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Recent content by Quillion

  1. Quillion

    Smash Bros. speculation that grinds your gears (BE CIVIL)

    Maybe if there's a smattering of deep cuts alongside a majority of the "marketed" elements like grassland stages, that'll be best. It would add variety while having enough of the "marketed" stuff to build an association.
  2. Quillion

    YouTube is hosting games now? What?

    YouTube is hosting games now? What?
  3. Quillion

    Unpopular Smash Opinions (BE CIVIL)

    The characters need at least some measure of acting like they're in a martial arts match rather than acting blissfully unaware a lot of the time. Note: "martial arts match", not "deathmatch". The former leaves room for friendly competitive spirit at least.
  4. Quillion

    Smash Bros. speculation that grinds your gears (BE CIVIL)

    It's hard to say anything's inherently bad for Smash, but I'll still say that the pivot in moveset design from up-to-Brawl to Smash 4-onward really dampens my enjoyment of characters in the latter era. ---- @Oracle Link : Meh, if you consider making Ganondorf more of a sword user or bringing in...
  5. Quillion

    Unpopular Smash Opinions (BE CIVIL)

    I suppose it ties into my bigger issue of people wanting "canon, canon, canon" all the time in Smash while leaving no room for changes that better adapt something to a different environment. Again, there's nothing wrong with wanting canon references, but if it overtakes the portrayal to the...
  6. Quillion

    Smash Bros. speculation that grinds your gears (BE CIVIL)

    What I said about moveset discourse earlier actually ties into a wider issue I have with Smash speculation: The idea that Smash should always reflect the source material. Now don't get me wrong, I think that aspect is important for a crossover, but things from Bandana Waddle Dee being in to...
  7. Quillion

    For me personally, it didn't unfortunately. I'm recovering from serious burnout from what feels...

    For me personally, it didn't unfortunately. I'm recovering from serious burnout from what feels like everyone demanding my attention.
  8. Quillion

    @Wario Wario Wario : Look, I like the brighter art style of Smash 4 and Ultimate over that of...

    @Wario Wario Wario : Look, I like the brighter art style of Smash 4 and Ultimate over that of Melee and Brawl, so I actually agree with your point. It's just that the idea of Mario being "happier" is yet another example of stans unreasonably wanting more "canonicity" in Smash.
  9. Quillion

    Unpopular Smash Opinions (BE CIVIL)

    Expanding on a recent profile post of mine: So many people seem to want Mario to be "happier" in Smash. I'd say make the canonically cheerful characters like Kirby and Pikachu angrier instead. Hell, Kirby's American boxart and Pikachu in Pokkén both show that making them angrier isn't a new...
  10. Quillion

    So many people seem to want Mario to be "happier" in Smash. I'd say make the canonically...

    So many people seem to want Mario to be "happier" in Smash. I'd say make the canonically cheerful characters like Kirby and Pikachu angrier instead.
  11. Quillion

    V and C are right next to each other on QWERTY, that's probably why.

    V and C are right next to each other on QWERTY, that's probably why.
  12. Quillion

    I wish Smash fans would care more about how the game plays and less about the characters in the game

    Then they should make the multiplayer meat of the game better designed then. That's not an exclusively competitive concept.
  13. Quillion

    If You Could Rework Mario

    Those old clips are literally pitched up Mario voice clips.
  14. Quillion

    If You Could Rework Mario

    IDK about the whole idea of making Mario more cheerful tbh. One of the strengths of Mario is that he's versatile enough to adapt to any situation he's in, so a fighting game would be a good spot to make him more serious. OTOH, after playing the latest versions of Smash Crusade and CMC+, I think...
  15. Quillion

    Unpopular Smash Opinions (BE CIVIL)

    While it wouldn't deepen their characters by a whole lot, this is part of why I'd love to see both "special team victory animations" for VS mode (where if two compatible character comprise a team, they get a special victory animation) and to incorporate brief in-engine cutscenes for an "Arcade...
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