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limitbreak
02-01-2008, 04:49 PM
Haven't done much research on Mario (although he is my main in melee) simply because I'm trying to understand some other cool characters. How is the cape looking? Any vids up showing its range or anything?

Mario_ 101
02-01-2008, 11:10 PM
Yeah, it looks about the same. Watch.
http://youtube.com/watch?v=bGEXUEdQvKg

paralasalud
02-01-2008, 11:27 PM
i thought you were talking about the player, the cape.
i hope he returns for brawl.

limitbreak
02-02-2008, 12:16 AM
i thought you were talking about the player, the cape.
i hope he returns for brawl.

Hahah. Not THE Cape. Just the regular yellow cape that spins people around.

Edit: Thanks for the vid but I had to turn it off right after that ridiculous zelda aFa.

Gooche
02-05-2008, 04:27 PM
The cape works the same way. I just wish that they let him glide like Metaknight and company. I mean the cape is supposed to allow him to fly. I am pretty disappointed with that as I play.

7Mario
02-08-2008, 02:47 PM
hmm In Gimpfish's Mario video. (Mario vs Snake)
Mario's Cape looks like it always helps him to recover.
And it looks faster.
I think it's just better all around.

Fogo
02-09-2008, 03:15 AM
it's the same.


in all ways besides the fact that you're playing brawl and not melee.

fox_and_mario_user
02-18-2008, 06:26 PM
it looks the same to me
http://i214.photobucket.com/albums/cc130/Nman2020Z/Mario_Final_Smash_by_RuDeLiUz.gif

fazares
02-19-2008, 01:37 PM
its the same....maybe a bit longer...

SK8orDIE
02-19-2008, 04:52 PM
What about the cape as an edgeguard? How has that changed, with the new edge mechanics? Sure, it should still work on space animals, but what about recoveries like C. Falcon and Mario, where the players automatically get turned around to grab the ledge during up-b? Any vids? Discussions?

SK8orDIE
02-19-2008, 06:12 PM
sorry for the double post. this site hangs pretty frequently.

Mike Hawk
02-20-2008, 07:23 AM
wow talk about a broken as **** move.
not only does the cape flip you, it also flips your momentum.
also grab onto the edge and cape away from there for an infinite cape edgestall.

Felix
02-20-2008, 12:18 PM
yeah, that seems a bit broken >.<

Doc Chronic
02-20-2008, 03:36 PM
The cape works the same way. I just wish that they let him glide like Metaknight and company. I mean the cape is supposed to allow him to fly. I am pretty disappointed with that as I play.

i wish i had never read this post, because i had never even thought of that until just reading this, and now knowing it is not in i am infinitely sad :urg:

SK8orDIE
02-20-2008, 03:53 PM
i wish i had never read this post, because i had never even thought of that until just reading this, and now knowing it is not in i am infinitely sad :urg:

You'll be even sadder after you try out his down-b. FLUDD is a complete waste of a move that could've been a cape glide recovery.

fazares
02-20-2008, 04:22 PM
u can still use reverse fludd as recovery....

cHooKay
03-28-2008, 01:54 PM
EVEN SADDER, fludd is suposed to do damage, push opponents further, and have the ability to change between 4 other modes (Spray, hover, rocket, turbo), if you haven't played sunshine before, check out fludd in its real game and you may be more pissed. Sakurai should've made FLUDD a freaking item so he can at least apply FLUDD's true nature to its max, instead of "dumbing it down". And yeah, Mario should be able to at least gluide with his cape if anything, freaking the cape debut function was flying at the most, not deflecting. Lastly, he should be able to crawl seeing as if he's been crawling throughout his gaming career and also by the fact that luigi crouches in the same animation (this gets a big WTF). BTW, In a general note though, my fault mikehawk on the "double post" on that cape stall, completely missed that .

cHooKay
03-28-2008, 01:59 PM
haha after ramping on like that though, Cape and Fludd in brawl really work well together. There's been so many instances were I caped the second jump and FLUDDed the third, getting in a easy KO since the cape pushes opponents back now in brawl. However, I do miss the random times opponents trip from being caped like in melee, I believe they took this function out. I could be wrong, if anyone notices that the cape still trips oponents like in melee (high damage, oponents runs towards mario, mario capes, oponents randomly trips) feel free to post...

Seven11
04-18-2008, 09:12 PM
i wish i had never read this post, because i had never even thought of that until just reading this, and now knowing it is not in i am infinitely sad :urg:

I felt the same way. I died a little bit when I read that. Such a good idea... I vote for OP for new president of Sora Inc...