches, cause jiggs is round and stuff.... yeah.........
Mada90
02-11-2008, 09:21 AM
I actually enjoy the new Puff,combos are a lot easier,especially with bair.
The only real bad thing is rest,sadly.
I think Puff will be higher on the tier list,lack of Wavedash and L Cancel is a big advantage for her.
Dream Chaser
02-11-2008, 11:25 AM
Yeah, like most characters, the new way the game is played will effect stategies. So like other characters new strategies will need to be used.
I hope there will be no need for a tier list an that all charcters can be used effectively.
Jiggles is just more like her n64 counterpart than melee. Her fair is much better now and can kill. I dont think we need to worry to much about the nerfing of the rest. From what ive experienced of brawl chars in general survive longer and have better or more varied recoveries. Winning matches seems focused more on stopping your opponent fromg etting back to the stage rather than edge hogging or guarding the edge on the stage. Not many chars are better sutied to this task than jiggs :)
Also, the improvement to her ground game is great. Plus uair seems to be great for comboing, def into rests.
Sabrewulf238
02-11-2008, 01:38 PM
I'm not too worried, I really liked jiggs in melee but I'll get used to brawl jiggs eventually. I also don't believe any character is truly bad, it all depends on who is controling the character. ;)
Yeah, like most characters, the new way the game is played will effect stategies. So like other characters new strategies will need to be used.
I hope there will be no need for a tier list an that all charcters can be used effectively.
This summed up my thoughts exactly. Bolded for emphasis.
greenblob
02-11-2008, 08:43 PM
Combos? *excited*
Any details? Does bair (x4) still work? What about uthrow->uair (x4)? Can we do some classic drill->utilt->rest combos from Smash64?
Sir Bedevere
02-11-2008, 09:47 PM
Aw man, I always loved resting people... V_V
jigglyppuff8
02-13-2008, 05:37 PM
This is much closer to the SSB64 Jigglypuff than the Melee one, with a few Melee aspects thrown in. Her air game is much more combo suited than WoP oriented. Her size is also similar to her ssb64 version, where she was larger than Kirby. So think of her as SSB64 Jiggz with a better jump ability and off-the-edge WoP.
Yes!!! Not buying a gamecube finally pays off:)
D-air FTW!!!
Um, why can't pound be used as recovery? I was doing rising pound without any trouble.
WoP seems so much easier, which I like much.
For those who think Brawl will be totally balanced is wrong. No matter the game, if the characters are different, there will be Tier Lists. One will ALWAYS be better then the other unless you make all character exactly the same.
Anyways, I was a bit disappointed in the nerfing of rest. However, I didnt use it that much anyways lol. I am happy that it will be easier to perform WoP in Brawl.
GotACoolName
02-17-2008, 12:58 AM
cant use pound as a recovery move
Explain...
ConeZone
02-17-2008, 09:30 PM
resting was the best move period in melee haha, i wish jigglys FS would have been a super rest move or something like that haha
metaXzero
02-21-2008, 01:57 AM
resting was the best move period in melee haha, i wish jigglys FS would have been a super rest move or something like that haha
At the end of it, it kinda is.
Jigglymaster
02-21-2008, 05:51 PM
You can still use pound as a recovery, I've played it. And truthfully i didn't even need it because her recovery w/o it is so great. I don't think I ever died off the bottom with jiggly.
al-x_clip
02-22-2008, 10:06 PM
i played him, i dont really like the brawl jiggs
theGreatDekuTree
03-04-2008, 04:06 AM
well i guess We can role with the punches, cause jiggs is round and stuff.... yeah.........
bada-bing
"yourpostistooshortaddsumcharacters"
Baconater
03-06-2008, 09:39 AM
"pound can no longer be used for recover"
Thanks for scaring the bejebuz out of me. No I haven't played yet bet I'm going to trust the other people on this thread who say it's still viable.
Fun fact: in melee on any stage that doesn't have a pillar style base, you can go all the way around (includes corneria) try going to hyrule and going from the tip top right, around the left, through the cave, and landing on the right below where you started.
the lack of pound recover would be AWFUL
Dragnil
03-06-2008, 11:20 AM
If they nerfed rest then how are we to get on peoples nerves.:ohwell: although does anyone know if the time jiggs spends asleep is any greater?
infernovia
03-06-2008, 12:01 PM
You spend less time asleep (actually, if you hit water, you wake up automatically) and proportionally to the recovery percentage, rest hasn't been nerfed. Well, thats what I hear anyway.
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