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View Full Version : stronger neutral special


Buzz
12-20-2007, 02:56 PM
I realize I am going out on a limb here, but I hope Kirby's neutral special (sucking air) has some added unique properties. For instance, wouldn't it be slick/funny if you could hold down B and slowly move the opponent(s) toward you? As long as you are both on relatively equal ground, opponents should slowly slide toward Kirby and accelerate as they get closer.

Whatever happens, I'm gonna attempt to learn Kirby again. ^_^

Jisike
12-20-2007, 05:46 PM
I think the only things inhale could REALLY use are more range, less startup lag, and the ability to combo out of it XD

Viper JLT4GOV
12-20-2007, 05:55 PM
Neutral special could be like Amazing Mirror and Squeak Squad. Inhale for a few seconds, then have a bigger reach, then he will get tired if you do it too long.

Buzz
12-20-2007, 06:00 PM
Being able to jump-cancel this move would be AWESOME.

Pink Reaper
12-20-2007, 06:05 PM
Heh, make it like Fox's Shine(in melee, not in brawl >_>) and make inhale come out on frame one and make it jump Cancel-able. At least then it would be usable.

t!MmY
12-20-2007, 07:13 PM
It should have less range... more range would be pretty broken. But in exchange, the range should increase, as posted above, like in Amazing Mirror the longer you use it. And he should "tire out" when held too long, because infinite inhale is a little too good considering it's a fighting game and not a one-player platformer.

But most of all: less start up, less lag, and make it faster to Copy and Star Shot (and turn around/jump) with someone in your mouth. That would make it a lot more useable. In exchange, make it easier to break out of so Swallowcides aren't abusable. Since people drop under Kirby after breaking out of a Swallowcide, it's still useful.

Wait, didn't I post all this in my "Necessary Changes for Kirby" thread?