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View Full Version : Ike is the new Roy.


Archimbald
11-03-2007, 01:43 AM
Now, hear me out on this; I know there are many of you who are hung up on Ike not being like any Melee character, but I imagine you're only thinking of his moves and speed.

I am not comparing him to Roy because of his Neutral-B. Playing as Roy was based on the knowledge of yourself and your enemy. Roy was an absolute terrible character who relied on his Counter-attack.

Now say you take away Roy's Counter-attack. How do you make Roy a good character and still rely on outsmarting your enemy? (Shut up, I know Ike still has the counter attack. Just follow me on this.) Make him slow and powerful. So slow that you must know what you're going to do before it happens. So he's Roy, but he doesn't rely ONLY on the counter-attack.

axemangx
11-03-2007, 01:46 AM
*facepalm*

_Doorman_
11-03-2007, 01:54 AM
You make a compelling argument, but I gotta disagree. Ike seems to be incredibly original in terms of design choices.

Archimbald
11-03-2007, 02:34 AM
I know, design choices, but I'm talking in terms of strategy. Roy players should transition nicely once past the differences in movement and speed.

Gimpyfish62
11-03-2007, 02:36 AM
ike is nothing like roy in any way, strategies are non existant in a game that is unreleased

*fully charged neutral b*