View Full Version : Luigi's new dart-like Green missile!
Penguyen
02-02-2008, 12:28 AM
In this video, Luigi's green missile launches against the wall and apparently his head gets stuck! Could this open new possibilities? Watch the blue luigi at 1:50 http://www.youtube.com/watch?v=V-5CIZYzL9s
Here's one of him launching himself into the wall of the battlefield stage. Watch at 41 secs http://www.youtube.com/watch?v=4Hl51U_GPCY
SolidSonic
02-02-2008, 01:00 AM
LoL!
That was cool. I can imagine it being useful in certain rare occasions, but outside of that I don't know.
Bassoonist
02-02-2008, 01:20 AM
I love that. :laugh:
It's the little things like this that make games all of the more enjoyable for me, personally. I really like how Luigi has gained more personality in this game.
paralasalud
02-02-2008, 01:42 AM
aweeeesome.
definitely helps luigi's recovery.
i guess this is technically a "wall cling"
SpitFire15
02-02-2008, 01:50 AM
I see they gave Luigi a Waluigi color scheme. Looks good on him.
Kruton
02-02-2008, 03:11 AM
oh my god that's the most amazing thing I've seen for recoveries. All of them.
No Nintendo character makes me lol more than Luigi.
Nice. It seems kind of useful, yes?
SmashBro99
02-02-2008, 08:00 AM
Luigi is great lol.
That's just like him to get stuck.
Hellhawk23
02-02-2008, 01:37 PM
Does it still misfire? :bee:
Zauron
02-02-2008, 05:10 PM
No it doesn't misfire. But I never found this trick while playing, I'll have to check it out next time I play!
Also check my post here for some more things I found with Luigi while playing as him:
http://smashboards.com/showthread.php?p=3822837#post3822837
brawlmaniac
02-02-2008, 07:39 PM
Little things like that help make the game better I think lol.
SJAK47
02-02-2008, 10:14 PM
Hahaha, Luigi, always a funny guy.
Flyingmonkey
02-03-2008, 02:09 AM
Hey Zauron, if you're going to be playing as Luigi a lot (and it's no trouble and you don't mind), could you maybe make some videos? It would be great to see our green man in action without his wavedash.
Zauron
02-03-2008, 02:14 AM
I don't really have anything set up to make videos, sorry. I do play a fair amount of Luigi though. He's actually very similar to his Melee form except for what I mentioned and this new trick, which I was happy about - I didn't really care for the idea of him using a vacumn in Brawl.
I've been trying to play all the charactes though, to get info about them, but Luigi was my main in Melee and its hard not to keep going back to him in Brawl even without wavedashing :).
Flyingmonkey
02-03-2008, 02:39 AM
No problem at all. They'll be videos up soon enough. I'm ridiculously happy about the aerials though. It was always my favourite part about playing Luigi. Well, that and wavedashing around the stage like no body's business. But of course, it's great to hear about the Tornado. I could never get enough height to justify using it. Which was a shame. The old Tobias videos where he edge rapes with the tornado were something.
NESSBOUNDER
02-03-2008, 03:06 AM
I love the fact that Luigi's running attack won't get him punished any more. That attack is too funny not to use.
Indeed. I'm very happy that his dash attack has improved, though there wasn't much that
could not be improved. ;)
Lucas_User
02-03-2008, 12:18 PM
Haha, that looks really cool.
SothE700k
02-03-2008, 02:06 PM
Edgerapes?? What?! lol
Penguyen
02-04-2008, 04:13 AM
I wonder if it's being tested..
Zauron
02-04-2008, 01:09 PM
So I tested this out a bit last night.
First, it seems Luigi may have misfire after all - I'm not sure, if so, its not anywhere near as obvious when he does it, but there were a few times where it looked like a single puff of flame occured right when I released the button and he may have gone further than normal. Of course I was darting into walls so I'm not sure if he went further or not or if it really was a misfire.
Anyway...
The dart thing doesn't happen all the time. I found this dissapointing. I'm not sure if its random or if you have to be very close to the wall before you release in order to do it (at which point, you could have just up+b'd anyway if you are recovering). It does seem you can double-jump after he pulls himself out, although I'm not 100% sure I had actually used my double-jump before then. In either case, he can do stuff besides fall after he pulls himself out.
Also very few stages have walls, so I really could not find any time this was useful as a recovery, more of just a gag.
Another thing that I found a bit dissapointing is that unlike many other side-B's such as Captain Falcon's now, Luigi still can't grab the ledge directly out of his side+B. He still has to fall a bit first, so you can't aim the side+B to directly hit the ledge and grab it immediately.
Doopliss_Swe
02-04-2008, 05:01 PM
I'll main him just for this and his improved taunt. He seemed to misfire when he darted on the all FS vid.
Jekyll
02-04-2008, 10:49 PM
Misfire at 3:35
http://www.youtube.com/watch?v=KNO4aY7vbyM (http://www.youtube.com/watch?v=KNO4aY7vbyM)
Kirby M.D.
02-04-2008, 11:03 PM
Odd, it looked like Weegee dashdanced shortly after the misfire. Wario also seemed to run forward then slide back quickly. It didn't look like his roll, but it could have been a pivot or maybe WAVEDASHAN.
Penguyen
02-05-2008, 05:02 AM
You should figure out something soon Zauron. I see competitive players fighting on stages like battlefield which darting is possible. But otherwise great job! Keep it up :)
WeeklyJumpman
02-07-2008, 05:27 PM
Luigi is great lol.
That's just like him to get stuck.
Yes; I'm starting to think that attack isn't filler anymore! That's great!
SlashMolder
02-08-2008, 02:27 AM
Doesn't seam that useful but maybe....
=Samus-Aran=
02-08-2008, 10:05 AM
I like the 'boing' sound when he sticks to the wall. :laugh:
This will be useful, thanks for the info. :) Can't wait to be him!
=S-A=
T-major
02-09-2008, 01:54 AM
I love the sound effects!
"doy-oy-oy-oy-oying!!"
R.Y.N.O
02-09-2008, 06:11 AM
lol Can't wait to play as him in Brawl! Luiigi seems like he is more of his own person rather than a luigified luigi.:dizzy:
Mysteryfox1
02-09-2008, 06:22 AM
It's just Luigi's way of a wall cling:P
It looks funny as hell though.
Losnar
02-09-2008, 07:19 PM
The dart thing doesn't happen all the time. I found this dissapointing. I'm not sure if its random or if you have to be very close to the wall before you release in order to do it (at which point, you could have just up+b'd anyway if you are recovering). It does seem you can double-jump after he pulls himself out, although I'm not 100% sure I had actually used my double-jump before then. In either case, he can do stuff besides fall after he pulls himself out.
.
Can you elaborate on this, or test it more? You mentioned he might gain extra jumps/moves..
Losnar
02-13-2008, 07:09 PM
Someone told me some new info about Luigi's forward B.
Taken from IRC chat and edited a bit:
Luigi's Single Frame Missile
[14:43] <D_D> the luigi just frame is with his green missile.
[14:43] <D_D> if you let go of the charge right at full charge, he does a crazy version.
[14:43] <D_D> its got a small window, it sends him far as hell.
[14:43] <D_D> does 30dmg
[14:43] <losnar> so it's like a misfire but intentional?
[14:43] <D_D> yeah, the normal misfire does 25% and dosent go as far
[14:44] <losnar> and if you hold it down and don't let go, it don't go as far?
[14:45] <D_D> normal one = ok distance, crap dmg,
charged = far distance, good dmg,
missfire = far distance, better dmg,
Perfect timing = very good to both
01[14:45] <losnar> cool info, thx D_D, that's a definite BUFF!
Drunken_Dragon
02-13-2008, 11:03 PM
you can tell when you do the just frame because there is an extra explosion next to him. the timing is kind of strict but its very obvious when you do it.
Andrex
02-14-2008, 01:59 AM
Someone told me some new info about Luigi's forward B.
Taken from IRC chat and edited a bit:
Luigi's Single Frame Missile
[14:43] <D_D> the luigi just frame is with his green missile.
[14:43] <D_D> if you let go of the charge right at full charge, he does a crazy version.
[14:43] <D_D> its got a small window, it sends him far as hell.
[14:43] <D_D> does 30dmg
[14:43] <losnar> so it's like a misfire but intentional?
[14:43] <D_D> yeah, the normal misfire does 25% and dosent go as far
[14:44] <losnar> and if you hold it down and don't let go, it don't go as far?
[14:45] <D_D> normal one = ok distance, crap dmg,
charged = far distance, good dmg,
missfire = far distance, better dmg,
Perfect timing = very good to both
01[14:45] <losnar> cool info, thx D_D, that's a definite BUFF!
Holy crap that's awesome. o_o The more I read the more I feel justified for sticking with Luigi through the first two games. :D
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